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resolved LongStory's Namespace Videogame
Is it okay to move LongStory's namespace from Video Game to Visual Novel because it is the latter, going by the way it is presented? If so, how do I do it without damaging the page itself?
EDIT: Nevermind, it has already been moved.
Edited by TroperNo9001
Previously Toko WH
resolved Are Steam Community Market tips allowed in Boring But Practical? Videogame
I was thinking of adding some of the general advise traders use to Boring, but Practical but I'm not sure if that's allowed since it deals with real world money. Also not entirely sure where it would be put. I'm not sure if video games fit considering Steam itself isn't really a video game.
resolved Franchise Fatal Frame: Recreate It? Videogame
The Fatal Frame videogames used to have a Franchise page that would work, but ultimately led to the Videogame page for the games. Overall, it worked just fine because all the games' tropes were listed there. Now that the sequels (Fatal Frame II until Fatal Frame: Maiden of Black Water) have gotten their own subpages, wouldn't it make sense to make a Franchise/Fatal Frame page again?
This way, the Franchise page can list all of the games and common tropes, with links to the games' own pages, while the Videogame/Fatal Frame page can list only the tropes and information for the first game itself.
resolved Bad Sequelitis Entry on YMMV Total War Warhammer III Videogame
A while back, there was an Edit War ATT concerning the Sequelitis entry on Total War: Warhammer III. See here
. I don't disagree that it was Edit Warring, but what got lost in that discussion is that the offending entry is genuinely bad, violates a number of rules and is very outdated compared to the current state of the game. For context here is the current entry as it stands on that page.
- Sequelitis: It was very clear that the team developing this game and the team maintaining the previous game either disagreed heavily or just weren't coordinating as much of the fixes, patches, updates, and design evolutions that made the previous game so popular were not present at the launch of this one. The game shifted back in favor of things that were either patched out of or specifically avoided in the previous game resulting in a launch that many fans agree was a major step backwards.
- "Poorly Optimized" is an understatement when you see the litany of programming errors that caused a lot of vitriol among the players
. It's widely theorized that the core of the game was forked off an older build of the previous game before the big Potion of Speed update and thus never received most of the multitude of fixes, patches, and updates present in that patch and subsequent ones.
- The skill and tech trees for many factions are poorly-executed, with many technologies or skills that range from underwhelming (+1% chance for a plague to spread for Nurgle) to completely useless (Leadership bonuses for an Unbreakable unit). Several skills and technologies also don't do what the description says they do, making it hard to know what bonus you're actually getting. On top of this, some factions have their unique bonuses and unit abilities gated behind technologies (such as Tzeentch's Teleport stance, Kislev's Ice Court mechanic, and the spellcasting abilities of every Greater Daemon, with each spell having its own technology), something that was specifically hated about the Greenskins in the first game and removed from them with a series of reworks in the second. Patch 1.2 focused heavily on beefing up factions' tech trees, mitigating this.
- While they raised the level cap for Heroes and Lords to level 50 they didn't necessarily give them any more skills, meaning some heroes can get more skill points than they can spend; Iridescent Horrors with the Lore of Tzeentch, for example, can only spend 47 due to having mutually-exclusive skills, and even if they didn't would only have 49. This was previously only a problem with mods and those modders had solved the problem early in the first game's lifecycle.
- Many players and reviewers alike agree the game's UI is both less appealing and harder to read due to the overemphasis on the color red compared to the previous game's more vibrant interface. A common source of frustration is that the colors for many different functions are effectively the same, making it impossible to quickly distinguish if a settlement is, for example, building a structure or demolishing it.
- The campaign that launched with the game, Realm of Chaos, doubled down on the elements players hated about the second game's Vortex campaign (particularly the time pressure and the random invasions) without making many improvements, ignoring well-received diversification of faction objectives and stories from the previous game's DLC packs. See Scrappy Mechanic for more details on why the Reign of Chaos campaign mechanics are especially loathed. The reception of this campaign was so bad Creative Assembly had to delay their first planned update and rush out Patch 1.1 specifically to address it.
