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BigKlingy Since: Apr, 2011
12/28/2015 13:02:41 •••

Days of Ruin: Better blance, YMMV on the tone shift

Days of Ruin tries very hard to be Darker and Edgier than its predecessors. Whether or not this is a good thing is up to you. I'm not really a fan of it, but that doesn't make it bad. It's definately not Shadow The Hedghog level "trying too hard". Both the story and character designs are very "Fire Emblem-esque", and it's a pretty decent plot. It just won't be everyone's thing.

Gameplay is where this installment shines though, with a few exceptions. After Dual Strike made everything a giant mess of brokenness (albiet an enjoyable one), this game is probably the most blanced Wars game yet. Nerfing the C Os in general may annoy some, but overall the new "CO Zone" mehanics are interesting and add more strategy to the game, especially the fact you can target the CO unit, which gives opponents a much-needed way to directly counter CO Powers. (Previously only Sasha's Normal Power could do this) As for the C Os in general, most of their abilities are Expies of those from earleir games, but there's a good mix of specialists here. Brenner in particular is a welcomed addition as the series first "true" defense specialist. (Javier sort-of was, but he needed Comm Towers) My main gripe here is Greyfield, who has a very weird set of specialties and a really unthreatening CO Power for being a major antagonist.

There's one pretty major flaw in the balance though, and it's one unit: the Anti-Tank. It's a little too good at too many things, and it has very few weaknesses. As its name implies, it's an indirect unit that does massive damage to tanks. But unlike other Indirects, it can attack directly as well. In fact it can counter attack against direct attacks, something no other indirect can do. It's also extremely resilliant against vehicle fire, again strange among indirects. Its only official weakness is Bombers, which doesn't mean much seeing as Bombers massacre any ground unit, but it's only "real" weakness is Infantry (and other Machine Gun users), something the game doesn't hint at much, and only serves to make Infantry spam even more effective. It can also fire on copters for some reason.

But one bad unit aside, the gameplay is overall solid. Navel combat is finally worthwhile, for one. Recommended if you're into the series for multiplayer.

RaustBD Since: Dec, 2009
12/28/2015 00:00:00

I honestly didn't mind the tone shift at all. It went just dark enough to make the characters seem more human, and in all honesty, for all the lightheartedness of the original series, Do R is the only one that ever made me legitimately laugh. I can understand why people would hate the much more literal and less funny Dark Conflict (what an awful name that is) translation though.


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