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openLike Portal but with a weird graphic style. Videogame
I saw this on Steam probably sometime around 2017 thru 2020, I think. I'm pretty sure it was an indie game.
- First-person puzzle platformer
- Reviews and comments described it as being similar to Valve's Portal, or like Portal but even more extreme. There was a game mechanic that involved going into a flat texture and emerging somewhere else in 3-D space, just like Portal so it was clearly inspired by it.
- The environments looked to be vast, with the player navigating maze-like architecture. Some parts of the terrain would move, like platforms moving around so you'd have to time your movements.
- I think more than just the player could travel through the portals, like some platforms and parts of the terrain would move and could be relocated with portals.
- Portals could be on moving terrain, so a descending ceiling might have a portal on it to avoid being crushed as it descends.
- The whole game had a weird graphic style. The platforms were mostly basic geometric shapes but the textures were ugly and unappealing, making it sometimes difficult to judge distance and movement, and difficult to discern the shapes in the chaotic architecture.
- I don't know if there is any kind of "portal gun" or how the portals are placed by the player.
- I was under the impression that the player explores a large environment, while making progress from one area to the next, instead of the discrete and small puzzle rooms of Portal and other similar games.
- I was under the impression the game lacks story, or has a minimal story at least. It's just about the puzzles, so no endearing dialogue like with GLADoS or whatnot.
Any help would be appreciated. Google and Steam search functions aren't helpful and they want to kick back any puzzle game or puzzle platformer heavily weighted by sales, but I think this game didn't sell well and faded to obscurity. I heard it was difficult and the weird graphic style turned a lot of people off.
It is NOT: Antichamber, Manifold Garden, Viewfinder, Superliminal.
Edited by FerrousFaucetopenMarble run game Videogame
So back in middle school, nigh-every computer at my school had this game installed where you had to move a colorful marble through a 3D track. I just remembered it today and I wanted to see if I could track it down, but I can't remember the exact title and my attempts at searching "marble run" have just sent me towards unwanted results. If it helps any, I think in one of the levels you had to get the marble into a basketball hoop so you could make bridges.
openA PS1 game involving exploring an island, and I believe there's a time limit. Videogame
I remember seeing this game for the PS 1 or N64 (it looked like one of those two, I think it's just the former, though) where a man and woman are on a large, wooden boat.
The protagonist (the man) has to get off the ship and navigate an island, making up the game. However, there is a time limit, and if the limit runs out or you run out of health, the scene cuts to the woman, who looks over at the island for a second before reluctantly sailing away due to it being too dangerous to stay put.
I remember seeing the game on a video about creepy bad endings in video games.
openVideo game Ending revolving around leaving the world behind? Videogame
Kinda some different tropes at play but seeing some recent games made me think about it
TLDR: The ending of the game results in the player having to 'leave the world behind', either going back to where they came from, or being taken to some new unknown plane of existence.
I can probably recall a lot of games that do this, but theres two in particular that made me think about it
Minishoot' Adventures - Ending is the player being ascended by god.
Ogu And The Secret Forest - Ending is the player being brought back to their home reality by god (and also losing their memories).
openOld mickey Videogame
A few years ago, say mid 2010's, I had these 2 games on my Ipad and I can't find them in my app store on my phone or on youtube.
One was in the 2d colored style of the "Mickey and Friends" show, where you had to use your finger and draw stuff to progess. I only remember 2 levels; one was where Mickey (and I think Goofy) were going into some building and there were 3 signs. I think it was no shirt, no shoes, and no...that last one was blank, and you had to fill it in. I vividly remember making it say No Donuts.
The other level was where - I can't remember the full context, but Donald was at the beach and we had to keep drawing things for him to hide behind until he could find his clothes
As for the other game, it was centered in the clubhouse, and it was one of those where you could interact with things and play minigames. The one I did the most often and thus remember the most was this one after you clicked on the red stand mixer (it was something red i'm pretty sure it was a stand mixer) and you could press buttons all over the mixer(or whatever) to make cupcakes
Edited by GxchxFxndomsopenDemons vs Spacemen RTS that isn't 40k. Videogame
The premise is that a colony ship touches down on the homeworld of a race of demon-like aliens who use Soul Powered Black Magic. It seems to lean more towards Doo M's aesthetic than Warhammer 40,000's. The company it was made by was founded by former Blizzard employees. Anyone know what I'm talking about?
Edited by dvorakopenArcade racing game where all the cars have jet engines in them Videogame
I remember at some point between 2015 and 2019 I was on holiday with my parents and we went to an arcade. There was this one game I played in it that I can't remember the name of for the life of me, but what I do remember about it is 1) one of the game's gimmicks was that you chose two tracks and the game strung them together seamlessly through a portal, 2) the two tracks I chose were a city and a volcano, and the car I chose was a Ford Focus RS. The city was also in the middle of collapsing, 3) at the start of the race it showed a mini cutscene of my car swerving through the debris from the collapsing buildings, and 4) all of the cars had a boost ability which, when activated, would cause some of the panels on the back of the car to fold inwards, Transformers-style, and then a giant jet engine-looking thing would protrude out of the back of the car. My long-term memory isn't too good so some of these details might not be perfect, but if anyone can get anything on this I would be very grateful.
