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So are 2-1/2-D and 2.5D different things? I get the impression that the former is exclusive to platformers, while the latter is using 2D graphics to simulate 3D effects.
2.5D is also used to refer to anime-based stage plays.
This page is just a giant renaming of Isometric Graphics...
No it's not and Isometric Projection is Isometric Graphics
This article states that "[o]ccasionally, 2D Platformers that simply use 3D graphics will be referred to as "2½D", though that is less common."
Really? I was under the impression that this was the most common use of the phrase. Hell, even the page image, many of the examples here and the Laconic article use it this way.
Should we make it clearer in the trope description that "often 2½D means "2D gameplay with 3D graphics", but here on TV Tropes it means "2D gameplay with some 3D gameplay elements"" and remove the image, erroneous examples and the Laconic text, or should be integrate the 2D-with-3D-graphics definition into this trope?
Tropes Are Flexible, and this one covers both. I've added a clause that states the 3D bit can be interactive objects or just graphics; does that help?
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How well does it match the trope?