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Discussion History VideoGame / Undertale

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Changed line(s) 1 from:
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Why do the mentions of the end of the No Mercy path say [[spoiler: the Fallen Child uses the Real Knife on \
to:
Why do the mentions of the end of the No Mercy path say [[spoiler: the Fallen Child uses the Real Knife on \\\"you\\\"? The Fallen Child themselves say they were going to destroy the world, and that is what they do. The player can still talk to the Fallen Child after that happens, and there is nothing that indicates the player is dead, but the blackness and wind sound indicates there is nothing left of the world.]].

I tried to add this and the mods told me to just RepairDontRespond, then I when I did that it was reversed. I understand there might be some different interpretations, which is why I added it instead of just changing at first. What then?
Changed line(s) 1 from:
n
Why do the mentions of the end of the No Mercy path say [[spoiler: the Fallen Child uses the knife on \
to:
Why do the mentions of the end of the No Mercy path say [[spoiler: the Fallen Child uses the Real Knife on \\\"you\\\"? The Fallen Child themselves say they were going to destroy the world, and that is what they do. The player can still talk to the Fallen Child after that happens, and there is nothing that indicates they player is dead, but the blackness and wind sound indicates there is nothing left of the world.]].

I tried to add this and the mods told me to just RepairDontRespond, then I when I did that it was reversed. I understand there might be some different interpretations, which is why I added it instead of just changing at first. What then?
Changed line(s) 1 from:
n
Why do the mentions of the end of the No Mercy path say [[spoilers: the Fallen Child uses the knife on \
to:
Why do the mentions of the end of the No Mercy path say [[spoiler: the Fallen Child uses the knife on \\\"you\\\"? The Fallen Child themselves say they were going to destroy the world, and that is what they do. The player can still talk to the Fallen Child after that happens, and there is nothing that indicates they player is dead, but the blackness and wind sound indicates there is nothing left of the world.]].

I tried to add this and the mods told me to just RepairDontRespond, then I when I did that it was reversed. I understand there might be some different interpretations, which is why I added it instead of just changing at first. What then?
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