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openRewarded For Efficiency Videogame
You get bonuses if you finish a level as efficiently as possible.
openInterrupting one's own speech Videogame
A specific type of a glitch when an NPC is stunlocked so it keeps butting in on their own moans of pain, not letting themself finish them before starting another. It happened with the unmasked scientists in Gunman Chronicles if something damaged them in "ticks".
openIt's not cheating but it turns odds in your favor. Videogame
This is when messing with the video game settings turns odds in the player's favor (agains AI), but it's not considered cheating, because it's all within the legal options in menu. It's usually when setting up a match against AI/bots and limiting some features which the AI can use more effectively than a living player, or even leaving the AI only with assets, it can't use at all.
openAbsolved of Responsibilities/Who gets to be a hero? Videogame
Basically, when a story introduces a society as bad and unjust, but inevitably does nothing with because of an (assumed) larger threat. The "bad and unjust" part is usually described by either the protagonists observing how the society treats its citizens, or by a citizen of said society who feels the impacts directly. The "because of a larger threat" is usually just that, or that the society is willing to align with the heroes only to put a stop to the evil threatening the entire world. This leads to a society that a work has deemed as "bad" and "needs fixing" becoming heroes because they fought against the larger "evil" force, and therefore no longer need to address the issues within their society (or at least, the narrative does not deem it important enough to show improvements to said society). In other words, an "evil" society becomes revered solely for standing against the bad guy.
Edited by shamciaropenAbility that hurts more than it helps Videogame
A perk or upgrade that, on paper, sounds like it would be advantageous. In practice, though, it ends up as more of a hinderance than anything else.
openMadness/Berserk Videogame
The status effect in video games that makes characters act uncontrollably, attacking enemy and ally alike.
openCharacter Face/Icon in dialog boxes? Videogame
So in dialog box, tonmake sure the reader know which character the speaker referring to, not only their name written, but also their face, or their stylized icon.
I remember Nintendo games sometimes do this. Like Donkey Kong Bananza. And maybe comics and mangas. I remember im Jojo Bizzare adventure, the face of the person they're referring also in the text balloon
openPlayer acts as a video game character's eyes Videogame
Is there a trope for when a video game character has to perform an action, but logically only the player can see where they're going?
For example, in Kingdom Hearts III there's a fight with Luxord where he hides in the cards that are spinning around the stage and the player has to use the game's camera to see which card he's in, but from Sora's POV he can't see that side of the card.
openCodename title to avoid spoilers Videogame
In Plants vs. Zombies 2: Reflourished, there is an Epic Realm called Assault Airspace, based on Sky City from PVZ 2 China.
Assault Airspace is an Ascended Meme of sorts, with Sky City being often requested to be ported over, but because they wouldn't be able to port the code, they'd need to recreate everything and so the devs said it couldn't be made. And the name comes from a joke fake thumbnail by one of the devs on the Discord server. Come the invasion update, and "airplane mode" is added. "Airplane mode" is actually a little nickname for Assault Airspace, to not spoil the surprise.
openSwapping Card in Poker; Cheating the Cheater Videogame
In the 2009 Nintendo Wii game 涼宮ハルヒの並列 (Suzumiya Haruhi no Heiretsu), in the "Magic the gamble" subplot, you challenge Ijuuin for games of poker. At first, he will beat you with suspiciously lucky hands. Haruhi thinks he is cheating, and you can find a spare deck. When you meet him again, you can challenge him with another game. If you choose not to confront him with the evidence, he will reluctantly accept, and you can use the same trick against him.
I was reminded of this reading Not Cheating Unless You Get Caught, but this is not an example. Are there tropes for (1) cheating poker by card swapping and (2) getting back at a cheater by their own trick?
openNoOneCouldSurviveThat or? Videogame
In Plants vs. Zombies 2: Reflourished, Elder Hailstorm is a mini-boss zombie who later on becomes your ally.
So after his boss fight, he "dies" (As in he does a death animation, which if it's via fire damage is the ashed animation, which is likely given the plants you're given). He then survives this, reappearing on your side against Dr. Zomboss at the end of Hypothermic Hollows. When you defeat a boss (which is Zomboss controlling a robot or other contraption each time), all the zombies get ashed, and this includes Elder Hailstorm, leading to this lampshading
And he survives to appear in the Feastivus 2024 Thymed Event, which takes place after this.
