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Pythias Since: Jan, 2017
May 18th 2017 at 1:04:12 PM •••

The Sonic Rush Series establishes that the Pyrokinetic Blaze the Cat have the ability to turn into Burning Blaze. But in Sonic Generations when Sonic the Hedgehog is having trouble fighting the Time Eater, she cheers Sonic on rather than assist him and fight the Time Eater herself for no justified reason presumably beyond the writers not wanting her to draw attention away from Sonic. [[note]]It's especially jarring when her Japanese profile on Sonic Channel, it is mentioned that the Sol Emeralds allows her to travel between dimensions and also grants her super form which she does use said abilities in Sonic Colors, and in Mario & Sonic at the Olympic Winter Games. It is never explained why does she not use these abilities beyond the beginning of Sonic Generations. Correct?

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Dere Since: Feb, 2010
May 18th 2017 at 1:19:51 PM •••

Not really an example, as there was an in-universe reason she couldn't access her Super Mode. She can only turn into Burning Blaze if she has the Sol Emeralds with her. Not only does Generations never state or imply that Blaze has the emeralds with her in that game, making this baseless speculation, but it would be completely out of character for her to have them. In her debut game, it was established that the Sol Emeralds shouldn't be brought to Sonic's world, as putting them in the same world as the Chaos Emeralds has potentially catastrophic results such as the destruction of both dimensions. Blaze learned this in said game, both from being told this by Sonic, and from witnessing the near end of the world first hand. So for her to have the Sol Emeralds in Generations she would had to specifically bring them to Sonic's world when she attended his Birthday party, which makes absolutely no sense. Why would she endanger both dimensions for no reason?

Pythias Since: Jan, 2017
May 18th 2017 at 1:27:21 PM •••

It is stated from other sources that she needs the Sol Emeralds to travel between dimensions. It is also stated that the Sol Emeralds would bring destruction in the wrong hands. The Sol Emeralds and the Chaos Emeralds also shown that they can exist in close proximity together without incident.

Yo, what is up, my homies? I am here to drop some knowledge on you fools.
Dere Since: Feb, 2010
May 18th 2017 at 1:34:23 PM •••

That doesn't meant that she has to bring them with her. She could use the Sol Emeralds to access Sonic's world and leave them behind, then use the Chaos Emeralds (which can be used to access Blaze's world, as seen in Sonic Rush Adventure) to go back to her dimension. The only time the two sets of emeralds were in close proximity together without problem was in Sonic Rush Adventure, and in that game it was heavily implied that they specifically got together by themselves when the Chaos Emeralds brought Sonic and Tails to Blaze's world. Forcing the emeralds into the same world by bringing them yourself should trigger the catastrophe, as happened in Sonic Rush.

Pythias Since: Jan, 2017
May 18th 2017 at 1:54:55 PM •••

It does mean she has to bring them with her. She can't rely on the Chaos Emeralds as they always gets scattered. The Sol Emeralds sometimes bring her to Sonic's world on their own accord. And sometimes she uses them to go to Sonic's world on her own accord. Eggman and Eggman Nega's actions trigger the destruction in Sonic Rush. They didn't threaten to destroy both worlds because they were stable (and not abused by Eggman and Eggman Nega as they were before) and always seem to want Sonic and Blaze to win. They have a will of their own. There is no reason to assume the Sol Emeralds wants their guardian to be trapped in another world.

Yo, what is up, my homies? I am here to drop some knowledge on you fools.
Dere Since: Feb, 2010
May 18th 2017 at 2:03:35 PM •••

Sonic and Tails could easily have gathered the Emeralds (or they still had them since the last adventure) prior to Blaze's arrival so that she could go back right after attending Sonic's birthday party. In fact, they must have had them when they invited her to it, as no other way of traveling to or communicating with Blaze's world has been established so far. Use the emeralds to go to Blaze's world to tell her about the party, then keep the emeralds on hand until Blaze gets back to her world.

Edited by Dere
Pythias Since: Jan, 2017
May 18th 2017 at 2:16:28 PM •••

It doesn't change the fact that the Emeralds are on Sonic and Blaze's side and the Sol Emeralds can and does bring Blaze into Sonic's world on their accord.

Yo, what is up, my homies? I am here to drop some knowledge on you fools.
Galactrod Since: Aug, 2015
May 12th 2016 at 7:44:55 PM •••

So is there a trope like this, but for gadgets/devices/tools? (Mabel's grapple gun from Gravity Falls for example) Or would that just fall under this trope?

