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Aggie96 Since: Dec, 2013
Nov 12th 2015 at 7:50:22 AM •••

The Dramatic Irony trope on the page talking about the Vault 111 overseer is not entirely true. I do not know where the original author got his information that Fallout canon has the radiation normalizing after two days, but events in 3 and NV discredit that. The Germantown police station logs, Little Lamplight diaries, and Carol the ghoul's account of the Great War indicate that radiation was a major problem for months after the bombing. In NV DLC Honest Hearts the survivalist spent months hiding in a cave from deadly radiation, and Zion national park was hundreds of miles away from the detonations. Boston might be a special situation because it only received one nuke, but with radiation storms continuing 210 years after the war, I don't think radiation would have normalized after 2 days.

I have no idea what I'm doing, and what's an index? Hide / Show Replies
Nezumi Since: Jan, 2001
Nov 7th 2019 at 6:48:52 AM •••

I... got it directly from the timeline in the Fallout Bible. It states that radiation levels had normalized enough for the proto-Brotherhood-of-Steel to leave their shelter and explore only two days after the bombs fell.

Edited by Nezumi "That's ridiculous. What would a walrus do with a magic bag?" Pokeamida
Dirtyblue929 Since: Dec, 2012
Jul 6th 2018 at 11:37:11 AM •••

Some of these mods that have their own pages don't really seem worth mentioning. I get having pages for huge, Troperiffic ones that add tons of stuff, but Sanctuary Hot Springs? Really? When the thing barely justifies five or six trope entries, I don't think it's worth creating an entire page for.

EDIT: Also if the site could fix discussion pages so that links, apostrophes, and quotation marks work properly on discussion pages that'd be nice

Edited by Dirtyblue929
Dirtyblue929 Since: Dec, 2012
Jan 23rd 2017 at 12:12:26 PM •••

A user named JakeALoh created a (rather shoddy) FanFicRec subpage even though we consolidated those into a single one on the Fallout franchise page a while back. Also I kind of suspect that fics he posted are his own. Any mods that can clean this up?

Edited by Dirtyblue929 Hide / Show Replies
Larkmarn Since: Nov, 2010
Jan 23rd 2017 at 12:46:50 PM •••

Meh. I just turned it into a redirect. The page was unindexed, clearly pimping his own work, and chock full o' typos. Nothing was lost. This is pretty cut and dry.

Edited by Larkmarn Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.
superkeijikun Since: Aug, 2010
Apr 26th 2016 at 7:29:27 PM •••

The trailer for the Creation Kit features a Mod of Power Armor built from Giddyup Buttercup parts called "Horse Armor". Would that be a Development Gag?

X12 Since: Jan, 2012
Feb 4th 2016 at 11:44:26 AM •••

Shout Out: Codsworth is obviously a shout out to Wadsworth (and Godfrey) from Fallout 3, who was also a Mr Handy butler who would give you purified water on occasion if asked...just like what Codsworth does.

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Dirtyblue929 Since: Dec, 2012
Feb 4th 2016 at 7:05:47 PM •••

Or they're just similarly named characters who play a similar role. The most you could argue is that it's a Mythology Gag or Continuity Nod, and even that's stretching it since Wadsworth was such a minor character with next to no personality or involvement in the story, compared to Codsworth's fleshed-out character.

Edited by Dirtyblue929
BaronPraxis Since: Feb, 2010
Jan 13th 2016 at 10:58:35 PM •••

I feel like the people who wrote this learned everything they know about the Brotherhood from Fallout 3. And that is not a compliment.

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X12 Since: Jan, 2012
Feb 4th 2016 at 11:36:05 AM •••

considering the Brotherhood in this game is the same Brotherhood from Fallout 3, that's not surprising.

Ohio9 Ohio9 Since: Jan, 2016
Ohio9
Feb 3rd 2016 at 9:05:20 AM •••

"The male PC's backstory is that he was recently discharged from the army — this explains how he's able to shoot easily, tinker with his firearms and (possibly) use Power Armor. However, the female PC's backstory is that she got a law degree, with her military or government service only implied."

This is listed as a Plot Hole, but is it really? A plot hole is something that cannot have a logical explanation, but this can. There could be many reasons why the female PC is good with guns. Maybe her husband trained her. Maybe she was a gun enthusiast as a hobby. Just because the explaination isn't stated doesn't make it a plot hole.

