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openNo Title Videogame
I remember seeing a this on a trope page a few years back, but can't find it for the life of me. It's a tactics game where initiating The Nuclear Option required you to call a phone number in real life, and it played what the results would sound like — not pretty. Anyone know the title? Much appreciated.
openNo Title Videogame
I already know it's going to be extremely vague...but I'll give it a shot.
It's a DOS or early Windows action/adventure/platform game made for children. You're playing as a bear (either a real bear or an animated teddy bear, I'm not quite sure) and your goal, as in many action/adventure games is to go through every level.
Now as for the game itself: the things I remember are that the BGM was classical music re-done to sound good on PC, there were giant pretzels (amongst others, of course) as enemies and I *think* you had to defeat them with a yo-yo...but I could also be mistaking that for the yo-yo from Trolls.
Anyone who wants to take a look or give it some thought, thanks in advance! 8D
openNo Title Videogame
It was a freeware game available by download where the gimmick of the game was that it read various bits and pieces of your computer's information (desktop icons, administrator name, more technical things like RAM, etc.) and based the entire game off of that so that, if you were just unlucky enough, you could end up with a completely unwinnable game, or an incredibly easy one.
openNo Title Videogame
This was a game for MSDOS that I played in the early nineties, on the same computer on which I played Crystal Caliburn and the VGA version of Quest For Glory 1. The game was set in a medieval setting, and had a top-down view. The graphics were in gray scale, I think, and not very detailed. I remember there was a castle you were supposed to go to and the level was kind of maze-like, and you could collect armor and weapons by walking on them.
openNo Title Videogame
I am not really keen on finding out what this game actually is (rather seeing how reliable this service is, but I still think about it from time to time. I only played a demo of this game years ago but from what I (think I) can remember, the character was a young...uh, person? S/he was wearing an outfit which covered the head but a lot of it stuck out the front in an upwards fashion and the hair was blond. It was very cartoony. It may have been a platformer and, it may have just been a small portion of the game, but it involved rolling a giant egg bigger than the player character somewhere.
openNo Title Videogame
And the downright vague. I'll post this and see if this turns up, anyways.
A while ago, my mum helped with Girl Scout functions, and had to stop by another Scout person's house to get some supplies she needed.
My sister and I were in there for a few minutes with her daughters and their friends. They were playing some kind of platforming game, and for a SEGA system. It had the standard ABC controller, so it was probably Genesis or 32x, with sprite based graphics.
The only thing I really remember is green and purple cavern level, like Sonic Spinball's first stage, or Mystic Cave Zone. And yes, I am pretty sure this was not Sonic. I think it might have had separate screens which you continued on through, versus a true sidescrolling platformer, but eh.
I also remember two items being on the HUD, at the top of the screen.
This is vague, but at the same time, I am willing to look at anything anyone has to say about this. List all you can, please!
Edited by AsuyukaopenNo Title Videogame
There was a fighter game on the playstation 1. 3D. I cant remember a thing about it, except two expecific things: two of the fighters. The first fighter look so damn much like a Red ranger. The second one was a man in a suit. Tall, whit a ponytail. He only fights whit one hand, while his other was at his pocket. When he uses his "super attack", he used both hands. Sadly, its all i can remember... oh wait, theres more. The suit man has some kind of relationship whit a girl, who has similar fighting style.
Thats all i can remember; thank you.
openNo Title Videogame
There was a card game that was sold on TV for that classic $19.95 Price. The name escapes me, but I owned a few of the cards from this game, and it seemed to contain a mix of Marvel Superheroes, Sports, and Martial Arts, with such cards as Daredevil, Jeet Kune Do, and Lawnmower Racing.
Anyone remember this?
openNo Title Videogame
When I was in school (somewhere 1997-1999 maybe), there were two games we were allowed to play after finishing a typing practice. I'd like to track them down for nostalgia's sake.
The first one was like MS Paint on steroids. It had all the drawing tools and stuff, but also all kinds of little images you could add in. I remember one being a campfire, and I think it was animated. I think there may have been other games on the same program, but I' not sure.
The second one I'm pretty sure was attached to some sort of encyclopedia software, and had you wandering through a castle solving little puzzles in each room. I think it was a format where you couldn't move on until you solved the puzzle to open the next door, but it was one where there were multiple ways to go, so that you could go another direction if you were stuck. I think it was a mouse-only point and click game. (Found it! It was Encarta Mindmaze. Someone else was looking for it too.) I know it's a very odd request, but I'd love any help you could give me.
