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openA PS1 game involving exploring an island, and I believe there's a time limit. Videogame
I remember seeing this game for the PS 1 or N64 (it looked like one of those two, I think it's just the former, though) where a man and woman are on a large, wooden boat.
The protagonist (the man) has to get off the ship and navigate an island, making up the game. However, there is a time limit, and if the limit runs out or you run out of health, the scene cuts to the woman, who looks over at the island for a second before reluctantly sailing away due to it being too dangerous to stay put.
I remember seeing the game on a video about creepy bad endings in video games.
openVideo game Ending revolving around leaving the world behind? Videogame
Kinda some different tropes at play but seeing some recent games made me think about it
TLDR: The ending of the game results in the player having to 'leave the world behind', either going back to where they came from, or being taken to some new unknown plane of existence.
I can probably recall a lot of games that do this, but theres two in particular that made me think about it
Minishoot' Adventures - Ending is the player being ascended by god.
Ogu And The Secret Forest - Ending is the player being brought back to their home reality by god (and also losing their memories).
resolved Top down Space Immersive Sim Videogame
It had its own article and you were either a bounty hunter or a rebel. I remember there were assassination missions you could do and you could completely blow off parts of a ship with the right tools
openOld mickey Videogame
A few years ago, say mid 2010's, I had these 2 games on my Ipad and I can't find them in my app store on my phone or on youtube.
One was in the 2d colored style of the "Mickey and Friends" show, where you had to use your finger and draw stuff to progess. I only remember 2 levels; one was where Mickey (and I think Goofy) were going into some building and there were 3 signs. I think it was no shirt, no shoes, and no...that last one was blank, and you had to fill it in. I vividly remember making it say No Donuts.
The other level was where - I can't remember the full context, but Donald was at the beach and we had to keep drawing things for him to hide behind until he could find his clothes
As for the other game, it was centered in the clubhouse, and it was one of those where you could interact with things and play minigames. The one I did the most often and thus remember the most was this one after you clicked on the red stand mixer (it was something red i'm pretty sure it was a stand mixer) and you could press buttons all over the mixer(or whatever) to make cupcakes
Edited by GxchxFxndomsopenDemons vs Spacemen RTS that isn't 40k. Videogame
The premise is that a colony ship touches down on the homeworld of a race of demon-like aliens who use Soul Powered Black Magic. It seems to lean more towards Doo M's aesthetic than Warhammer 40,000's. The company it was made by was founded by former Blizzard employees. Anyone know what I'm talking about?
Edited by dvorakopenArcade racing game where all the cars have jet engines in them Videogame
I remember at some point between 2015 and 2019 I was on holiday with my parents and we went to an arcade. There was this one game I played in it that I can't remember the name of for the life of me, but what I do remember about it is 1) one of the game's gimmicks was that you chose two tracks and the game strung them together seamlessly through a portal, 2) the two tracks I chose were a city and a volcano, and the car I chose was a Ford Focus RS. The city was also in the middle of collapsing, 3) at the start of the race it showed a mini cutscene of my car swerving through the debris from the collapsing buildings, and 4) all of the cars had a boost ability which, when activated, would cause some of the panels on the back of the car to fold inwards, Transformers-style, and then a giant jet engine-looking thing would protrude out of the back of the car. My long-term memory isn't too good so some of these details might not be perfect, but if anyone can get anything on this I would be very grateful.
Edited by redfoxlolopenJacksepticeye game Videogame
it has three parts that i can remember, the first being in a text-style. it takes place in a house with a murder. i don't remember the second part, but the last part took place in a tundra. the big reveal was that the games took place in the mind of a man who murdered someone and the games were flashbacks and hints at the overarching story. i don't remember the name, but the only playthrough i watched was by jacksepticeye.
openOcean voyage computer game. Videogame
Computer game. Sailing ship on a grid map travels across the ocean one square at a time. Land on something of interest and something happens... Only one I remember for sure is "barrel full of gold." (Where the image for the barrel had something like the lid or more gold sitting on an unseen floor next to it.)
Thanks.
openGame with big gun Videogame
The game takes place in some manner of arctic region, and one of the most memorable elements of the game is a railway gun
big enough to be mistaken for a building.
openEarthbound-like Indie game Videogame
I recall playing an Indie game a few years back, I don't recall from where. It was an RPG where in the first half you play as a woman who appears to be under the influence of an evil presence. In the second half you play as a group attempting to find and stop the prior protagonist. Some details I recall was there was a villain who helps the protagonists as their method of transport by being inflated by a balloon and I recall there were some horror elements though with comedic moments in the second half.