Edited by redfoxlolopenJacksepticeye game Videogame
it has three parts that i can remember, the first being in a text-style. it takes place in a house with a murder. i don't remember the second part, but the last part took place in a tundra. the big reveal was that the games took place in the mind of a man who murdered someone and the games were flashbacks and hints at the overarching story. i don't remember the name, but the only playthrough i watched was by jacksepticeye.
openOcean voyage computer game. Videogame
Computer game. Sailing ship on a grid map travels across the ocean one square at a time. Land on something of interest and something happens... Only one I remember for sure is "barrel full of gold." (Where the image for the barrel had something like the lid or more gold sitting on an unseen floor next to it.)
Thanks.
openGame with big gun Videogame
The game takes place in some manner of arctic region, and one of the most memorable elements of the game is a railway gun
big enough to be mistaken for a building.
openEarthbound-like Indie game Videogame
I recall playing an Indie game a few years back, I don't recall from where. It was an RPG where in the first half you play as a woman who appears to be under the influence of an evil presence. In the second half you play as a group attempting to find and stop the prior protagonist. Some details I recall was there was a villain who helps the protagonists as their method of transport by being inflated by a balloon and I recall there were some horror elements though with comedic moments in the second half.
Edited by michaellymooopenGame Boy game where you fight classic monsters Videogame
It was a sidescrolling game, and your projectiles changed depending on the stage, such as throwing garlic on the Vampire level. There was also a level where you were swimming through the ocean, fighting sharks with a harpoon gun. Fighting Wolfman, he had a sort of clone that you could jump on, then you'd do a lot of damage by sort of blurring between the two.
openAncient (MS-DOS?) puzzle game Videogame
So there's this puzzle game, it was most likely MS-DOS but it could just as easily be a regular and ancient Windows game (we had Windows 98).
I don't really remember the premise or the characters much, but what I do remember is this very basic mechanic: it's a top-down view and you start in a specific location each level, and to win the level you have to reach a spot (perhaps collect something?) and return to where you started. The latter was a Timed Mission; the walls lining the edges of the screen would start turning into monsters that end the level on contact with the player, and if all of the wall tiles transformed, the monsters would begin moving about. The walls made noises when transforming.
I'm fairly sure you could select the level to play, and the one I remember in particular was a long corridor in a zig-zag pattern. I would have classified that one as That One Level because winning it was difficult; you had to make your way from the top of the screen to the bottom and then move as fast as possible to get back to the top to win the level, and with the only path you had being a long zig-zag, you'd have barely enough time to make it to the top section before the One-Hit Kill monsters started swarming.
As far as graphics go, I don't remember anything except the tiles etc. being overlaid over a black or similarly dark screen.
open5 wacky creatures vs. slugs (also wacky). Videogame
I saw a puzzle game with a gameplay akin to Bejeweled, but you had to connect the colorful trinkets by drawing a single line over them, which couldn't go twice through the same trinket. Said trinkets were then given to one of 5 wacky friendly creatures which in turn attacked a slug that blocked your way. Some of the creatures you could take on your quest a green worm, a chameleon or some cross between a toad and a fly. The whole feel was somehow akin to Rayman:Origins / Legend
Rings any bells?
Edited by sohibilopencrossover game Videogame
I'm looking for a video game that showed off a trailer depicting what looks like Kasumi Miwa from Jujutsu Kaisen (assuming it isn't actually her). I believe she was on the thumbnail for the official trailer.
Edited by 227someguyopenGBA platformer in which you're an explorer Videogame
I remember playing a 2D platformer game I believe to be for Game Boy Advance in which I think you control an explorer (wearing the typical explorer outfit and hat) where you can attack your enemies by throwing rocks. Two of the enemies I can remember are the native people and scorpions. And when you kill the enemies, their soul appears out of their body into the air.
This game has been on my mind for some years now and any help identifying it is appreciated. Thank you.
openComputer game with frog and fairy tales? Videogame
I remember playing a computer game when I was in elementary school during the early 2000s. (Around 2000-2002) Since it was in school, it may have been an educational game. I has a frog as the main character and there are cutscenes parodying fairy tales. (Ex. Wizard Of Oz, the frog appears as the Scarecrow and the wizard makes his brain big and at the end, the frog states he landed on his head, or Aladdin where the frog appears as the title character.)
openEarly nineties first-person fantasy game with a silver coin Videogame
In the early nineties, a friend showed me a PC game where the protagonist is gifted a magical silver coin or medallion by perhaps an older relative. The gameplay was first-person, maybe using the medallion as the control interface, and the beginning was moving through a dark wood fighting monsters in turn-based combat. I thought the protagonist could cast "magic missile," leading me to believe it's a Dungeons & Dragons tie-in but searching through a list of available D&D PC games at the time doesn't match my memories. The fact I remember a single protagonist and no party also makes me doubt it a little. Perhaps I confused the details of different games.
openTech demo-esque marble game Videogame
I've been trying to remember some weird demo-type games I played in my childhood, and one of them was this marble-themed game. Now, this wasn't really a marble-rolling game like Marble Blast or the like, it was almost like some sort of weird tech demo. I remember it was almost like an arena game, and you rolled your marble around the bottom of a deep, cylindrical sink, complete with a stream of water from a faucet. I think the goal was to knock other marbles into the drain.
I seem to remember that this was part of a pack of games used for demonstrating some sort of 3D glasses technology from the early-ish 2000's, along with a golf game and another 3D game called Axysnake (which I did find on its own).

Which fan-made book about dragon project written in japanese made on September 18th 2020 was the article Video Game.Dragon Project talking about i know it's in japanese but i can't find the link to the book to put it in the article