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openNo Title Videogame
There was an old Game Maker program I used to have back in the late 1990s when I was very young. I think it was called "Games Factory", but I never found it since. I recall one of the games that came with it was called Zed or Zeb or whatever it was called, which was a side-scrolling platformer where you shoot enemies, and the first half of the game took place in some jungle while the second half took place in some sort of purple factory setting. I never did beat it, but I looked in the editor itself and saw that the Final Boss was a yellow Humongous Mecha or something like that.
Another example game that came with it was a top down shooter and had the player as a magician shooting enemies. I recall the Final Boss being a giant skull.
And there were these small examples on how to build a game or something like that, in three categories ranging from "Easy", "Medium" and "Hard", and one of the platformer examples had the player character from Zeb or Zed.
Does anyone remember this old Game Maker?
openNo Title Videogame
There was this educational, not-quite-a-game about space called "Nine Worlds" about 12 or 13 years ago. Google searches don't return anything useful and my disk cracked a few years ago. Does anyone know if there's an ISO of it I can download?
EDIT: It had this orrery screen where if you clicked a planet, you would get a full-screen photo of that planet. There was a video for each one except the sun, asteroids, and Earth; they all had Patrick Stewart narrating them, and the soundtracks were mostly synth versions of Holst's The Planets.
Edited by cubicapocalypseopenNo Title Videogame
This was a flash game on the old Bonus.com before something happened to it and the whole site seemed to vanish. I'm almost positive this game still exists because I've seen other games from that site on other sites. It was a tournament fighter a la Street Fighter with a Japanese name and it was the third or fourth installment of its series. It had three or four characters, all of which were cute little chibi animals (one example is a round yellow duck-like creature and another was a blue bear-like creature). The final boss was a shadow thing that looked somewhat like a common Heartless from Kingdom Hearts. If you beat it, or if you did a code on the character select screen, you could play the game as that boss. I swear I'm not making this up, does anyone else remember this?
openNo Title Videogame
Alright, this is an old NES game that I used to adore as a little girl (like, aged 5 or 6), and one of the first games I fashioned a "code book" for, since this was before games had actual save states.
Basically, here's all I remember about it:
It's a puzzle solving type game, in which you take the character and navigate the levels by pushing switches, moving turnstiles, setting traps, and avoiding creatures trying to stop you.
A lot of, if not all, the levels are icy and decorated in a winter or arctic feel.
It's an overhead view, or maybe it was isometric... I'm almost certain it's overhead though.
There's a princess you are supposed to be trying to get to, and these levels are the worlds between.
It's not a Mario game.
With a lot of icy levels, the uses of white, gray and blue color pallets make the game seem pretty vibrant for an 8-Bit game, on account of all the similar shades of color avaible in those spectrums.
I recall something having to do with turnips, or radishes, or something like that, and I think the princess and the character you play as are either fruit or vegetable based (Again, it's NOT Princess Peach, or any Mario characters.)
The only thing I can think of as far as the style of the title is something like "Princess Vegetable and the Land of Ice" or something, but I'm sure I'm wrong there.
This is an old NES game for sure, and I remember it being one of my most favorites out of my stash. But, I'm 22 now, and that was over a decade and a half ago, so it's no wonder I don't know the name a clearly as the rest.
Anybody know this one? I'm starting to wonder if it was an obscure game, or maybe even a hack, because we did get it from a yard sale...
openNo Title Videogame
I should know this one. I know I should. It was a NES game, I think with a name like "Flying Heroes". The game was essentially a martial arts duel game. For parts of the game, you were walking side-to-side and had to defeat mooks, then you'd wind up in an arena to fight a single boss fight in a tournament points-type setting. There was a tie-in comic in one of the gaming magazines which followed the main characters as they fought a boxer in the ring, including revealing that the opponent was vulnerable to sweeps because boxers never think to protect their legs. The control scheme allowed blocking high, middle, or low by pressing the correct direction (maybe with select?) and striking (I think with punches and kicks) in the same dimensions with the buttons. I remember that there was an indicator of where your opponent planned to strike so that you could block, and occasionally, an opponent would get a star on a given body part to indicate that you could do more damage striking there.
