For Splinter Cell Conviction, is it worth mentioning the co-op multiplayer Five Seven's broken-ness? Assuming both players upgrade the pistol to get four execution marks, getting a melee kill nets the usual insta-kills. The difference in co-op is that the other player can 'join in' with four of their own marks, therefore getting 2x4 kills in one mark-and-execute instance. If the co-op partners time it right, they can kill sixteen enemies in no time at all.
For Splinter Cell Conviction, is it worth mentioning the co-op multiplayer Five Seven's broken-ness? Assuming both players upgrade the pistol to get four execution marks, getting a melee kill nets the usual insta-kills. The difference in co-op is that the other player can 'join in' with four of their own marks, therefore getting 2x4 kills in one mark-and-execute instance. If the co-op partners time it right, they can kill sixteen enemies in no time at all.