Kurtis Since: May, 2012
Jan 21st 2016 at 10:11:34 PM •••

I completely disagree with classifying this game as "lighter and softer" and am actually of the opinion that the game is in fact "darker and edgier" than Fallout 3. Commonwealth may be better off than Washington D.C. (albeit marginally), but that/doesn't change the fact that the game begins on a much more depressing note than its predeessor (world ending before your eyes, wife getting killed in front of you, etc). There also doesn't seem to be as much humour this time around.

Dirtyblue929 Since: Dec, 2012
Jan 20th 2016 at 12:33:47 AM •••

So about the page quote - I've been meaning to change it for a while since that line, as far as I can tell, is never actually said in-game; only in the trailers. Trouble is, the most fitting replacement I can think of is gender-determinant (Mama Murphy's "You're a man/woman out of time" spiel), so that's out.

I've got a few more I think would work, but the problem is that they're from later in the game, and occur at plot critical moments. They don't contain spoilers, and taken out of context you wouldn't be able to glean much from them, but still:

"The thing about happiness is, you only know you had it when it's gone. I mean, you may think to yourself that you're happy, but you don't really believe it... It's only looking back, by comparison with what comes after, that you really understand: that's what happiness felt like."
Kellogg
(Spoilery context: Spoken when viewing his memories and learning that he was Not So Different from the Sole Survivor. Naturally, this could be viewed as a character spoiler.)

"Everything can change in an instant, and the future you plan for yourself shifts - whether or not you're ready. At some point... it happens to all of us."
The Sole Survivor
(Spoilery context: Part of the ending narration. The red flag raised by that should be obvious.

So, thoughts? Suggestions?

Edited by Dirtyblue929
Methuselah Since: Jan, 2013
Dec 15th 2015 at 8:33:56 PM •••

Someone just vandalized the "Multiple Endings" Section of the main page, and removed all mention of the last 3 of the 8 endings. Imma try and fix, if anyone has copies of the original text please place it. Someone also hang the idiot that deleted the aforementioned material by their goddamn fingertips.

Edited by Methuselah Hide / Show Replies
Dirtyblue929 Since: Dec, 2012
Dec 15th 2015 at 11:07:34 PM •••

Jesus, you're in a pissy mood... which means now I am; great. It wasn't vandalism, I gave valid reasons that you evidently didn't read - I didn't go into great detail, but hey, here we go.

My original edit summary: "Lots of things going on here. First, this "Peace / Order / Freedom Ending" stuff is unofficial, subjective, and only here because the guy who originally wrote this included some bizarre ideological analysis. Second, none of these "hybrid" endings are different from the others; you can get this supposed "super-tricky peace" ending by just siding with the minutemen and not aggroing the Railroad or Brotherhood. Third, the "nuclear ending" isn't an ending, it's a Non-Standard Game Over."

More detail: The supposed "alliance" endings are bullshit. "Minutemen/Railroad alliance"? Literally doesn't exist; you pick one or the other. The only possible difference is if the Minutemen don't exist by the time you reach the Railroad ending. "Three-way Armstice"? This isn't any different from the basic Minutemen ending — just retake the castle before going to the institute, build the teleporter for Preston, and aggro the Institute at any point without going too far down the Brotherhood or Railroad stories. Bam, you can get the "nobody dies" ending. And the supposed "joke ending"? You are literally making shit up in your revert. The credits don't roll afterwards, you get a loading screen and it dumps you back in your house. There is no "debate" or "fan consensus," it's objectively not an ending.

Edited by Dirtyblue929
SeptimusHeap MOD (Edited uphill both ways)
Dec 16th 2015 at 5:31:52 AM •••

Also, "someone hang the idiot" is not an acceptable way to talk on the wiki.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Eliphas8 Since: Jan, 2012
Dec 16th 2015 at 4:07:21 PM •••

There is a way to get an "alliance" between the Minutemen and Railroad, if you fail the Institute undercover quest it starts up a quest from Desdemona who tells you to go to Preston Garvey.

Methuselah Since: Jan, 2013
Dec 16th 2015 at 11:45:58 PM •••

To Dirtyblue929- I was not trying to make that stuff up. I was just copying what little of the original page was left from what I could remember.

You're wrong about the alliance endings, I have played the entire game, and did you really not bother to check the youtube link?

I'll concede to the "Non-Standard Game-Over, But that's about it. Part of the reason why I'm pissed is because you basically defaced over a months work by people that have been playing the game non-stop to basically conform to the Vault Wiki's page, which anyone who bothers to read it regularly would know is incomplete and will most remain so likely for two years.