- The series has long had a reputation for amazing mods that expand and improve on the game in a myriad of ways. This game did not launch with Steam Workshop support and went without for two months until the 1.1 update.
- "Poorly Optimized" is an understatement when you see the litany of programming errors that caused a lot of vitriol among the players
And here is my critique of this entry and its sub-bullets, breaking it down by the elements.
1. For starters this entry really shouldn't be broken down into multiple sub-bullets. They give the appearance of a Wall of Text. A single bullet that's Clear, Concise, Witty is preferable.
2. ""Poorly Optimized" is an understatement" etc.: The video link can stay but the words inside it should be rewritten and the rest of the paragraph should be cut. One half is hyperbolic Word Cruft with unnecessary italics, the other is pure speculation.
3. "The skill and tech trees for many factions" etc.: The points can stand but the bracketed text should be moved into Notes to make the paragraph more concise. Also, the text may need to be put into past tense as the subbullet itself admits CA have been working on this, though I think it should go as I would rather keep that element for last.
4. "While they raised the level cap for Heroes and Lords" etc.: The point is valid, but IMO we can reduce this to a single sentence or even a fragment of one. e.g. CA raised the level cap for Lords and Heroes to 50, but some characters don't have enough room for that many skill points.
5. "Many players and reviewers alike agree the game's UI" etc.: Can delete. The point is valid but they directly addressed it in a later patch which means it should go under Author's Saving Throw. At most a fragment of a sentence like "issues with the game's interface due to poor colour balance and excessive use of bright red".
6. "The campaign that launched with the game" etc.: Valid but needs compression and to remove the reference to Scrappy Mechanic which is considered bad form. A single sentence should do it.
7. "The series has long had a reputation" etc.: Delete. Yes it was frustrating but it's been addessed.
So with all these in mind, a revised version of the entry as I see it would go something like this:
- Sequelitis: At launch, the game was very divisively and even negatively received for feeling like a step backwards after the much-lauded final state of Total War: Warhammer II. Reasons for this include a large host of glitches, bugs and programming errors
that made it feel unpolished, complaints about poor choices for skillnote Ranging from underwhelming (+1% chance for a plague to spread for Nurgle) to completely useless (Leadership bonuses for an Unbreakable unit). and technology treesnote Some factions had their unique bonuses and unit abilities gated behind technologies, such as Tzeentch's Teleport stance, Kislev's Ice Court mechanic, and the spellcasting abilities of every Greater Daemon, with each spell having its own technology. for certain races, CA raising the level cap for Lords and Heroes to 50 but not accounting for characters who didn't have enough skills to accommodate 49 skill points, issues with the game's interface due to poor colour balance and excessive use of bright red, not launching with built-in support for Game Mods like its predecessors did, which might have mitigated some people's complaints about it, and worst of all, a base game campaign that was almost universally derided for loathsome mechanics, an irritating amount of time pressure and homogenising the storylines and campaign goals of the factions featured, making people who hated the how the Vortex campaign in the second game started out before DLC packs brought diversification of faction objectives and stories cry, "Oh, No... Not Again!" Fortunately, CA have since worked hard to address all these issues throught game patches and their first DLC pack, which has led to the game getting a much more positive reception.
Note this is not the final form I would put it in, I just needed to make something for this, but I also wanted to achieve consensus before I posted it. Thoughts?
Edited by MinisterOfSinisterresolved William Afton's self-demonstrating page Videogame
Long ago I created a self-demonstrating page for everyone's favorite murderous furry. Said page however was deleted because it was argued in the games Afton had too little lines to warrant his own self-demonstrating page.
