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Apr 22nd 2013 at 1:05:33 PM •••

I wonder if the line about the NDS passing the PS 2 is still correct? On the vgcharts page linked there is no such article to be found (or I'm just to dumb to search correct), and the other wiki ( ) says that NDS sold 153.xx million, but PS 2 sold 155 million.

Of course its only a matter of time until the NDS passes the PS 2 again imho, but still.

Mar 30th 2012 at 1:32:51 AM •••

Should we split the list of games into Original Games and remakes like we're doing with iOS?

Aug 26th 2010 at 1:07:36 AM •••

Shall we throw in information about the DS's audio specs?

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Aug 27th 2010 at 4:19:58 AM •••

Let's see... this is NOT what will be going to the article. I'm just saying what I know. The DS has an audio chip which have 16 different channels (in the SNES sense, i.e. when it's playing synthesised music, one instrument/effect will take up one sound channels, however, you can also just decide to stream audio from the cart - especially with games with larger cart sizes. The audio chip will mix them) , no audio sample interpolation, supports effects such as echo, filter, etc -Stereo sound supported, 2 speakers on DS, headphones output. -Virtual surround in some games. -The D Si can officially play AAC files just fine. -Homebrew opens access to various music/audio file types. -There are games that use streamed audio -ADPCM, PCM 8, PCM 16 supported, there's also audio codecs -All 16 channels can be used for ADPCM, PCM 8 and PCM 16, last 8 channels can be also used as PSG - 6 are square wave while 2 are white noise channels. -Microphone and microphone jack It still needs some revising and fact checks.

Edited by kct43
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