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Should we have some sort of constant to be added onto the end score for 'disliked/flat-out hated by the fanbase'? That would affect the decision to bring them back, I imagine.
The Scrappy is a page about that. It might fit as a thing here, yeah. There's currently a Trope Repair Shop thread about it, however, so I'd wait until that's resolved before adding it.
What if a character scores about a 3-4, but they're revived via cloning, or some artificial means, and have all the memories of the original character implanted into them? How many liberties can I get away with before it totally breaks the Willing Suspension of Disbelief of the audience?
Well, cloning is can be pretty bad that way. You can get away with it if you deconstruct it a bit: what does it mean for this character, personally, to be a clone? Do they suffer Cloning Blues? What if, despite the memory upload, their emotional maturity has to be relearned? Will the existence of cloning tech make him (and others) paranoid and clone-o-phobic?
Basically, does the cloning mean that this character now has free reign to feel Immortal and unkillable, or is it limited in some shape, way or form that makes death still a factor, or at least an inconvenience? Lastly, what is the condition necessary for a permanent death (or defeat) and how likely is it to happen? As long as they aren't consequence free you should be good.
Shouldn't there also be a category about genre? Obviously, a character in a science-fictional or fantastical universe has much better chances at coming back from the dead than someone in realistic fiction.
Even within sci-fi, the hardness of the sci-fi can make a huge difference.
Should a sacrifice that is retroactively rendered a Senseless Sacrifice (ex: A guy seemingly sacrifices himself to kill the Big Bad, who, through Joker Immunity, gets better really fast) be rated lower on the scale than an ordinary Heroic Sacrifice?
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How well does it match the trope?