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[008] Prime32 Current Version
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I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters. This is often more innocent than the \
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I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s.

Basically, they control the actions of other PlayerCharacters. This is often more innocent than the videogame variety, with the player simply not realising that they\\\'re doing it (especially the \\\"declaring opponent\\\'s reaction\\\" variety).

This type isn\\\'t included in the definition, but I\\\'m not sure how to go about adding it.
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I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters. This is often more innocent than the \
to:
I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters. This is often more innocent than the \\\"cheater\\\" variety, with the player simply not realising that they\\\'re doing it (especially the \\\"declaring opponent\\\'s reaction\\\" variety).

This type isn\\\'t included in the definition, but I\\\'m not sure how to go about adding it.
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n
I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
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I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters. This is often more innocent than the \\\"cheater\\\" variety, with the player simply not realising that they\\\'re doing it.
Changed line(s) 1 from:
n
I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
to:
I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.

This type isn\\\'t included in the definition, but I\\\'m not sure how to go about adding it.
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n
I frequently see this term come up in the context of freeform [=RPs=]. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
to:
I frequently see this term come up in the context of freeform PlayByPostGames. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
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I frequently see this term come up in the context of freefrom [=RPs=]. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
to:
I frequently see this term come up in the context of freeform [=RPs=]. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
Changed line(s) 1 from:
n
I frequently see this term come up in the context of play-by-post RPs. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
to:
I frequently see this term come up in the context of freefrom [=RPs=]. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
Changed line(s) 1 from:
n
I frequently see this come up in the context of PlayByPost games. In a combat they might just declare that their attacks hit (or even \'\'kill\'\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play GodModeSues. Basically, they control the actions of other PlayerCharacters.
to:
I frequently see this term come up in the context of play-by-post RPs. In a combat they might just declare that their attacks hit (or even \\\'\\\'kill\\\'\\\') their opponent rather than waiting for them to reply with their reaction, NoSell anything used against them, and generally play {{God Mode Sue}}s. Basically, they control the actions of other PlayerCharacters.
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