Now, I argue we can make another one, mostly thanks to the collab between Five Nights at Freddy's and Dead by Daylight, which gives us a good amount of quotes from Willy and a pretty good idea of what his personality is like. Now I know some people will say "But that's not canon", and while it is true that the collab itself isn't canon (at least to FNAF), it doesn't mean the way he behaves in it isn't: remember everything that was put into this collab had to be approved by Scott Cawthon himself, and seeing how William spoke and acted in Pizzeria Simulator and AR (whose quotes are re-used for the collab) I'd say it's pretty clear that's how Scott imagines William's personality to be like (aka an evil theater kid).
resolved Galthran Etruk's Voice Actor Videogame
A while ago the troper Recon Decon listed Lex Lang as the voice actor of Galthran Etruk from Dragon Rage. The problem with this is that all of the voice actors including Lex Lang are of the Unspecified Role Credit variety in the game. I have asked him to provide some sort of evidence to support this claim, but he's provided me with little than a link to a site that requires a membership to see
(I myself can't see it.) and Recon Decon hasn't responded to my messages since the 6th. Can a member to this site check this link and share what evidence is provided to support this claim?
P.S. I have since created a WMG page section dedicated to trying to figure out which voice actor voices which character.
Edited by RonnieR15resolved Monster Strike needs a lot of help. Videogame
Monster Strike needs help for these reasons:
- Lacks tropes: Monster Strike has tons of characters, and thus a lot of tropes. The problem is there's TOO MANY of them. Just for reference, there's over 140 non-copied impossible+ characters (Impossible/Bakuzetsu/Gouzetsu/Reizetsu), assuming 1 trope for each character, that's still 140 tropes, and that's assuming only 1 trope for each characters and JUST these characters.
- Almost no one's contributing: for examples, the only contribution I have seen is from myself. Though this isn't much of a surprise because the game's very obscure outside of Japan, and I don't really see any Japanese tropers.
- Needs a split: Monster Strike is a multi media franchise with anime and video game. The problem is there's only the Video game namespace and not the anime.
- Needs extra namespaces: Currently there's only Tear Jerker, Wild Mass Guessing and Laconic namespaces.
- Monst Dictionary (provides backstory and lore for a good chunk of characters): https://dic.xflag.com/monsterstrike/
- Game official YouTube channel (could provide some Words of God and a few tropes): https://youtube.com/@monsterstrike
- Anime official YouTube channel (provides lore and tropes): https://youtube.com/@monst_animation
- Monster Strike wiki (English names and characters without Monst Dic profile): https://monster-strike-enjp.fandom.com/wiki/Monster_Strike_Wiki
resolved How to AKA character pages / make a universal character page Videogame
Making two media pages in the same franchise, which shares similar casts, and would like there to be one character page that links to them both.
Similar accomplished with the https://tvtropes.org/pmwiki/pmwiki.php/Characters/Warhammer40000SpaceMarine
page, with Space Marine II linking to it via "AKA", but I've never had to do this myself until now. Like to know what page contains instructions to accomplish this.
resolved Diesel Punk or Oceanpunk? Videogame
I really like the look and feel of this videogame called The Brew Barons, a Ghibli-inspired video game where you fly seaplanes, collect items to brew different kinds of alcohol, and fight off sky pirates (just like the epitomous Porco Rosso).
I don't own the game nor can my laptops run it so even if I want to write the page, I'm sadly out of the loop. So as a sort of bookmark, I thought to make it a red link for the time being, hoping either I get to play it one day for myself or someone else makes the page for the rest of us. However, I don't know whether to put it in Ocean Punk or Diesel Punk, or if I should even make a redlink at all.
resolved Old Removal from Lode Runner Videogame
Hi, I was looking through the YMMV section of Lode Runner and noticed that one of the older edits was the removal of a rather large section of content for Surrealism and Nothing is Scarier, with the only reason being that it was "Not YMMV," but it was never relocated anywhere else.
I read through the removed sections and determined it still seemed like an appropriate use of those tropes, however I would like input on whether or not it should go back to YMMV, or if those tropes belong in the main page of tropes? I'm still relatively new to this so any input on this would be a big help.
Edit: I made the changes myself after some light research on page editing. This can be disregarded.