Edited by AronatiaopenNo Title Videogame
Okay so this was a game I played back around 2004-2006 approximately. It was a flash or java game, I know it was in-browser. The gameplay consisted of moving someone in a mecha-suit thing around a hexagonal grid and killing your enemies, but it wasn't bloody. Very high-tech and gritty feel to it, the graphics were dark I know that. I want to say it was on Cartoon Network as a game, but I remember playing this twice then never again but I loved it. When you died, a little capsule shot out of your suit and I presume that was your character. Also, I remember two levels distinctly; one was plains surrounded by mountains and building ruins, another was a long strip of land with three units on each team. I remember searching for this but being unable to find it.
openNo Title Videogame
There was a computer edutainment game that was used in the school I grew up in, and my friend and I just started talking about it but can't find the name of it anywhere. It was a typing game that involved some alien green blob. The other thing I can remember is there were two hands, a blue one, and a yellow one, that were the aids for players. Anyone have any ideas?
openNo Title Videogame
About a year ago on here I was reading a page that might have had something to do with Moral Guardians and What Do You Mean, It's Not for Kids?, one example mentioned a video game that had been rated M just because there was a texture file labeled "Bare Breast", even though it never actually appeared in the game. And other than that it should have been rated T. What video game was this? Thanks.
openNo Title Videogame
Okay, I remember having a game on my PC when I was maybe 6-8 (So that would be 1996-1998) and, to be honest, I don't actually remember what it was about. It may not have even been a game. It seems like it was maybe a writing program (Something like an educational creative writing thing?) All I remember is, the mascot/guide or whatever was this guy with a huge nose, big feet, blue skin, and a Hawaiian shirt(? Maybe, I just remember it being something hideous.) And since I wasn't too interested in using the program for the writing or whatever it was for, I would click around and found out that there were little easter egg animations hidden everywhere. Example, if you clicked on a doorknob, the door would open and several random things would run out, or if you opened a window birds would fly in. It seems like it may have been set in either a museum or a library. Does anyone know what I'm talking about?
openNo Title Videogame
This was a Windows game made around the late 90's. It was a first-person game sort of like Myst. You wandered around a large building (museum?). When you clicked on something that wasn't a door or passage, you'd get some text or video about something strange and/or supernatural. When you found a door, you'd solve a simple puzzle (like a Towers of Hanoi puzzle or something) and go to the next room. I think the CD itself had a picture of an eye on it.
openNo Title Videogame
Trying to recall a game that's been bugging me for a while. Only played it a bit, but it was interesting at the very least. It was a 3rd person shooter for the original Xbox. The main thing is that you controlled a guy in a rather small mech suit, however, you could ditch the suit and go hijack other mechs for different abilities. IIRC, the original suit was bluish in color, and was only slightly bigger than the character himself, but you could get even bigger suits. I can't remember how it related to the hijacking, but I know there was a hacking mechanic to it.
Some of the levels I remember are fighting in a forested area and in a city at night. I do know that they were all objective based. The final (I think?) boss was a gigantic mech whose face was the size of the starter mech (and you could only fight him in the starter mech), and it was important that you could hack his face for something. I can't remember a whole lot though.
I may have screwed up some of the descriptions, but I think I got it. Anyone know of this?
openNo Title Videogame
Late DOS game, from at latest 1995. I can confirm the date due to the demo disc it came on, being the first in a series called the Empire Demo Discs, which was shown off at the first E3 in 1995.
It was a vampire hunting game, with some exploration. I remember everything was divided into screens, but I can only remember one for a map of a room, including markers of where everyone was, and a text box. I also guess this must have taken place in Scotland, as I remember a message about getting the Scotland Yard upset and taking you away. The map was also represented with ASCII/ANSI.
I also remember the title screen had a clock on it, and may have been a red-brown color.

It was a PC game. I remember that when I bought it, around 1997, it was already mildly dated (I never had an up-to-date computer, which meant I typically bought things that were a few years old). Vaguely chess-based except that some (all?) of the pieces were treated as military vehicles. The only one that sticks out in my head was that there were airplane pieces that had limited fuel, so you had to fly them across the board, deploy the bombs, then fly them back. Complicating things, it was all in real-time. Said pieces were rendered as basic geometric shapes and I think there were several scenarios.
I want to say that the color scheme was very limited, possibly down to 16-color VGA, but I could be wrong.