The cover art showed the heroes in monochromatic armor (red and blue, I think?) with big winged helmets, rising up into the air. And for some reason, I feel like the game had at least two different titles, either that or there were two similar games out there with titles that varied by a single word.
openNo Title Videogame
There was this old browser game that I'm pretty sure started with a Q. It was isometric, and involved using "machines" on the sides of the game board to push different shapes around. I believe you had to push the shapes into a hole somewhere in the center, and there were obstacles such as walls and arrows that force shapes to go in varied directions.
openNo Title Videogame
There was a Playstation 1 demo disc. I remember it so vividly but online searching has gotten me nothing.
There was a hand on the disc's image. When you started it up, the intro was of a submarine just... moving through the water (as they tend to do). One game on it was Mr Driller; the other one I can remember was an RPG. It was pretty generic, but I specifically remember a part where your party is walking along a path and out of the shadows, an archer shoots at you and one of your guys gets unavoidably shot in the leg. That's it. And it bothers me to no end.
EDIT: The RPG is Legend Of Dragoon.
Edited by LordBandanaDeeopenNo Title Videogame
There was a side-scrolling NES game I remember but cannot remember the name of. I don't remember the protagonist, but I think he was a ninja (not Ninja Gaiden or Shadow Of The Ninja). The first stage was set in a city, and sometimes you had to go through sewers (it's not Teenage Mutant Ninja Turtles either). I think you could enter some buildings in the background to a single room.
At the end of the stage, you would go through a large hole in a brick wall in the background and fight a massive guy in front of a solid black screen who would jump and cause rocks to fall above your position... can anyone remember this game?
openNo Title Videogame
There are two educational games that I remember very well, but I forgot their names. The first takes place in the lab of a mad scientist. It was a puzzle game where you put pieces together to get them to work. (When I typed in "mad scientist educational game" on Google the Dr. Brain series was the first to come up though I am mostly sure it was not in that series.) The second takes place on an island. It was a point-and-click adventure game similar to Spy Fox (it was certainly not a Humongous game though) and the protagonists were a young pirate boy and his purple dog. Do these games sound familiar to anyone?
openNo Title Videogame
This was an edutainment game for the Mac, from around the mid-90s.
The game had you exploring the Amazon (or maybe a fictional rainforest?) in search of a magic crystal. I don't remember much of the gameplay, but I think it was a lot of stock puzzles/brainteasers/activity-book-style games. You eventually find the crystal, but it starts to fall from a great height, and you have to stretch out a net across the bottom of the screen to catch it. It's not actually possible to catch it with the net in time, but the crystal is saved by a hand that grabs it from offscreen. A group of natives had caught it and are about to hand it over to you- but then they accidentally drop it! The crystal is ruined, but then the game informs you that you can make one on a computer anyway. The last activity is to draw a crystal, and I think the game would have accepted just about anything you drew. Then you win the game.
openNo Title Videogame
A few years ago, I saw a forum user whose avatar was from what looked like a really old computer game (the picture had a very small color palette). The picture showed a male character wearing a yellow football helmet, smiling, and giving a thumbs up. Also, he was wearing pink, and he had no skin color.
Does this ring a bell with anyone?
openNo Title Videogame
I remember a computer game I played as a kid, but I can't find it anywhere anymore. This must've been 10 years ago or something like that. It was about green musical mice.
Basically it took place in a hotel, and they had an orchestra of green mice. The mice escaped, and it was up to the player to find and catch them all to make the orchestra complete. You went around to different rooms in the hotel and clicked things to find where they were hiding.
Sound familiar?
openNo Title Videogame
There was this Arcade beat-them-up (as far as i know it was Arcade only) that had a "Treasure" feel (the videogame company), as in, very weird and innovative gameplay.
For example, you get to choose the first 4 stages and even if they STILL have their theme of Water World, Fire World, etc in each one of them, the layout, enemies and bosses at the end change depending of what stage you did first.