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papman12 Since: Jun, 2014
Jun 24th 2014 at 12:57:13 PM •••

Probably the most glaring example of Forgot His Powers is Goku from the end of the Frieza saga on. Goku completely abandoned the Kaio-Ken after becoming a Super Saiyan. What people often fail to realize is that Goku can stack Kaio-Ken boosts on top of the Super Saiyan boosts, he even did it against Pikkon in a friendly fight. Assuming Goku never perfected it beyond X20 he'd still be able to squash every main and movie DBZ villain (with the exception of Beerus) like an insect while never having to go beyond his Full Power Super Saiyan form. SSJ 2 is roughly twice as strong as SSJ 1 and SSJ 3 is roughly 4 times stronger than SSJ 2. With that in mind Goku in just his base Super Saiyan form with a 20X Kaio-Ken would be 2.5 times stronger than his SSJ 3 form alone. To put that in perspective, assuming Goku and Gohan had similar power levels in their SSJ 1 forms in the Perfect Cell saga, that would mean Goku would be roughly 10 times stronger than SSJ 2 Gohan who easily curbstomped Perfect Cell. In short Goku in just his SSJ 1 form could've easily destroyed every main DBZ villain if he just remembered his powers.

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Larkmarn Since: Nov, 2010
Jun 24th 2014 at 1:08:33 PM •••

Fights with Pikkon aren't canon, anime filler, etc.

Realistically, the Kaio-Ken is probably just So Last Season. We don't know precisely how it works, and I'd venture a guess that it doesn't work as exponentially as you seem to think.

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DracoKanji Since: Jan, 2011
Mar 31st 2016 at 9:22:58 AM •••

The Kaio-Ken supposedly allows the user to create and use energy at a multiplicable rate, hence the x2, x3, etc. It's a linear progression, not exponential, and it was abandoned because Toriyama forgot about it. He forgot their was a Super Saiyan 2, and thought that SS1 is immediately followed by SS3 because the names don't come up very much and 1 and 2 are not very visually distinct. It was later justified in supplementary material as being incompatible with Super Saiyan due to being too similar, and because Super Saiyan is stronger and lasts longer.

needsanewhobby Since: Feb, 2014
Feb 9th 2015 at 12:18:33 PM •••

This doesn't seem any different from Remembered I Could Fly.

Edited by needsanewhobby Hide / Show Replies
DracoKanji Since: Jan, 2011
Mar 31st 2016 at 9:15:36 AM •••

Agreed. Suggesting merge and pruning.

dragonscalon Since: Dec, 1969
Dec 3rd 2012 at 2:14:54 PM •••

What about "had the ability but didn't have the means to pull it off"? Such as something that could have helped...if you guys hadn't had a character burn the mana/magic points that could have let him use it (it takes ALL he had, which is why he doesn't use it unless extreme emergencies) in your panic. Also, when "THERE'S NO TIME!" is yelled, you default to a basic thing and might not realize you have that power until later — because it takes time to use it, and you didn't have it to use then.

hbi2k Since: Jan, 2001
Jan 11th 2011 at 3:38:26 AM •••

This trope appears to need some serious overhauling after having its name changed from Plot Induced Stupidity. An incredible number of examples still list it as PIS (including one reference in the body of the text itself), but worse yet, there are too many examples to count which refer only to general stupidity / a character holding the Idiot Ball that is completely unrelated to forgetting to use any special powers, abilities, skills, etc. that character might have used were they Idiot Ball-less.

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VeryMelon Since: Jul, 2011
Dec 14th 2011 at 4:17:29 AM •••

Not even that, but people still use the old trope name instead of the new one when adding examples.

gibberingtroper Since: May, 2009
Feb 27th 2011 at 9:21:23 PM •••

Removed this.

  • In Civil War, absolutely none of Cap's actions are going to solve the problem at hand, the SHRA. In fact, it only seems to intensify the fear regular people have for heroes that caused the law in the first place. Of course, had Cap acted rationally in trying to overturn the law, you wouldn't have big superhero fights. On the flip side, most of the tactical gains by his side is due partially to flaring periods of stupidity on the part of Iron Man and Reed Richards.
    • The Civil War pro-reg side was made even dumber by the fact that Reed Richards once delivered an awesome smackdown on Congress about how the concept of a superhero registration act was basically a really dumb idea that not only wouldn't solve anything of the it was meant to, but also couldn't ever be properly enforced. Head, meet desk. This counts as an example of this trope because it means Reed Richards apparently forgot he was a super-genius.

This is a trope about forgetting your abilities, not making bad decisions. "Forgetting he's a genius" is stretching it to the point of Square Peg Round Trope. And given that his original argument hinged on enforceability where the Civil War series showed that they could devise methods to enforce the act, its not unreasonable to have Reed reconsider his argument. Especially if (as happens with most people as they mature) he shifted from arguments rooted in idealism to arguments rooted in pragmatism

Angeldog2437 Since: Jun, 2010
Dec 12th 2010 at 10:24:56 AM •••

Why was the page image removed?(I posted this in the previous discussion)

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