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Hi, I'm trying to figure out if this would be considered Contrived Coincidence, Hilarious in Hindsight, or some Shameless Self Promotion type trope. Here's the comment:
For the Persona Super Live concert in February 2015, Persona 4 vocalist Shihoko Hirata cosplayed as P4 character Marie while singing the Ultimax intro theme, "Break Out Of..." Guess what song Marie dances to in her DLC for Dancing All Night? ("Dancing All Night" was released in Japan in July 2015)
Edited by bluedragonxopenNo Title Videogame
I'm on the Persona 4 Antagonists page and am looking for a particular trope to describe the implications of Adachi staying by Dojima's bedside and shooing the protagonist out. Had Adachi had half a chance, the implication is that Adachi would have killed him, given that Dojima was on a road to recovery and he was known to have disliked Dojima's treatment of him.
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Would it be Violation of Common Sense in the case of Final Fantasy XII that opening any of four specific non-descript chests prevents you from achieving one of the ultimate weapons? I know it's also a case of Guide Dang It!, but my thinking is that the common sense with RP Gs is to open all chests.
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That trope where a NPC character is [finding/building/creating] something and the playable character has to do a side quest in order for the NPC to finish. The NPC says that it will take only a "minute" but no matter how much you wait he/she will not finish unless a certain side quest is finished.
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Is there a trope like Composite Character, but for things that are not characters? I ask because on the LEGO Dimensions page, someone is sinkholing it to describe a level.
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Do we have a page for items in video games which are what NPCs would purchase?
For example various food and drink items in Watch_Dogs or various mundane objects in The Elder Scrolls?
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Another FF XIV Heavenward query, another new job subplot, a probably much more straightforward question, this time using an example already on the character page as the basis (from Ystride's charater entry).
- Knight Templar: A rather nasty one where she teams up with the Temple Knights to hunt down Rielle, who is only a child, in the name of Halone. She firmly believes what she is doing is the right thing to do and she refuses to listen to anyone who doesn't agree with her.
Correct me if I'm wrong but wouden't the last sentence qualify Ystride as The Fundamentalist as well?
more context: Ishgard is a theocracy which is in a holy war against dragons, and the character in question is Rielle's mother. Rielle herself was forced to drink dragon's blood which is associated with the sympathizers of the dragons and her father (and Ystride's husband) is one of said heretics. Both of which are the reason Ystrides wants Rielle killed.
Edited by MorningStar1337openNo Title Videogame
Anyone familiar with Heavensward? Because I have a question for the aftermath of one of the new Job questlines:
the tl;dr is that the daughter of an Astrologer became a political target for breaking a certain taboo of her culture. She eventually blackmails the leader of the political party that wants her gone to pretend she was killed and then disguises herself as a dude so that she can continue a certain mission
I'm looking for the "disguises as a boy" part but that was at the end of the very last quest of that subplot and as a result I don't think Sweet Polly Oliver applies because it seems to need a Samus Is a Girl reveal, then again Mulan is the trope image for that and we all knew she was a woman from the start, so I'm asking if Sweet Polly Oliver applies to this situation or if another trope besides Death Faked for You (since disguises seem to be part of an Internal Subtrope of that already) applies
Edited by MorningStar1337openNo Title Videogame
In God Of War, there's a part where a massive armored minotaur attacks a massive locked gate from the other side. You don't see the minotaur, you just see the gate being bashed, like this
. The moment the player gets to the gate, it breaks open and the minotaur comes out, starting the Boss Battle for that segment of the game. Should this go under Barrier-Busting Blow, or something else?
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A quick double-check:
There is a videogame continuing the story of an anime franchise. It's a Bat Family Crossover in nature, but within the story's universe it takes place chronologically after all current anime stories, involving characters from each of them, pulled from their respective time periods into the future.
One troper suggested that the game acts as a Post-Script Season for each individual story simultaneously, but I'm fairly certain that's not how that trope works.
Would this be just considered a basic Sequel, or do we have another trope that covers this more specific example?
Edited by DarkHunteropenNo Title Videogame
Okay, so I'm trying to write an example from Nox, having to to do with the morality of the parties in the game.
Specifically, there's the necromancers led by Hecubah, who ARE evil villains, but their desire to rule the world almost comes off as understandable because of the way the other sides act...
The warriors of Dun Mihr outlawed magic because their leader was jealous of the wizards. As a warrior you see them arresting or killing wizards on sight, and as a wizard you find out they take these people to an underground secret prison and torture them to death... and you have to fight them as a wizard because they would rather let the world end then work with one magic-user to save it.
The wizards of Galava treat non-magic-users as subhuman. As a warrior their shops refuse to serve you and visiting their city gets you arrested on trumped-up charges. Oh, and you also have to fight them because they'd rather let the world end than work with someone who doesn't have magic.
At first I wanted to put it as Designated Villain or maybe Designated Hero, except Hecubah really IS an evil, slavemongering, genocidal madwoman.
Then I thought, Black-and-Grey Morality, except that there ARE legitimate good guys - the Conjurers who believe in living in peace and harmony with nature.
So then I thought, The Good, the Bad, and the Evil, but the trope description says that trope is about retconning an Enemy Civil War in order to let the AntiVillains work with the heroes.
So I seriously have no idea WHAT this would be.
Edited by wrm5openNo Title Videogame
Can Foil apply to settings as well as characters, or is there a related subtrope about settings as Foils? I ask because I'd been hit with small moment of Fridge Brilliance regarding SMT Strange Journey, the 4th and 5th levels and a trip to the Green Aesop page (and while it's related to the Green Aesops, if this is abut them, I'd be both a different query unrelated to settings and basically be saying I'm as dumb as Ralph Wiggum for all the subtlety the game has) and I don't think Shadow Land qualifies (if only because the entirety of the Schwarzwelt might count for Earth, I'm just asking about these 2 sectors)
To save myself a comment and questions ask for context. I'll explain the sectors. One's a toxic waste dump, the other is a luscious garden, the dump is the end of the first four sectors with the boss being the last of a group of tyrants, the other is the Disc-One Final Dungeon housing the first of 4 Mothers as the boss. together They Fight Crime!
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Is there one for where items/abilities are manifested as shapes to be arranged on a grid, like the powers in Kid Icarus: Uprising or Core Units in Danball Senki? Was thinking of creating a YKTTW called "Tetris Inventory".
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I've come across this trope before but I've forgotten its name... The videogame trope for when you have 2 kinds of Power Sources, you'll have a way to convert one into the other.
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I have a several questions regarding inFAMOUS: Second Son
- Wouldn't Good Karma!Deslin and Augustine be considered Dueling Messiahs?
- Would the powers seen in that game fit Elemental Powers molds (Like Light 'em Up, Dishing Out Dirt, Super Smoke etc.) and if so, what would Video fit?
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What would we call these kinds of gameplay mechanics?
- Blaz Blue
- The "Negative Penalty" system punishes you for going on the defensive for too long by increasing the damage you take by 2x.
- The "Active Flow" system introduced in the fourth game rewards you for keeping your offense by increasing your attack power and makes your Burst Gauge (required for either doing Combo Breaker or using Super Mode) recover faster.

Is there a trope for games that have a "secret save file" which transcends your normal save file and affects things in the game.
E.g. In Untitled story any money you gain, lose or spend is auto recorded in your file even though other progress is not. This is primary intended to prevent cheating when gambling, but you could pay a toll both, then load to a save game where you don't have the ability to talk, but are still able to pass the toll since you already paid.
Undertale will, among other things, have some dialog changes if you've already done events, but didn't save after doing them. Or simply got killed on the boss you are fighting before.