Also, while yes, "Multiple Endings" does refer to how the credits roll, that's not the only way the tropes is applied. Multiple Endings also refers to the state the world is left in after the Credits role. And you can end said game with Either just the Railroad/Minutemen, or you can end it with a Railroad/Minutemen/Brotherhood survival with the Institute. Follow the link if you don't believe me, it was their before you deleted the first AND second time- https://www.youtube.com/watch?v=OUFEeYdQnVc

So yeah, while what you did isn't technically Wiki Vandalism, it might as well have been, because you basically flipped off everyone else that's worked on editing the page or uses it as a guide until the incompetents in charge of editing the Vault Wiki get their crap together. I apologize for calling you an idiot, but like you said, I was pretty pissed off. I'm pretty sure I'm not the only person that was mad. I just happened to be the first person to express it. I'm not saying puts me on the moral highground, far from it. But your hands are not squeaky clean in this conflict either. So yeah. My piece is done. I'll leave the page alone. Just don't be surprised if someone else changes it back.

To Septimus Heap- I apologize for the terminology.

Edited by Methuselah
Dirtyblue929 Since: Dec, 2012
Dec 17th 2015 at 12:06:44 AM •••

Yes, actually, I did watch the video, and guess what? I got that exact ending without following any of those steps. I got it by accident by trying to rush the main story. I didn't finish the Randolph questline for the Railroad. I didn't even finish the tour of the Prydwen. I just chose the Minutemen when the game told me to build the teleporter, refused to join the institute, and BLAMMO, I got the exact same outcome as the video.

And you know why? Because it isn't some super-secret, super-hard hidden ending. It's the Minutemen ending. The "Railroad Aliiance Ending" is the Minutemen ending with you aggroing the Brotherhood. The "Three Way Armsitice Ending" is the Minutemen ending without aggroing the Brotherhood. They are not different. They are not distinct. They are the same quests, with the same outcome, and the same ending slide, and can be completed at any time, in any order, so long as you meet the requirements.

Nobody spent a month working on that entry, it was sporadically edited about 6 times total by different people who were casually adding information they heard without checking it properly. I was correcting false information. If they tried to make this page line up with that, without even checking the game or discussing it with other users to make sure, then that's their fault, not mine.

And I didn't delete it the second time. If you bothered to check the edit history before complaining about me (and that's the second time you haven't), you'd know that it was Eliphas8, who actually disagreed with me at first but - guess what? Checked his facts and realized he was wrong.

Edited by Dirtyblue929
Methuselah Since: Jan, 2013
Dec 17th 2015 at 12:41:57 AM •••

Did you even read my response about the "Multiple Endings"? No? Okay, just for you-

Also, while yes, "Multiple Endings" does refer to how the credits roll, that's not the only way the tropes is applied. Multiple Endings also refers to the state the world is left in after the Credits role.

So yeah, the information there wasn't false by any means. Sure, you can't get them to role in the credits, but those worldstates still count as endings. The only edit that was really necessary was to point out that the Alliance/Armistice worldstates have no affect upon the credits.

And this?- "Nobody spent a month working on that entry, it was sporadically edited about 6 times total by different people who were casually adding information they heard without checking it properly. I was correcting false information. If they tried to make this page line up with that, without even checking the game or discussing it with other users to make sure, then that's their fault, not mine."

That's rude as all hell. Did you check with other users before you made YOUR edits? If you did, okay, yeah fine. Props to you. If you didn't, that makes you a hypocrite. I'm not here to play the blame game, but you might need to take a look at your own advice.

BUT, even if you did, there's the matter that you should have posted the changes you though needed to be made here, on the Topic section, first, before making any edits, let other people give commentary. This is a community, not one-person archive. And I couldn't fine any topical discussion about this from before you made your edits.

That being said, I'm not here bicker with you. I apologized for the name calling, and tried to leave you with a friendly warning.

If we're gonna have one of those year-spanning feudfests here in the topics section, feel free to fire away. But don't expect a response from me until tomorrow. I'm not going to waste my study time for exams to fight over this. Instead, I'm going to ignore the fact that you used italics in an attempt to antagonize me by suggesting that I was stupid, and hopefully you can simmer down and perhaps find some merit in my input. Good day, sir/miss/mizzer.

