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There are some DLC that I could do without. All those item packs, maybe the Warden's Keep and the Darkspawn Chronicles. But there is now one that you must play after finishing the original game, and that is the Witch Hunt.
The reason for that is quite simple: the original game was incomplete. Not in the sense that it was lacking, mind you. But the original story had one deliberately missing piece that kept bothering me ever since: the fate of Morrigan. Even if I've never considered romancing her, she is a good girl (well, you know what I mean) despite walking strange a path. And I sure wasn't ready to let her go with an "out of sight, out of mind" attitude.
Call me possessive, but I like to know what my party members are going to do when they leave. And with the blank spot that was Morrigan, I at least wanted to know that she is alright, that she'll do fine without me watching her back. And Witch Hunt delivered just that. The DLC consists of five locations, new monsters, items, whatever, but for me, the only part that mattered was that final dialogue with Morrigan that should have taken place long ago.
That one piece of dialogue truly concludes the Origins storyline (Awakening notwithstanding), and only after it is experienced is the game truly complete.
HOLY SHIT ARE YOU JOKING?
Witch Hunt is one of the worst pieces of DLC in all of DAO (and all the DLC is pretty awful, except Feastday, which is so bad it doesn't even count as DLC). It's a 1hr+ buildup nonstop reusing areas from DAO to a 5 minute conversation with Morrigan which answers absolutely 0 questions (and in fact only raises more questions). That's not a wrap-up to dangling plot threads with Morrigan. It's a $7 advertisement for DA 3.
To top it off the DLC is buggy as hell.
Unless you finished the game in a Morrigan romance and could not sleep until you gave your character closure, DO NOT buy this DLC.
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