Edited by MidnightRun99resolved Restoring parts of an entry (somewhat NSFW) Videogame
For some context: A while back, I reported a troper
(Halberd Stop Crashing) regarding some entries they added on The Legend of Heroes: Trails through Daybreak. In particular, they wrote portions of the Hotter and Sexier to make mention of homoerotic subtext. I removed since we still don't have much information and the game wasn't out in English, since having gay subtext doesn't automatically make a scene sexual. After a while, I got DM from the troper, stating that, "It's a fanservice scene". When I asked for further clarification and evidence, they sent me a .rar folder with screenshots from I can presume is the Fan Translation. At first, I thought it was a sex jokes added to spice things up, but after seeing the scene and using Google Translate, it was confirmed to be somewhat accurate. So I'm asking if parts of the old entry can be restored.
Further links:
- The files they sent me
(the linked ATT also has some screenshots of it but not all of them)
- The trooper's edit
- The Japanese version of the clip
and the English version
(note that I haven't watched the latter because, while I spoiled myself on some aspects of the game, I want to experience the other scenes as blind as possible)
resolved Confused by the FNaF WMG page Videogame
Hey sorry if this is the wrong place to put this.
Anyway, I have a WMG for the entirely of the Five Nights at Freddy's franchise, but there isn't really a series-wide section for the WM Gs like most franchise pages I've run across. It's broken into specific installments and there's an "unsorted" section but it's mostly just short blurbs and mine is pretty long. Also, I noticed there's a lot of guesses for the movie (since it was in production for like nine years) on other pages and I wasn't sure if I should move those to the page for the movie itself.
resolved Broken Base and other Recent Examples in MMOs? Videogame
So today, RuneScape (specifically Runescape 3) got an update that is fairly controversial, regarding the identity of a fairly major NPC, and I'm wondering how to address it on the trope page; RS itself has been out for over twenty years, but the update is literally not even a day old. Do I add a Broken Base example now, or do I have to wait six months from today (January 17th, 2024) to do it?
resolved That One Boss natter? Videogame
I tried to bring this up in the cleanup thread
, but to no avail.
This was recently added under Sillydillo's entry in ThatOneBoss.Kirby:
- In a June 2022 interview with Nintendo Dream, Shinya Kumazaki admitted that members of the development team often raised complaints about Sillydillo's difficulty... including Kumazaki himself. You know a boss deserves to be on this list when the people who made the game wound up finding him too tough!
Seems like natter to me, but should I remove it?
resolved Odd grammatical perhaps-corrections Videogame
Mr Derpy Kid 2 changed "themselves" into "themself" on Characters.Armored Core VI Main Characters and Characters.Armored Core VI Corporations. I've never seen it used this way before, and all my googling showed was "some people might be using it, IDK spidey lol".
Do I correct this (and send a notifier)? Is this even the sort of change that needs correcting?

Seeing that some H-games do get a page and some don't, I got a bit confused about how content rules actually work regarding those; just how H-games actually do get their pages and it gets decided "okay, those may stay"? Is there a pre-moderation for those? Or it's "take the risk now, get executed by a firing squad later if we don't like it"? And what are the signs that there's a point to even bother, that it may pass?
I have one in mind (it's Overgrown: Genesis), as I genuinely like it (for its story and characters; was genuinely surprised myself at first, I originally only looked for something short which I can translate for practice), but want to make sure before even bothering with drafting, as it's better to throw out an idea than hours or days of writing. I wouldn't put it in sandbox until later anyway, but want to know in advance.
It's set After the End (Zombie Apocalypse, similar to one in Last of Us; albeit backstory is closer to the series rather than the games, despite predating it), and has rather bleak atmosphere; it starts as a story of survivor who was backstabbed and left for dead on the first field operation, but gradually becomes a battle for survival of humanity. Gameplay-wise, it's Survival Horror. It seems that almost entire H-content is avoidable; few scenes happens regardless of the player's actions, but it should be entirely possible to just write without mentioning them.