Edited by Methuselah
Eliphas8 Since: Jan, 2012
Dec 18th 2015 at 9:29:53 AM •••

I mean. I will still say it's technically a thing in the game in that if you fail the railroad quests a quest is triggered forcing you to align with the Minutemen, and that is stated to be the railroads tying themselves up to the Minutemen. But I don't think it's a functionally different ending. Because the Minutemen ending is the fallback ending all factions have if you fail their quest chain. Which isn't really changed by preceding information. And Methuselah, you're being way to confrontational over the editing of a wiki page which factually matches up with literally all the comments I've heard from the fandom about the endings. I'm actually very confused where the claim of these endings being distinct comes from beyond that video. Because I've seen nothing of it.

Methuselah Since: Jan, 2013
Dec 19th 2015 at 11:28:53 PM •••

Eliphas8- I was basing it off of some stuff I datamined on my copy, but whatever. I'm honestly too tired from exams to bother arguing about this anymore. I tried to argue the case, I was overruled. That's the end of it. I'm not so cantankerous as o push the issue. As for the confrontationalism, it was because I interpreted Dirtyblue's manner of discourse to be continuously hostile after I had apologized for my first comment.

This is in contrast to you, who has been civil throughout the course of this topic in presenting your argument. Because I can respect a person that manages a cool head, and because it's obvious no one feel the need or desire to support my argument, I've elected to drop the issue. Plain and simple.

Edited by Methuselah
DRCEQ Since: Oct, 2009
Aug 14th 2015 at 7:16:46 PM •••

Seeing as how the Red Rocket is a well established chain of gas stations in the Fallout universe, does anyone really think that meeting Dogmeat at this gas station counts as Getting Crap Past the Radar? It's A Date With Rosie Palms joke, but I think it's a pretty big stretch to intentionally associate it with the South Park gag that created it.

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Snippyshelf7 Since: May, 2011
Sep 23rd 2015 at 7:22:24 AM •••

Seems like a huge stretch to me. Should it be removed?

Eliphas8 Since: Jan, 2012
Dec 1st 2015 at 11:57:48 PM •••

I don't know. I'm almost certain "red rocket" has been used to describe a dogs penis for awhile.

Eliphas8 Since: Jan, 2012
Dec 1st 2015 at 11:57:48 PM •••

I don't know. I'm almost certain "red rocket" has been used to describe a dogs penis for awhile.

danime91 Since: Jan, 2012
Nov 29th 2015 at 7:14:52 PM •••

Anyone wanna add an entry for Shoot the Shaggy Dog? I'm referring to the article you can find on a computer in the Boston Bugle saying that the Boston Red Sox hadn't won a World Series since 1918, a whopping 159 years. Then along comes the 2077 World Series, the Red Sox have a 3-win lead and are pretty much guaranteed to win the 4th game... which is taking place on October 23, 2077...

Edited by danime91 Hide / Show Replies
Eliphas8 Since: Jan, 2012
Dec 1st 2015 at 11:55:36 PM •••

T Hat implies a longer term investment, maybe Red Sox fans feel that way, but it's more just a joke than it is depressing or pointlessly depressing.

KillerClowns Since: Jan, 2001
Nov 30th 2015 at 5:43:11 PM •••

RE: my edits to Crapsaccharine World. It said the Institute hasn't invented anything aside from the synths. This isn't giving them enough credit. They're smug bastards with an inflated sense of superiority, no doubt, but they've invented more than just Gen 3 synths. There's also synth armor, tied with combat armor for the best mass-produced armor in the game, their genetically engineered crops at Warwick Homestead, which is occasionally mentioned by name as the best producer of crops in the Commonwealth, and all those cybernetic enhancements they gave Kellogg, arguably a bastard a fight and unquestionably quite resistant to aging. As for them not training their own scientists, that's dubious; they've hired on Madison Li and pick up Wallace along the way, but some parent-child conversations also make it clear they train their own children as well. From what I've seen, they're approximately on par with the Brotherhood of Steel: the Brotherhood has a lead on mechanics and energy weapons, while the Institute is better with bio-science.

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Eliphas8 Since: Jan, 2012
Dec 1st 2015 at 11:54:06 PM •••

To be fair Father also discontinued research into the stuff that made Kellogg so badass and long lived, which considering his terminal illness probably come off as spurious to him now.

