Follow TV Tropes
However, if the ego were allowed to reign, it would give way to selfishness, and society would crumble; as such, society does not take kindly to the ego, and encourages its members to develop what Freud refers to as a superego. The superego is essentially the ego's abusive parent. Throughout one's life, one is faced with punishment and disdain for doing things that come naturally — the actions of the ego. This punitive disdain is compiled into a symbol: the superego. The superego watches over the ego and basically assaults it whenever it does anything "wrong." This is the source of guilt: the pain experienced by the ego at the hands of the superego.
In that sense, I think the game can be analyzed as follows.
Sorry, but having read Freud, it's painfully obvious that that the author of this person only learned about Freud through Pop-Cultural Osmosis: for example, he confuses the id and the ego (which is actually the mediator between the desires of the id and the logic of the Superego), for starters.
Community Showcase More