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Trope renamed to Blamed For Being Railroaded per TRS:
On December 15, 2016 Another Duck removed the entire Bioshock Infinite entry with the edit reason "Shoehorn. If it happens in a cutscene, it's not this trope."
However, a paragraph near the end of the description says:
"...Blaming The Railroaded Player Character is about the hero being admonished when the player was given only one choice to make. (Or no choice at all, if the blaming is a result of a cutscene that the player had no control over.)"
This clearly states that an event that happens in a cutscene can be this trope. Since the removal of the examples was incorrect, I am re-adding them.
Another Duck: If you disagree with this, please feel free to reply to this post and discuss it.
Honestly this trope doesn't make a whole lot of sense and I'll probably take it to TRS when I have the time, but for now, one thing that really stands out is that if the trope is about the character being blamed instead of the player, the Spec Ops quote doesn't really fit.
Spec Ops does both things (blaming both the player and the character), but yeah, the quote doesn't fit for this trope, it's more Guilt-Based Gaming (maybe better than the one currently in that page?). Besides, it's got some things mixed up. The quote comes from this interview. Only, Jeffrey Yohalem was a writer for Far Cry 3. Walt Williams (who's also in the interview) was the writer for Spec Ops The Line, although he has a very similar quote.
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How well does it match the trope?