The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
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openGeneric realistic anti-hero guy Videogame
A main character with these possible traits
-Gruff personality -Born in America -Might have children -Has a beard of sorts And more
I believe that this trope used Joel from The Last of Us as the trope image
openWould this count as hitbox dissonance? Videogame
An enemy who can still hit you with melee attacks even though his claws/hands/sword/whatever obviously aren't actually touching the target's body at all?
openbeing able to move your character when falling even though you shouldn't Videogame
The most common example of this is when a game lets you move a falling character along the X and Y (horizontal) axes by pressing the movement keys even though logically this makes no sense unless said character has something like a flying squirrel's gliding flaps, as otherwise they'd basically be walking on air when they moved.
Edited by BootlebatopenMissing Trope for Unsung Heroes Videogame
I've been looking for a trope that best describes a hero who's sacrifice/contribution/etc. goes unnoticed, or treated as irrelevant compared to a greater or more widely recognized heroic figure. The closest any trope comes to it is Hero of Another Story, which doesn't fit the example that I'm thinking of.
For context: In chapter 16 of Valkyria Chronicles 4, Raz volunteers for what he knows will be a suicide mission. But the player must choose a second character to die with him.
But after their inevitable deaths, Raz is the only one anyone grieves over and talks about how brave he was, whereas the one who died with him (and essentially made the mission's success possible) doesn't get mentioned even once.
openCustomization Weirdness Creep Videogame
I'm looking for a trope that deals with absurd character customization options.
Specifically, I'm looking for when this happens over a long period of time, months or even years. (EDIT: By happening over a period of time, I mean that the devs add more customization options over time, usually with holiday or general game updates.) The Demopan phenomenon from Team Fortress 2 is a great example of what I'm looking for. Rainbow Pimp Gear is related, though this isn't strictly because the stats are good; more like people being weird, for weird's sake.
Do we have this one?
Edited by TheAlbinoPrimidopenNot really a trope but I don't know where else to ask. Videogame
A type of game that I used to see everywhere online in which a series of dots pump points into each other in an attempt to take over a board. Each level would have a series of dots arranged in patterns, with different players controlling different colors. The colors would control dots and make chains that would move the points from one dot to another. It was like a very simple RTS without any of the micro-management.
openAI Boss Privilege Trope Videogame
The one I'm looking for is when a boss character (or player character) is either buffed in terms of stats, or is allowed to use attacks that are only available when they're AI controlled. But once they're under your control, their stats are nerfed and the aforementioned AI exclusive techs are disabled.
I need it for an example on the Valkyria Chronicles 4 character page. When Claude's controlled by the AI, Rapid Deployment allows him to resurrect all of his defeated team leaders at once. But when he's under your control, Rapid Deployment doesn't have that effect. It can only be used to summon team members from your reserves.
openLet’s Start Form The Beginning One More Time Videogame
NG+ is a significant part of the story.
open"Floors Fight" mode Videogame
A videogame mode where you fight multiple enemies on a "floor", then if you succeed, you'll ascend (or descend, thematically, in some games) to fight stronger enemies. Might include bosses. The challenge is to beat as much floors as possible before you die (or the timer's up).
Do we have it?
openFinal upgrade quest Videogame
You're about to get into some very difficult stage of the game directly (usually the final boss) and probably fail. But you can also complete some sidequest/s to get the best upgrades of the game. The sidequest are optional but highly encouraged by the game, almost part of the sequence of events. Ex:
- Chrono Trigger: the final quests before lavos
- Final fantasy III: The sage and ninja classes before the final dungeon
- Final fantasy V: The twelve legendary weapons and the highest tier magic before entering the dimensional rift
- Various Metroid games: The final upgrade rush
- Zelda Breath Of The Wild: The four divine beasts before Hyrule castle (And the whole game to some extent)
openInterface Shutdown Videogame
I'm looking for a trope that is close to Interface Screw but not quite, since you don't have to play during it. It's when the interface you've been using during the entire game disappears/breaks/shuts down during a cutscene, because you've either shut down a machine related to it during gameplay (consider Diegetic Interface but not necessarily), someone hacks you, you've been taken over by something, etc. This is intended to make you feel powerless or relieved depending on the context.
openGenetic engineering that's NOT about humans? (Solved) Videogame
In the Watch Dogs: Legion trailer, someone managed to combine Cannabis and Fentanyl through genetic engineering. What trope is this?
Edited by Lermisopenwhat trope(s) do these fall under Videogame
i got this from cuphead
Werner Werman has his cigar lit by a mechanical arm from the soup can's interior before going inside to pilot the soup can tank
what tropes do these fall under
openGame that needs you to do something outside the game Videogame
Example: In Who Framed Roger Rabbit there's a 1-800 number that you're supposed to call. As in actually call, using a landline or cell.
openYou can't do something until your character in-universe knows about it Videogame
Example: there is some password or other secret phrase, however, even if you the player know about it you won't have the option to say it in the dialogue tree until your character in-universe learns about it. Would this be No Fair Cheating or something else?
openTranslation / Alternate Languages Exist, Video Game trope? Videogame
Translation / Alternate Languages Exist, Video Game trope?
How about an in-game menu to choose between them, instead of region locking?
Edited by Malady
In certain video game there are platforms that will slowly descend when you stand on it, and how are you going to stop its descent? Why keep jumping on it, of course.