Edited by michaellymooopenGame Boy game where you fight classic monsters Videogame
It was a sidescrolling game, and your projectiles changed depending on the stage, such as throwing garlic on the Vampire level. There was also a level where you were swimming through the ocean, fighting sharks with a harpoon gun. Fighting Wolfman, he had a sort of clone that you could jump on, then you'd do a lot of damage by sort of blurring between the two.
openAncient (MS-DOS?) puzzle game Videogame
So there's this puzzle game, it was most likely MS-DOS but it could just as easily be a regular and ancient Windows game (we had Windows 98).
I don't really remember the premise or the characters much, but what I do remember is this very basic mechanic: it's a top-down view and you start in a specific location each level, and to win the level you have to reach a spot (perhaps collect something?) and return to where you started. The latter was a Timed Mission; the walls lining the edges of the screen would start turning into monsters that end the level on contact with the player, and if all of the wall tiles transformed, the monsters would begin moving about. The walls made noises when transforming.
I'm fairly sure you could select the level to play, and the one I remember in particular was a long corridor in a zig-zag pattern. I would have classified that one as That One Level because winning it was difficult; you had to make your way from the top of the screen to the bottom and then move as fast as possible to get back to the top to win the level, and with the only path you had being a long zig-zag, you'd have barely enough time to make it to the top section before the One-Hit Kill monsters started swarming.
As far as graphics go, I don't remember anything except the tiles etc. being overlaid over a black or similarly dark screen.
resolved 1990's Fighting Game Videogame
I'm trying to find the name of a fighting game I came across a demo of as a kid. I remember it being around the same time I found a demo for Tekken 2, so it was in the 90's. It was on PS 1, and being a demo, I could only select one of three characters. After choosing my character, they, being in the top-left corner of the screen, would tilt their head towards the centre of the screen and make a sound (not sure if it was either laughing, or saying something in their native language). Then there would be a quick select of their opponent (in the top-right corner), and said opponent would also turn to the centre and (I think) say something in their native language.
open5 wacky creatures vs. slugs (also wacky). Videogame
I saw a puzzle game with a gameplay akin to Bejeweled, but you had to connect the colorful trinkets by drawing a single line over them, which couldn't go twice through the same trinket. Said trinkets were then given to one of 5 wacky friendly creatures which in turn attacked a slug that blocked your way. Some of the creatures you could take on your quest a green worm, a chameleon or some cross between a toad and a fly. The whole feel was somehow akin to Rayman:Origins / Legend
Rings any bells?
Edited by sohibilopencrossover game Videogame
I'm looking for a video game that showed off a trailer depicting what looks like Kasumi Miwa from Jujutsu Kaisen (assuming it isn't actually her). I believe she was on the thumbnail for the official trailer.
Edited by 227someguyopenGBA platformer in which you're an explorer Videogame
I remember playing a 2D platformer game I believe to be for Game Boy Advance in which I think you control an explorer (wearing the typical explorer outfit and hat) where you can attack your enemies by throwing rocks. Two of the enemies I can remember are the native people and scorpions. And when you kill the enemies, their soul appears out of their body into the air.
This game has been on my mind for some years now and any help identifying it is appreciated. Thank you.
resolved Roguelike Swordfighting Game Videogame
While watching one of GMTK's videos, I remember him showing a video game featuring a woman who had to fight monsters. Every time the player died, a rot that originated on her arm would grow. If it reaches her brain, it is truly game over. Any clues?
resolved Computer game with a haunted hedge maze Videogame
I played this at school in the early 2000s. It was a first-person PC game where you had to navigate a spooky hedge maze.
It took place at night. I think the objective was to reach a haunted house or castle in the distance. It might have been the first level of a longer game. The graphics were 3D, probably now very dated. Think PS 1 style.
It could have been an educational game. I vaguely remember wrought iron gates and cartoony ghost enemies.
Edited by vulpeculae

So back in middle school, nigh-every computer at my school had this game installed where you had to move a colorful marble through a 3D track. I just remembered it today and I wanted to see if I could track it down, but I can't remember the exact title and my attempts at searching "marble run" have just sent me towards unwanted results. If it helps any, I think in one of the levels you had to get the marble into a basketball hoop so you could make bridges.