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ILoveAnime Since: Mar, 2022
Apr 15th 2024 at 4:57:35 PM •••

I’ve heard of the update controversy, which caused this game’s ratings to drop.

Should it be “Overshadowed by Controversy” or “They Changed It, Now It Sucks!” in the YMMV section.

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IkeaHan Since: May, 2021
Apr 15th 2024 at 5:17:06 PM •••

I'm not sure I'd even bother. The changes were to mitigate a character with a nazi-esque armband and a bunch of art and animation frames with a sexualized sixteen year old. A lot of screenshots went around showing the steam page being review bombed by people with barely any hours in the game, which points to it being mostly reactionary. And the game is still receiving new content and coverage regardless.

Character Specific Page cleanup
ZombieAladdin Thar be flabbergasting! Since: Nov, 2010
Thar be flabbergasting!
Sep 30th 2016 at 4:25:28 PM •••

I've played the beta of the mobile version—shall I start adding tropes I've found pertaining to the mobile version? Or should I wait for the full public release?

TwilightVulpine Random Word Generator Since: Jan, 2001
Random Word Generator
Dec 19th 2014 at 9:04:16 AM •••

In The Symbiote entry, a troper says Synthetic Parasites do not display intelligence. Yet Avery, Peacock's remote parasite shows his own personality and can act independently from her. While Peacock's powers warp reality to give some sort of agency to her imaginary friends, Avery was monitoring the Skullgirl's movement even while she was asleep

Should we change it then?

The opinion above may change without notice. By answering it you agree with those terms. Hide / Show Replies
DRCEQ Since: Oct, 2009
Dec 19th 2014 at 9:24:05 AM •••

Hmm... yes. I would change it to say that synthetic parasites have so far not shown any advanced intelligence other than Avery... Something to that effect, saying how Avery is so far the only one.

1810072342 Since: Jan, 2013
Oct 30th 2014 at 3:17:49 PM •••

On the character sheets (at least the playable characters), each character has a caption under their picture (kind of like Boss Subtitles for them). Did we write those? They're not on the official website and the game's wiki has a completely different set of descriptors.

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DRCEQ Since: Oct, 2009
Oct 30th 2014 at 4:00:42 PM •••

Check the "Movie" posters in the game's art. That's where the captions come from.

DRCEQ Since: Oct, 2009
Oct 31st 2014 at 8:17:44 AM •••

In the game's art section. Each character has one.

1810072342 Since: Jan, 2013
Oct 31st 2014 at 8:44:57 AM •••

Oh, right. I don't actually have the game, so I was resorting to other material. So do the DLC characters not have one?

Edited by 31.185.188.69
DRCEQ Since: Oct, 2009
Oct 31st 2014 at 9:07:14 AM •••

Only the playable characters do. Everyone after Eliza is a major story NPC or not implemented as a playable character yet, like Beowulf and Robo-Fortune.

Edited by 97.91.67.16
1810072342 Since: Jan, 2013
Oct 31st 2014 at 9:29:20 AM •••

Ok. Those subtitles hadn't been added at the time of this topic being started.

DRCEQ Since: Oct, 2009
Oct 31st 2014 at 11:06:36 AM •••

errmm, they've always been there. You mean since this discussion has started? Yeah they were there when I was editing the page months ago.

TylerL320 Since: Jul, 2011
Dec 18th 2013 at 5:53:22 AM •••

The title for the Shout-Out subpage is incorrect: the title of the game is Skullgirls without CamelCase.

Dinjoralo Violently Adjusting Vertices. Since: Jan, 2012
Violently Adjusting Vertices.
Sep 4th 2013 at 8:42:07 AM •••

I think that the latest patch for Skullgirls does quite a few things that could go under Obvious Rule Change, such as minor nerfs to how long combos can be (Filia only having one air dash per combo) and the Stun/Exaggeration system, both meant to limit Touch of Death combos that don't trigger IPS. Anyone else agree?

100% more pronounceable then the leading brand!
ViperAcidZX Since: Dec, 2011
LKArtillery Since: Jun, 2009
Dec 12th 2012 at 9:36:20 AM •••

Not sure where you heard that, but it's false. Umbrella was confirmed for being one of the first 2 DLC characters long ago and that hasn't changed.

FlamingoKai Since: Jan, 2012
Aug 29th 2013 at 8:47:51 PM •••

Just mentioning that it HAS changed. :D

My Deviant Art account. There might be art there. Sometimes.
Levitz9 Needs More Popcorn Since: Aug, 2009
Needs More Popcorn
May 16th 2013 at 6:56:23 PM •••

I's come to my attention that Parasoul's story line passes the Bechdel Test; should we put this into the Trivia section?

