When you find yourself trying to remember a show (or any works) that's on the tip of your tongue but just out of reach, come here - the collective brain of the TVTropes community can probably help. Post all the details you can remember (examples help). If you're looking for a trope, head over to Trope Finder. Have general questions about tropes? Visit Ask The Tropers!
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resolved Shareware breakout clone Videogame
There's this game I played like twice as a kid, and all I remember is:
- It's a clone of breakout from somewhere in the Windows 3.x-95 era
- One of the blocks used a badly squashed graphic of a mouth with bared teeth and instantly ate your ball
- Probably because of the above block, it gave you a bucketload of balls, to the point of Meaningless Lives
- For some unfathomable reason, it had a transhumanist Author Tract in the about box
anyone else remember this?
resolved reverse angry birds Videogame
title says it all pretty much, it was like a reverse angry birds game where you had to build a structure with a set of given parts that would stand up to an attack, that attack being from cats and the structure being made of household objects
resolved Video game where villain turns people into wolfman minions (including the heroine in a Game Over) Videogame
The main villain blasts people with a transformation beam thing that turns them into wolf like creatures that are under his control. There's a Non-Standard Game Over where the if the heroine gets blasted in a particular fight (I think against her brother, who just got transformed as well) we see her transform and then get booted to the Game Over screen in a complete aversion of Heroic Willpower. I think the game was a pretty standard PS 2 era action game with a slightly cartoony art style.
resolved Beat bad guys up, use the pile of bodies to get out of the hole Videogame
Does anyone know the name of an independent PC videogame, probably from around 2005-2015, with this mechanic?
The game's a Low-polygon 3D Beat 'em Up with no plot or real setting. Characters are composed of basic shapes like cubes and octahedrons. From what I remember, the only difference between the player character and the enemies was the character color. The player starts out in a hole a few cubes deep, and enemies keep jumping in. Once you beat an enemy, his body falls apart and becomes part of the terrain. Beat enough enemies and you'll have enough bodies to climb out of the hole. After beating a level, you move on to a wider, deeper hole. I never got to the end, and for all I know, new levels can keep generating randomly forever.
Edited by Mac_Rresolved You play as a robot wearing a red cloak, with a golem as an ally Videogame
See title, but I remember the intro pretty well: the golem opens a vault containing your character, revealing that the world is covered in purple goo of some kind. After some basic tutorials, the goo attacks the PC, and the golem has to cut off their arm, replacing the robot's missing arm with one of their own. Additionally, your character has a sword, and it had some platforming elements, as well as an upgrade system.
resolved RPGMaker(?) Game set in a monster-filled office Videogame
I played it years ago and I can't remember the name, but I do recall a lot of details. I think all the characters were anthropomorphic animals, and you were a new office worker. The atmosphere was very bleak; it seemed like a satire for oppressive work culture. Early on in the game, you get a revolver in order to fight invisible monsters in your company. You had to listen for sounds, and then hit a key; the game would shift to a first-person perspective, and you had to listen closely for where the sound would be centered to hit the monster.
resolved Stop Cats from Stealing Fish Videogame
A PC video game where the player holds down then releases their cursor to fling cats off the screen before they make off with all of the fish on the field. The title contains the word "frenzy" and the icon is a fish, making me mistake it for Feeding Frenzy at first.
Edited by seasaltcaramelcookieopenshort, deliberately "so bad its good" rpg maker game parodies video game tropes Videogame
I never directly played this, but I viewed either a Let's Play or a straight playthrough on youtube. The backstory was that the game was part of a "game jam" where participants were challenged to create an entertainingly bad game on the rpg maker engine in a short period of time. The main thing I remember is the very end being a parody of Suspicious Video-Game Generosity: In The Very Definitely Final Dungeon, your party finds a ridiculously long corridor with no enemies and every step you take there's some power-up or weapon that's much stronger than anything you've previously encountered in the game - which also serves to make the Overly Long Gag of traversing the hallway even longer, as the gameplay pauses every few seconds to show you whatever new item you just got. Before you reach the end of the corridor, a message appears on screen saying that this is the end of the playable demo and you have to purchase the paid version to get any further (of course, there is no paid version and it's a free game).
resolved Dungeon crawler with fighting game random encounters? Videogame
I'm not sure if any of this will make sense but earlier today I was talking about Ehrgeiz: God Bless The Ring with some friends and how that game had a dungeon crawler mode. That conversation reminded me of a game I remember seeing / reading about that had 3D dungeon crawling but whenever you got into an enemy encounter the gameplay would switch to a 2D fighting game playstyle.
I'm not sure if the dungeon crawler thing was part of the "main" game or if it was simply a side mode in a game that's otherwise entirely fighting. I also think the game was for the PS1 or PS2 / had low-poly graphics? I don't remember anything else about it so I might've just thought it up, but any help would be appreciated!
Edited by Rex-Blanchimont-ZEROopenMobile game with floating islands Videogame
In this game, you control a small creature, I think it had spiky green hair and no arms. You would walk on floating islands (or oddly-shaped small planets?) and the gravity would change depending on which side you were on, so you could walk under the island, and jump to different islands and collect coins. There were enemies that were killed by jumping on them, and the final boss looks like a bigger version of the playable character. Along the way there are signs that tell you how to play. There's a level where you had to collect every coin on the level on a time limit, and another where you rescue creatures who look like the protagonist but smaller and with differently colored hair.
