When you find yourself trying to remember a show (or any works) that's on the tip of your tongue but just out of reach, come here - the collective brain of the TVTropes community can probably help. Post all the details you can remember (examples help). If you're looking for a trope, head over to Trope Finder. Have general questions about tropes? Visit Ask The Tropers!
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resolved ball animals Videogame
in the game there were ball animals? and in the house there was this door and when you go through it, it was like a wormhole, maybe it was something like running through a log but that's the only part i remember of the game, and i don't know if i'm making it up. I think it also had part where you can trace letters. i think it was on a leapfrog thing
Edited by Doenutresolved 8-bit(?) game with an abandoned house and an island full of monkeys Videogame
there's this game i remember watching my dad play, likely around 2011-2016. i think it was 8-bit or at least in a pixelated art style.
the main things i remember about it are 1) there was an abandoned/haunted house with a harpsichord song playing in the background, and 2) there was a tropical island full of monkeys that threw bananas at you.
i also vaguely remember there being a fast travel mechanic where you could watch your character on a boat, and the sun/moon would rise and set to represent the days passing.
anyone have any ideas what game this is?
resolved Game I saw on youtube Videogame
Hi, I need help remembering the name of a game I once saw a playthrough of on youtube. You play as radio host in a town that has a serial killer running around. You get calls from citizens, and you need to prevent them from being murdered by the killer. I'd like to watch that video again, so please remind me of the name.
openVisual Novel With Sentient Appliances Videogame
So, I was browsing the Web when I noticed this comment: "This was a few years ago, but I know that there is a visual novel about a guy who falls in love with his sentient home electronics. It didn't have an English translation at the time tho so I haven't played it myself." Does anyone know what they are referring to?
resolved Staff-wielding adventure flash game Videogame
FOUND! It was Wink the game, not Winx the game!
This was a flash game in the early 2000's that I cannot remember the name of. It was an adventure game, where you play as a generic bald humanoid, and you're exploring a castle (?). I'm going to try and list out everything I remember; please let me know if you have any idea what it could be.
- A vague title comes to mind, but I'm not sure if it's correct or even related to the game: Blinx, or maybe Winx. It has nothing to do with the Blinx the Time Sweeper or Winx Club, and a few searches for "Blinx flash game -time", etc. didn't turn up anything.
- I probably played it on Addicting Games or Newgrounds, but I couldn't find it on either site. (They might be there still, I just don't know what to look for.)
- There are enemies wielding staves - I remember that there's three kinds of staves, one that shoots fireballs and one that has a short range lightning blast (and the third is presumably ice, but I don't recall exactly). You can pick up and use these staves, but I seem to remember that they have limited uses.
- The aesthetic was pretty developed for a flash game - I think I remember the graphics being very good for an amateur game, with shadows and good effects comparatively.
- There's a mechanic involving "sneaking" into the background, where you can pass by enemies without attracting their attention. I think I remember that this was how to attack enemies when you didn't have a staff, emerging from the background (or pulling them into the background, maybe?) let you grab and use their staff.
Any help is appreciated!
Edited by Nadnapsresolved Not a lot to go on Videogame
All I remember clearly is if you didn't collect enough Mc Guffins, the game ends with you being chained to a rock and left for dead by the main villain, and that it was a PS 2-Xbox Era game.
Edit: Found it. Haven: Call of the King
Edited by lightsidesoulresolved Creepy Where's Waldo-esque game Videogame
This is a game I remember watching clips of a streamer playing. It's kind of like a Where's Waldo situation where you're trying to find one guy in various locations, only it gets creepier and more dangerous as the game goes on (I think at one point the guy is hiding from the mob or something?) Then at the end of it it's in first person and I think maybe the guy you've been finding all this time kills you?
openNo Title Videogame
I have a list of several video games from various genres and generations that I'm trying to remember. Here are my descriptions in rough chronological order of how old they are, starting with the most recent:
1) An online Flash game in the puzzle genre with an isometric view. Each level spawns a single-file line of small creatures (I can't remember if they're robots, aliens, or whatever) that must be guided to an exit. Your main tools are placing a limited number of arrows on the ground to redirect the minions, and in some levels they have to hop on springs to get over gaps or collect keys to open doors. I'm not positive on this, but the arrows might also be color-coded so that only certain minions will follow them, which adds an extra dimension of thinking to later levels. I played this game sometime within the last decade, so while it's at least from 2000 I doubt it's newer than around 2008. (Found: it's called Light Brigade)
2) Another browser-based PC game that I played sometime between 2002-2004. The gameplay is similar to Geometry Wars in that the entities are abstract shapes in an open 2D arena. It's actually a multiplayer game in that each player is in their own arena, but their performance makes enemies spawn for the other players. I think you get power-ups like weapons, shields, and such as pickups from destroyed enemies, and I also think the enemies spawn from wormhole-like areas. The last player alive wins the round.
3) A point-and-click adventure game for the PC which I saw sometime in the mid-1990s. As I recall it was near-future or cyberpunk with dark and realistic visuals. The one memory that sticks out in my mind is that the line for I Can't Use These Things Together would be a somewhat deep male voice saying "Hmm, that doesn't work" and the cursor would be a slowly spinning hourglass. I checked the examples on that trope page but nothing particularly sticks out. The closest thematic match I've found so far is Beneath A Steel Sky, but that's a little too alien and not quite as dark as I recall.
4) A sci-fi space exploration game. The graphics are similar to the Atari 2600, maybe a little more advanced. I don't actually know what platform it's on because I only saw it in a video embedded on someone's website, but it could have been an older home computer like the Commodore 64. In any case, the player flies over planets in 2D scrolling segments much like Defender but can also fly through space between planets (I don't remember what that part looked like). Throughout the game the player encounters alien ships that are either red or blue; one type is friendly while the other is hostile. Shooting hostile aliens gives you money from bounties, while shooting friendly aliens causes you to get fined. However, the change in money only applies when you dock at spaceports. If you accrue enough fines that you don't have enough money to pay, you're imprisoned and lose the game.