MightyKombat And? And? And? And? AND? Since: Jan, 2001
And? And? And? And? AND?
Jul 24th 2012 at 4:26:46 AM •••

Wasn't "Dark Deco" first coined by the makers of Batman: The Animated Series?

I'm quite confident in my shitposting you know Hide / Show Replies
LKArtillery Since: Jun, 2009
Dec 12th 2012 at 9:37:46 AM •••

Yes, it was. That's probably an intentional nod, seeing as Batman: The Animated Series was a big source of inspiration for Skullgirls.

MightyKombat Since: Jan, 2001
Jan 26th 2013 at 2:39:03 PM •••

Shoudl we add that as a note on the page then?

I'm quite confident in my shitposting you know
SgtFrog1 Since: Jan, 2010
Jun 23rd 2012 at 9:58:52 PM •••

  • Massive spoilers for Cerebella's story*

The main page mentions that, in Cerebella's story, Ms. Fortune dies/is killed. Isn't she, like, immortal though? How does that work?

  • end spoiler*

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ViperAcidZX Since: Dec, 2011
Jun 28th 2012 at 11:01:41 AM •••

For future reference, use the spoiler tags. Cerebella is so far the only character the Skull Heart knows who is pure of heart. By killing Nadia Fortune (if not doing so in cold blood), she is commiting her first sin/act of evil.

Icchuchu Since: Dec, 2009
Aug 1st 2012 at 11:24:08 PM •••

Ms. Fortune dies because Cerebella crushed her body until the only thing left of her was the Life Gem, therefore removing her immortality.

LKArtillery Since: Jun, 2009
Sep 5th 2012 at 1:25:54 AM •••

Cerebella literally crushed her into a new Life Gem, like coal into a diamond. For a bit of Fridge Horror, Ms. Fortune may have still been conscious inside rock of compressed cat gore. Being immortal and all.

Icchuchu Since: Dec, 2009
Aug 1st 2012 at 11:22:16 PM •••

It says not to list Ms. Fortune as an exception for Bloodless Carnage since it mentions it on her character sheet, but what about Painwheel?

Skulljoker Pfft......*laughs* Since: Nov, 2011
Pfft......*laughs*
Jun 28th 2012 at 7:49:20 AM •••

Isn't Peacocks ending a rather happy one, despite everything? I mean, she had to kill her best friend, but it was to save her from the Skull Heart and she ended up saying goodbye to Marie one last time. Not to mention how she then annihilated the whole Medici Mafia with a grin and some well deserved punishment. I wouldn't call it a Downer Ending, more of a Bittersweet Ending.

Edited by Skulljoker There aren't any tropers. Only one person with a freakishly large amount of free time and a passion for everything.
xanderglz Since: Aug, 2010
Apr 27th 2012 at 9:46:03 AM •••

Spiritual Successor: According to some people in the fighting game community, Skullgirls is aspiring to become this to Arcana Heart.

Is that statement not clear? I added it based on the tourney streams and comments I watch on Eventhubs.com and Shoryuken.com (which may be two of the strongest websites when it comes to the fighting game community, but that's just me); yet somehow a smart guy comes here and changes it to Marvel vs Capcom 2, citing no reason at all while doing the change.

I'm giving my reasons to compare it to AH instead of MvC2:

  • 1. The fighting mechanics. It's a heavy rushdown game with plenty of launcher attacks and combo opportunities, ground-based as well as in air, like Guilty Gear (or any Aksys game for that matter), unlike MvC2 where zoning plays an important role in the game plan.
  • 2. Combo build pacing. Even the easiest Low-Medium-High attack in MvC2 can be easily lost if you're not fast enough. Skullgirls on the other hand, delivers a time gap where the player can make his/her inputs and not losing momentum, similar to what happens in every Arc System Works fighting game.
  • 3. All female casting. Pretty evident I think. Come on, the ONLY reason Skullgirls is closer to Arcana Heart than it is to Guilty Gear is because there's only female characters in both games. Let's make a recap of the characters appearing in MvC2: Cammy, Chunli, Spiral, Tron, Roll, Storm, Psylocke, Akuma- OH CRAP, the "all female casting" rule is dead and gone. So, there.

  • Sidenote: Sure, Skullgirls has 3 on 3 matches, BUT IT ISN'T MANDATORY. It doesn't happen everytime you fight, and the game sure doesn't force you to just choose three characters (no more, no less) when you arrive to the character selection screen.

So, my request: can we, SG's page editors reach an agreement on this?