Edited by HqamiopenZombie apocalypse mobile game Videogame
I doubt this would have a page on here anyways, but maybe somebody will remember! There was this zombie apocalypse mobile game that I used to play, probably around 2012/2013. IIRC the premise was basically that you had this town (sort of like a compound) that you could slowly add people to, called survivors, and slowly the town would grow and expand while defending itself from the zombies. I feel like the survivors were also categorized into different categories of survivors, with different skills (maybe one was "warrior" and another was "dreamer"?). There was a front gate where one of your survivors would sit and protect the town and also sometimes new survivors would show up and I think you could choose whether or not you wanted to rescue them? There was also like a minigame with this blue pickup truck (I remember that color very specifically lol) where you would like ride out into the wildland and try to pick up other survivors and kill zombies for points/supplies or something. The art style was kind of like Scribblenauts, very cartoonish and characters with blocky heads. Basically I remember everything except the title :/ big thanks to anyone who might remember!
resolved jrpg with a mean cat sidekick who turns out to be evil Videogame
not OFF, let me explain.
a while ago i was browsing some trope or other and saw an example of a JRPG with a cat character, i think described as irish, who was openly mean, and later turned out to be evil. the entry said this was an Obvious Judas for western audiences, but caught japanese audiences completely by surprise, because the cat appeared to be a harmless annoying mascot character they automatically tended to ignore.
the game itself was japanese, and i'm pretty sure it was a later installation in an established series of games.
i can't remember exactly what trope it was. i ctrl+f'd "cat" in ObviousJudas.Video Games, The Dog Was the Mastermind, AmericansHateTingle.Video Games, LostInTranslation.Video Games, and TomatoSurprise.Video Games, but found nothing.
Edited by iwantedtoaddsomethingresolved Video game about a little blob Videogame
There's this game I remember seeing, whose main character we play as is a little blob-like creature. The backstory (revealed in comic form) was that this blob was actually a scientist that was forcibly turned into this creature as the head researcher for this spaceship (?) noted that she was the only one with a compatibility for some energy source they had found and were studying. i remember that the blob ends up fighting a lot of different enemies, and even a robot, in order to reach the end. the end consists of a battle with a creature that looks just like the blob, but doesn't have all its memories. this final boss had actually been sending out iterations of the little blob character in order to rescue it, and with each one it loses more of its memories. the good ending consisted of the playable blob giving the final boss its memories, i think. the soundtrack was really amazing in the game, and this game is also the only one that the sound design studio has composed the ost for. Does anyone remember what this game was called? I believe the name of the blob was in the title, followed by a : and the rest of the title. I'd really appreciate the help!
Edited by StrayShardopenFree-2-Play Top Down Game with Character Classes and... some other stuff? Videogame
This is going to sound horribly vague, horribly ramble-y as I try to stitch together memories of over ten years ago when I was still in junior high, if not ever earlier, so apologies if this sounds insane.
I vaguely remember a couple of then-friends convinced me to give this game a shot. I don't remember if it had its own launcher or if it was browser-based. I DO remember it being free-to-play, mostly because that was all I could afford at the time.
It was a multiplayer game with classes, where each class had distinctive costumes (male and female), weapons and abilities. It was something akin to a very simple fighting game, or perhaps a weird arena brawler hybrid, as knocking people off the stage or emptying their life bars would score you points. Whenever someone was knocked out, you could pick up their weapons/parts of their costume.
The perspective/camera was top down with a slight tilt. The art style... well, the in-game models looked chibi-esque, but actual art didn't.
Out of all classes, I remember one by name — Desperado — and another one looked like an astronaut.
I am definitely sure this existed and isn't some Mandela Effect thing or fabricated memory.
I can only say which games this one was not — it was not Spiral Knights as it is completely different and, well, I played it a couple of months ago, and it was not Nos Tale.
openBeen plauging me for days. Videogame
There's this one flash game where you played as a cube rolling around on a tower, and you unlocked different emotions for the cube's faces. Does anyone else remember this?
Edited by NessTheTroperresolved Sad video game music Videogame
What's the background music in this part
of Schaffrillas Productions's Steven Spielberg movie ranking? I know I've heard it in some game before, most likely an SNES JRPG.
resolved A sci fi roguelike Videogame
I remember the game is 3d with an isometric view, you fight your way through some huge sci fi building and the enemies and decor is based on Babylonian mythology or similar.
openPC game from around 2010 where you’re part of a team escaping from monsters Videogame
I saw just a brief clip of this on YT about a year ago. All I remember is that you’re part of a team (archeological??) and you either fell down a hole or become trapped somehow, only to discover monsters down there that can’t be killed.
I seem to recall the setting taking place in a sandy location (Egypt??), was mainly dark (set at night??), you could open wooden doors where the monsters might be lurking and it was First Person.
Please can somebody help me…?
Edited by The10thGeek

Hello, I remember a village game that was probably on most phone and tablet app stores back in the late 2010s. It might have been deleted, I don’t know.
It is closest to the game Virtual Villagers in its gameplay. You would try to grow this community and see it progress. The villagers were cartoony humans.
The map had a river in the upper part and land everywhere else. There was a major quest where you had to save a child that was in a basket. The child was supposed to be in the river and you had to craft a thing to help them get out.
I’m pretty sure it existed.