MrSiegal Since: Jun, 2010
Nov 28th 2015 at 6:32:52 PM •••

Under the "Cutting Off The Branches" entry on the main page, it claims that Brahmin caravans imply that the NCR won the Second Battle of Hoover Dam. Can anyone confirm this? Does anyone know what the exact quote was? I cannot seem to find this anywhere.

Edited by MrSiegal Hide / Show Replies
Dirtyblue929 Since: Dec, 2012
Nov 29th 2015 at 11:42:54 PM •••

Yeah, I have yet to see anything of the sort in-game. The only reference to NCR I've seen is in Kellogg's backstory and Nick's notes on the Mysterious Stranger, and the only time the Mojave seems to be mentioned is when Jack Cabbot says he's curious about what it's like there.

Edited by Dirtyblue929
Blackie62 Since: Aug, 2009
Nov 23rd 2015 at 12:31:03 AM •••

So in the Old North Church you'll find the tomb and bones of a Maj. John Pitcairn. If that name sounds familiar it's probably because you killed him at Bunker Hill in Assassin's Creed III.

I doubt there's a trope for this but I thought it was a cool find.

No matter what I say there is a 40% percent chance I'm not being serious, and if I sound like I'm not then I probably am. Hide / Show Replies
Dirtyblue929 Since: Dec, 2012
Awesomesauce210 Since: Apr, 2015
Nov 22nd 2015 at 5:21:43 PM •••

I'm not exactly a person who owns this game, but can anyone try and add tropes for stuff like the Nahant Oceanological Society? Especially since I live in that town, small as it is...

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Blackie62 Since: Aug, 2009
Nov 23rd 2015 at 12:27:09 AM •••

Good news: I cleared the dangerous radiation fanatics out of what might be your house. Bad news: whole town's got a Mirelurk problem.

Edited by Blackie62 No matter what I say there is a 40% percent chance I'm not being serious, and if I sound like I'm not then I probably am.
Awesomesauce210 Since: Apr, 2015
Nov 24th 2015 at 9:11:17 AM •••

Y'know, a statement like that would be more meaningful with, say, pictures of (what you assume is) my house.

Artificius Since: Jun, 2010
Nov 16th 2015 at 1:26:45 PM •••

Wrote a Fallout 4 entry for "What is this thing you call love," and couldn't seem to link back to this page. Is that by design?

"I have no fear, for fear is the little death that kills me over and over. Without fear, I die but once." Hide / Show Replies
SeptimusHeap MOD (Edited uphill both ways)
Nov 16th 2015 at 11:16:18 PM •••

I am guessing you omitted the {{ and }}. Fallout 4 does not generate a CamelCase link.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
cricri3007 Since: Jul, 2014
Nov 12th 2015 at 2:58:02 AM •••

I think we should change all the mention of how the East Chapter is becoming like the West one to saying they are almost exactly like the Midwestern one. I think the comparison is more appropriate.

HarmlessJim Since: Feb, 2012
Jun 6th 2015 at 10:50:37 PM •••

I'm not exactly a frequent editor here, but my understanding had always been that putting unconfirmed material in the main page is a no-no. So the entry for Suddenly Voiced pointing to the Kotaku casting call "leak" seems like a bad idea. As legit as the casting call seems, it's still not been commented on by Bethesda. Besides, even if it's real (personally, I believe it is) it's still a casting call from a while ago. Those things frequently don't contain the final material, and nearly everything in it could have changed by now. So shouldn't the link be removed? Or at least have the entry changed to reflect that it's still, at least nominally, speculative?

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SeptimusHeap MOD (Edited uphill both ways)
Jun 7th 2015 at 1:42:46 AM •••

Leaks are questionable sources. Too many concerns about validity. I would recommend not to use them.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
DRCEQ Since: Oct, 2009
Jun 7th 2015 at 8:56:34 AM •••

I think the fact that a voice audition script that has the player speaking the opening narration should be proof enough that the game intends on having a fully voiced character. Even if the narration itself may change for the final product, why already spend the money hiring professional actors to read an entire opening narration if they're going to pull it at release?

Edited by DRCEQ
Discar Since: Jun, 2009
Jun 7th 2015 at 11:04:24 AM •••

The problem is that "leaks" are of questionable veracity, not that the information might change (that's a separate issue). For example, just in regards to this game, there's some idiot running around posting BS on reddit about how he's a disgruntled Bethesda employee getting revenge by posting spoilers, with a bunch of crap about only playing as male and whatnot. The casting call seems far more legitimate, but we can't know for sure. It's best to just not deal with it, and only post from official sources.

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