This isn't just Gameplay and Story Segregation because the other notable recurring zombie characters aren't like this.
Zombert also dies in-game, but is explained as coming back because Zomboss keeps cloning him when he dies so his mom doesn't find out he died, and Dr. Zomboss himself seem to get hurt at all, let alone die during his boss fights, as you're fighting the robots (or airship, or stage) he's controlling.
Edited by DromeoopenTomb raider-like games. Videogame
Action adventure games with the mc navigating environments and solving mechanical and environmental puzzles, in addition to fighting enemies and avoiding traps. Puzzles can extend across multiple rooms and areas within a level. The puzzles are based around sophisticated in-game physics.
TL;DR gameplay that focuses on exploration, solving puzzles, navigating hostile environments filled with traps, and fighting enemies.
Edited by luigirovattiopenNamed item found before the actual quest giver Videogame
In Baldur's Gate, you can find an item named Nester's Dagger as early as in Chapter 1. However, the actual owner, said Nester, won't be available until Chapter 5, when you can meet him and he will ask you to retrieve his dagger.
Besides its name, which only displays if you hover the cursor over its icon, there is no hint that this dagger is a quest item.
What are the best tropes for this situation?
One possibility is Guide Dang It!, because you might inadvertently ignore it as nothing tells you that it should be kept for later. But the name should be enough to give a clue, maybe?
Perhaps then Equipment Spoiler is (also?) at work, since the name reveals that you will meet someone named Nester who is looking for it, but it is also a trivial fetch quest, the spoiler is largely irrelevant.
P.S. It should be noted that the item is dropped by a monster called ankheg (a specific one, not a random one), some sort of giant arthropod that pops out from the ground. This is unusual as these monsters normally drop only their chitinous shell and some money/gems, but no weapons. This might be a hint of its uniqueness - except it has the same icon as any other dagger, so players might just leave it on the ground, unless they point the cursor over it to see the name as said above.
openRealism Is When It Sucks Videogame
In "hardcore realistic games", realism is only a good argument when you want to make the game harder.
openTrope for trailers made specifically to reveal characters. Videogame
I was wondering if this was a thing considering stuff like Smash Bros. trailers are so iconic.
Edited by TheDarkraiDimensionopenPower/Ability Swapping Videogame
Is there a skill where a character swaps magic/superpowers with their target’s? Right now, I’m catching up with a story update on Twisted-Wonderland and apparently (English server spoilers) Ace’s signature spell, Joker Snatch swaps his magic with an opponents. He’s still trying to learn it.
There’s also the Pokémon move Skill Swap but it doesn’t swap movesets, just Abilities.
Edited by SleepingStarAikunoopen"Infection" game-mode (/character) Videogame
Multiplayer pvp game, and there's a team where if they defeat you, you join their team. Basically zombie infection.
Also SCP-049 in SCP: Secret Laboratory works like this, albiet on a character-specific basis. (he can revive the humans he kills to make zombies)

In English, words like "bear" and "cow" and even less basic terms like "zebra danio" or "spotted lanternfly" and whatnot are not capitalized, unless they contain proper nouns like "American black bear" or "Cooper's hawk".
However, in at least three franchises, Pokémon, Monster Hunter, and Plants vs. Zombies the titual creatures are capitalized as if they're proper nouns.
ex:
"The flame on its tail shows the strength of its life-force. If Charmander is weak, the flame also burns weakly."- Scarlet and Violet
"Wobbuffet does nothing but endure attacks—it won't attack on its own. However, it won't endure an attack on its tail. When that happens, the Pokémon will try to take the foe with it using Destiny Bond."- Alpha Sapphire
"The Doshaguma! They're in the village!" - MH Wilds
"Alpha monsters that lead Velociprey packs. Larger than their brothers and with a more prominent crest, Velocidrome use their strong hind legs to leap at prey, pinning them with sharp claws before calling for others."- Monster Hunter Generations Ultimate
" Why'd I put a Wall-nut in your hand?"- PVZ 1
"Bounce a Zombie, and it gets +3/+3."- PVZ Heroes
Edited by Dromeo