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I for one don't have much of a problem with political satire in games, hell one of my favorite game series as a whole is GTA: A series known for lambasting the shit out of american culture and politics and overall providing a fun game in itself. Not every game or piece of media needs to be political, I don't think anyone in their right mind wants Mario to become some political thriller epic, but there's nothing wrong, in moderation, to have political satire as long as either A. You recognize death of the author and allow the viewers to make their own decisions & opinions based on their experiences even if it's not what you intended. B. the satire is subtle & nuanced, recognizing the issues at hand and their complexity and again, *letting the viewer think for themself* and or C. Everything is completely satirized & exagerrated to not even pick a side in the first place.
NITW does none of that.
There are only two characters in this entire game, fans may tell you there's a lot but really like just about every story written like this there's just two. "I agree with the creator's opinions and therefore I'm the most smartest & talented" & "Durr. I am stoopid dum dum and or evil. I disagree with the creator's opinions".
Does it need to be said how...egotistical that style of writing is?
Also yes, spoiler-alert, they pull a lovecraft out of nowhere, and OH WOW, the dum-dum characters that the author disagrees with literally turn out to be EVILS. They're literally portrayed as fucking klansmen mixed with the cthulhu cult, real subtle there. (though tbf, not a bad idea for a story in it's own right)
I'm not even gonna comment on the specific ideology the game professes itself, As someone who's been radicalized in political echo chambers twice in my lifetime I lean centrist these days, it's really if anything just the utter...garbage way it is written in. that isn't to say I do agree with the game's ideals it's just that even if I did[somehow] I'd still think the game itself is garbage.
as for the actual gameplay? there's literally nothing to do. You just walk around and talk with the other one-note characters until some plot point happens or you play some boring shitty minigame that you could literally just play in ANY other game. even Telltale and DAVID CAGE titles have more depth than this game both narratively and as a fucking GAME in itself.
do I like anything about this game? well I'll admit maybe it's just my inner furry the art style is decent, it's nothing special or to write home about but it does have it's own style and that's something worthy of praise. The Game's portrayle of the rust belt from what I heard is pretty accurate as well...but that's really it, I'm not gonna shit on everyone that likes this game and I can understand why some may like it, but it really didn't deserve the praise it got back when it got released. It's nothing deep or "woke" It's just a childish simplification of shit written by someone who jerks off to chapotraphouse & rick and morty while wallowing in self destructive behavior, self-pity, egotism & resentment against the rest of society out of entitlement.
I finished this game in two days, and I definitely intend to replay. (I became BFFs with Bea, and I'm curious about what Gregg's route holds!) The art style is simply beautiful, and I loved the music. (The dream sequences were among the most stunning in both these aspects.) The gang is also a very compelling and believable group of characters — I really connected to Mae, and felt her struggles, even ones I have no personal experience with. I also loved the setting. Having grown up in a Dying Town myself, it all felt very, sadly real. My only real complaint is that the mechanics, for me at least, were not intuitive. I wound up Googling them. But overall, I'd definitely recommend this game — even if you're not normally into video games. Give it a try. It's slow to start, but I think you'll enjoy it.
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