Some of your powers consist streaching your arms like rubber and pick up enemies to throw them by holding a direction and the attack buttom. Another is to tap repeatedly the attack buttom to do a Rapid Fire Fisticuffs on the spot.
And you most common enemies are fat dudes with googles(the first boss of the fire world is a giant mechanical version of it)
openNo Title Videogame
I'm trying to remember a game I used to play. It was a really old (I'm pretty sure I got it form an abandonware site), life simulator. The thing that makes this stand out tough was that when in game, you'll see several squares connected by lines, when you selected one of the squares a scenario would play out and you'll get several choices. Once you were done with that square you'll get a message along the lines of " Due to X, you lost/gained Y in Z sphere" I'm not sure if the game really called it "spheres" but basically they were your stats. (Like Intelligence and Vitality I think?) I also remember you could choose at what stage of life you wanted to start playing: new born, toddler, child and maybe as an adult but I don't remember.
Edited by NaspahopenNo Title Videogame
My friend is looking for an old game she used to play. This is what she says about it: "you were stuck in this...castle... thing. held prisoner by a... warlock? mage? wizard? something. and you had chores to do and shit and... I THINK it was a click and point, but I'm not sure. anyway
and you gathered items to escape
but if you were caught out of your room
START OVER"
Anyone have any ideas?
openNo Title Videogame
A PC game that came bundled with a relative's computer in the mid to late 90s. I assume it was a budget title. It was a top-down action game where you played a buff soldier-type dude wielding a huge gun in each hand, walking around an outdoor area shooting tons of enemies (aliens, I think). The game's opening cinema showed that the dude was just one of many identical clone soldiers produced on an assembly line- they're grown in a vat, then put in a chair to have their brains zapped full of knowledge, then shipped out to the battlefield.
openNo Title Videogame
I’m looking for a video game: It was a (presumably) mid-90s jump-n-run game for Windows (or DOS). Somehow it involved a (naturally coloured) snail that just crawled about and wasn’t harmful in the normal ‘mode’. At times, however, the snail would grimace and start to shit, at which point being in the vicinity risked your life or made you lose points or something like that. I think that its excrements (that it may or may not have left behind) shouldn’t be touched either, but I’m not too sure about that. I just distinctly remember this grimacing snail and the defecation that was accompanied by some stereotypical ‘pooping’ sound. Does that ring a bell with anyone? I’m sorry that I can’t give any more informative details.
openNo Title Videogame
There's this game on the internet I'd love to play again, but I can't remember its name.. you start making your character, who can be customized with a simple character creator with various hair styles, colors, accessories ect. Then you can play through the levels (there's 3 or 4 worlds with 6 levels in each, and you can access the worlds in any order you want (you have to do each set of levels in order from 1-6 though) and near the end of each level you get a question, related to moral issues, philosophical questions and that sort of things, where you answer "yes" or "no". You also get an collectible item, which varies after what you answered. After answering, you go through a door and play a game against the boss creature, where you place pieces with numbers down on a game board and try to flip the other pieces over to your color by putting a larger number close to it.
The gameplay is 2D platformer.
Anyone know what this is? I know the post with it went around on tumblr some months ago...
Edited by Zanreo

This troper played a demo for a game when she was a child, and can't remember the name of it for the life of her. The game was an edutainment one for computers. The graphics were very bright and cartoony, and the characters were all animals that talked and acted like people. The "main character" (that is, the one who instructed the player on what to do) was an otter, if memory serves. The game seemed to have been made to teach the players about other countries. The demo was limited to some Central American one (most likely Mexico, because the otter starts the demo by saying "I can't wait to eat some tacos!")
The game was point and click, with no actual plot beyond the visiting of other countries that this troper remembers. The gameplay was centered around minigames, like one where the player colored a stained-glass window (done like a coloring book)
The demo was included on a disk of demos from the magazine "CD-Rom Today". This troper is almost certain it was a 1995 issue, so the game was likely released around that time.
If anyone has heard of this, any news would be welcomed. :)