Edited by xanderglz Hide / Show Replies
Marioguy128 Since: Jan, 2010
Apr 29th 2012 at 1:50:40 PM •••

Did you not read the edit history? Also, I read the Shoryuken forums, which is a much better place to get information than the comments section on the front page of SRK, and the makers of the game post there. I said MikeZ said he took a lot of influences from MVC2 and put them in Skullgirls. (though that's irrelevant now) Also, zoning is a viable option, and Peacock's playstyle is revolved around zoning. And about combos, you can make long combos, but it's impractical, as damage scaling makes damage output minimal, and you'll end up giving your opponent more meter, making resets more viable, and MikeZ thinks that this game will be like MVC2 in the reset heavy department. Oh and the meter thing applies to MVC2 too. And the all female casting isn't gonna be a permanent thing. Male characters are planned for the game you know. Lastly, that entry is poorly worded, and uses weasel words, "According to some people." Examples Are Not Arguable, whether subjective or not.

Also, calm down. It's just an example. Does it really matter if it's on the page or not? Is this really adversely affecting your life?

You got some dirt on you. Here's some more!
xanderglz Since: Aug, 2010
May 2nd 2012 at 12:16:41 PM •••

You know what? I actually didn't, although I looked for them. in the YMMV tab I didn't see any reason where those edits weren't made. And all the edit history available in the main page is how the self-redirect was fixed:

  • [redirect: VideoGame/{{Skullgirls}}]
so I didn't see anything there. I don't know if the same problem happens to other people. It may have been an incorrect guessing from my part that this change didn't happen for a reason, although the first update at this example didn't include one, so yeah, I rolled on with the thought that we humans are incoherent bastards.

The other points you're citing are something that must be taken into account seriously, so discussing them wouldn't help by now. What you addressed as "irrelevant" seems like the bottom line for me: there's a REASON for doing that, there's Word of God involved; this isn't about who is right. If this game is an example of something, I don't see why not putting it. And then there's the ridiculous Modus Operandi this website uses since some time ago: Nazi mods removing things they "don't think they belong to" just because. God forbid it's something subjective, because there's a 99% chance they'll remove it, because apparently for Fast Eddie & co. "subjectivity is a bad thing that damages tvtropes".

I'm getting off track here. What I want to say is: change it all you want, and if you give a good reason for making it, then be my guest. This is what I said in the last line of my comment (I bet you already read it so I won't repeat it). Because hey, that's what this page is about, right?

BioYuGi Since: Aug, 2009
Apr 17th 2012 at 8:11:41 PM •••

Is the game Skullgirls or Skull Girls? because it's two words on the title but one word in the description.

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LKArtillery Since: Jun, 2009
Apr 19th 2012 at 1:37:10 AM •••

Skullgirls, it's one word. No spaces, only one capital letter.

stickmeister0 Shamboozle! Since: Sep, 2009
Shamboozle!
Apr 11th 2012 at 7:54:14 PM •••

Whoa, someone remove that ridiculous-ass Spoiler Wall on the main page. I have yet to play the game so I don't want to see any spoilers. Jesus christ that thing is HUGE.

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AMNK Since: Jun, 2010
Apr 12th 2012 at 6:11:52 AM •••

I'll remove it. Someone needs to read the Spoiler Policy.

ViperAcidZX Since: Dec, 2011
Apr 5th 2012 at 8:36:46 AM •••

Can Executive Meddling be used consider the game got delay due to Microsoft and/or Sony wanting the game to come out the same day on both their video game platforms?

Edited by ViperAcidZX
illegalcheese X-14: Killer Cheese Since: Apr, 2010
X-14: Killer Cheese
Mar 10th 2012 at 5:11:21 PM •••

Just out of curiosity, how is there so much info on this game if it's not out yet?

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Firekid2 Since: Jan, 2001
Mar 10th 2012 at 5:39:34 PM •••

Alex Ahad has been designing the characters and story for quite a while now. This, for instance, was posted in 2006.

Also, the developers (particularly Mike Z and Peter Bartholow) frequently visit forums.

TheLeangle Since: Jun, 2009
Mar 18th 2012 at 9:46:42 AM •••

True, still it a matter of what is confirmed or not. Like in the case of DLC... so far they have said that DLC characters are coming but whom those characters are is something that I have yet to see them confirm on (unless there is something at Dustloop.com or SRK that I have yet to see that confirms this).

Customer Since: Sep, 2009
Sep 4th 2011 at 12:39:24 PM •••

Thanks for making a character sheet. I would've done it sooner but I didn't know how to create one.

Firekid2 Firekid2 Since: Jan, 2001
Firekid2
Sep 3rd 2011 at 8:59:30 AM •••

So, um why did this page turn into a Circular Redirect? I was gonna edit it back, but I wanted to see if there was a reason for it first.

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AMNK Since: Jun, 2010
Sep 3rd 2011 at 9:28:23 AM •••

All the works are now being moved to their respective namespaces. Check the forum, under Special Efforts, the thread Wick namespace moving.

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