5) An ASCII-based train simulator game from no later than around 1992. Because of the limited graphics it's simply white characters on a black screen, and there's no screen scrolling so the whole track is confined to one screen. The one gameplay feature I remember is that you can build rail junctions and control the switches with the keyboard keys, and each junction is marked with the key that controls it. (Edit: This was almost certainly a DOS game.)
Edited by UltramarineAlizarinopenTop down computer RPG Videogame
When I was way younger, this could very easily be 10 years ago by now, we had this top down 2D RPG on our old computer. Unfortunately, all I remember about it today is that there was a green snake/lizard character who I thought was the coolest thing, so I used the game editor we had to turn the entire party into clones of this one character. I never got far enough into the game to get any of the plot because I was dreadful at playing it. I know it isn't much to go on, but any help would be appreciated!
openSuper Robot Wars series where Tifa Adill channels many spirits? Videogame
Hello! I remember seeing this certain Super Robot Wars game or manga where Tiffa Adill gets possessed by many spirits, most of them are male. Also, while being possessed her expressions changes and even her tone of voice as well, albeit more deeper.
Unfortunately, I could not remember which specific Super Robot Wars series/game/manga was that.
Edited by Billie1994resolved Wild West Game Videogame
In the late 90s - early 00s, my family went to Wall Drug and there was a Light Gun arcade game there. It was Wild West themed. The Attract Mode had this big Fat Bastard type yelling, "They call me Nasty Ted!" and then it cut to a handsome guy who said, "I'm too good-looking for jail." I always wanted to play it or find a longplay of it but never found it again.
resolved Pollution Pirates Videogame
There was an Edutainment Game I vaguely remember playing at school in the late 90s (97-98?). I think there were like four missions but the only one I remember playing was called Pollution Pirates.
It had like a live-action video of these two guys on a boat one was older and the other was tall and skinny. They were dumping stuff in the water.
I don’t remember the gameplay but I remember at the end when you won they showed the two guys getting locked in a jail cell.
openSpace adventure with a group of 4 Videogame
I remember seeing this in around the early 2010s, but I recall seeing some sort of space adventure game that has a group of 4 people. One of them could even get a randomized superpower. I think the last section of the game involved a parkour section
openMatch 3+ Magic Flow Puzzle Game Videogame
I vaguely remember playing a certain puzzle game on my grandma’s computer. You’d have a rather large level (like, multiple screens large I believe) on a square grid, where every tile had some colour of gem on it. Your task is to guide a flow of… mana energy? Towards some destination. Along the path, stone tiles would interrupt your progress, and you had to form links of gems above them to break them. Links would be formed by clicking on one gem, then dragging outwards (even diagonally) to other gems of the same colour. The longer the chain, the bigger and more powerful a bonus explosion at the chain’s tip would be, sometimes it could even fill the whole screen.
Collecting enough gems of the same colour would give you a single-use special ability that you would have to recharge, and in some sections you’d get grid chunks outside of the main path, so you had to collect powerups. Levels are also timed, and the only way to lose is to run out of time.
After every four levels, you’d get a mini-game of comparing two Tarot-like cards and spotting their differences, and every 16 levels you would have beaten one quarter of the game and got rewarded with a hidden objects sequence themed after the quarter you just played through.
You also got a fairy companion who would tutorialize you.
Once again, it’s been ages, so I might be misremembering stuff, but if anyone has a name, I’d be immensely grateful!
openBug game (< not THAT one) Videogame
1 2 3 that’s enough for me. Anyways this one is for a game, (on roblox) it’s a role play game I enjoyed back then, the story is that humanity got teleport (by a big comet) to some A.U. where bugs had minds and stuff. Ants hate humans, ladybugs accepted humans, I believe there were spiders and crickets too(probably just the spiders) there’re also human-bug hybrids.
openA point and click video game with a vampire girl with a curse and a monster best friend Videogame
Who gives his life to save her/turn her normal again.
Also its an old game. I mean literaly 90s or extremely early 00s at most.
Edited by AegisP

In my high school programming class we were given access to a game creation tool, it wasn't part of the curriculum I think the company that made it was distributing it to classes like mine and there was some associated contest we were encouraged to submit games/levels to. I only ever played around with it for like one day so my only real memories are the sample levels all being 2.5d Mario-like platformers but believe it was capable of more, the stock assets were all generic rounded platforms floating in the skybox with a basic blue sky texture. Assuming it was new software at the time that puts it around 2011-2013.
But why it sticks out so much and I wanna find it again is, like the title says, the default character and a lot of the tutorials/help pop-up things were of Rocket: Robot on Wheels. There's an outside chance it was a similar red monowheel robot but I'm like 99.999% sure it was licensed because I remember my teacher and the software itself making a big deal about it, but no one in the class recognized the character so we were all confused.
Rocket was of course developed by Sucker Punch, published by Ubisoft, and a lot of that class was sponsored by Microsoft, I have no idea who actually holds the IP so I've been trying to research down those rabbit holes but no luck. Considering it's history I'll also bet a selling point of the software was a physics engine.
Edit: I kinda don't wanna believe it but it must've been Kodu Game Labs and I had added to it in my memory over the years. I found articles from the year my high school would've got it and Microsoft did in fact hold a contest for it that year with distribution to a bunch of schools, the demo levels I played must be ones that came with distribution that because they're for sure not the ones that come with it normally. Can't say I'm not a little disappointed but much more I'm just relieved I can stop thinking about it, thank you.
Edited by Squirtle802