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Ask the Tropers:
open Where did the 'Leather pants' come from in 'Draco's leather Pants'?
I understand the meaning of the trope itself. I'm just curious about how it got it's name.
How exactly does re-writing a villain to make them more sympathetic translate to them wearing leather pants?
openWorks page made for a single video questions Web Original
I noticed someone made a trope page for AI Pajama Sam, which is based off of a youtuber (DougDoug) playing Pajama Sam in "No Need to Hide When It's Dark Outside" using an AI voice program. I'm unsure why it exists or if it needs to, but I wanted to mention it since it feels odd it was made.
The video it was made for was a decently length one, but it is so far the only one Doug has made, and stuff it mentions can be done on his own Web Video page. Is this something that really should be done? The page itself is somewhat barebones and even has a character page now, but it feels unnecessary to make a page for a single video like that. I think it should be deleted for now, but wanted to get feedback on this.
Edited by keyblade333openHandling Fanfic Recs Who Break The "No Self-Recommendations"-rule Web Original
I was told to come here for this question, so I hope it's not a dumb one:
How is the breaking of the "No Self-Recommendations" rule handled in Fanfic Recommendations? Like, if somebody posts a fanfic rec of their own fic, is the entry in question just cut with a provided reason for the entry being cut, or does the user in question also get a warning?
I figure that it's probably just the former, or maybe even cut without having to provide a reason(?) because a self-recommend isn't a big deal in comparison to active policy violations, but I figure that it's better to ask anyway. I just want to know if I can just go ahead and cut such an entry or if there's more of a procedure to it.
Edited by MagmaTeaMerryopenSpoilers off Videogame
A while ago I made a page for a short horror videogame called candypink. I would like to make it a spoilers-off page and remove all the spoiler tags, since the game itself is so short it can be finished in two minutes. Is this allowed?
openIs Majora's Mask Low Fantasy Videogame
So Majora’s Mask is listed as Low Fantasy, but as a huge Majora’s Mask fan myself, I really think it doesn’t in any way fis Low Fantasy. I’m sure it was deleted in the past, but it looks like it was added back.
The entry claims Magic is less present than other Zelda games and that the plot of Majora's mask is more grounded with realistic things.
To list how magic is ‘’extremely’’ prominent as well as how the plot and the setting are not realistic.
- Far from using basic magic, Link can:
- Time Travel
- Slow down time as well as fast forward through time.
- Shapeshift into other people via healing their ghosts. One of these transformations (Fierce Deity), is even a creature, created by the memories of all the people of the land that Link befriended.
- Teleport
- Create decoys of himself.
- Summon a living Scarecrow.
- See and talk to ghosts, sometimes turning them into magical masks.
- Transform into a 50 foot tall giant.
- Turn his arrows into beams of Fire, Ice and Light.
- There’s many Fantastic monsters and creatures even by the standards of the Zelda series, whom are all treated as normal by regular citizens, including:
- Plant people that shoot bubbles or nuts and can fly with magical flowers.
- Rock people that can roll into balls and move at superhuman speeds.
- Fish people that run a rockband using sea animals as instruments.
- Fairies that are common knowledge and the citizens of town regularly visit.
- An entire valley and city composed of undead like Ghosts, Mummies, Skeletons and Zombies.
- Snowlems just outside town.
- Alien ghosts!
- Locations are extremely weird like a dungeon that you repeatedly have to change gravity in.
- Time Travel and shapeshifting via magical masks are central elements in general.
- The Big Bad is a demonic Evil Mask possessing an Undead Child and commanding a gigantic army of very strange monsters. He was also friends with the Giants that literally created the world he lives in.
- There’s a living scarecrow just walking around town that is treated as normal.
- Many ordinary citizens possess Masks of Power, they even explain to you bestow magical abilities upon their wearer.
- Gonk-ish witches are regular merchants.
- Other fantastic things include Talking Animals as well as Funny Animals, including a possibly Cybernetic beaver
- The Magic effects of the milk from the milkbar is well known and even a point of advertisement.
And I can’t find it at this moment, but in an interview, with one of the game’s writers, possibly Aonuma, he stated he added in whimsical and dream like elements into the game to offset another writer when he added scary stuff.
Make no mistake, I love Majora’s Mask, but it doesn’t seem to fit the trope at all.
Even in the Zelda series, I feel The Legend Of Zelda 1 is more Low Fantasy, though I don’t think it fits the trope either.
Edited by Monsundopen How to add numbers and special characters to a page's title (but not the URL)?
Hello there. I'm hoping someone can answer my question, but moreso that I can articulate my question clearly.
Basically, I want to create a Let's Play page for Youtuber 8-BitRyan. I have gone through his entire Youtube playlist to figure out which games he's played and which ones have their own Tropes page, and I can add to the tropes that apply to Ryan's channel as I go. The problem I have is that I have to create the page as "EightBitRyan" since I can't have numbers in the URL...which is understandable.
However, what I'd like to know is how to title the page as "8-BitRyan" instead of "Eight Bit Ryan". I've seen a few trope pages over the years where the URL has the numbers typed out and special characters omitted, but the title of the page itself includes them. I'd like to know how to achieve this before I start creating the page.
Edited by danunplannedopenKarma Houdini
If a character dies getting what they exactly wanted are they still a Karma Houdini?
Say, Junko letting herself executed, Ragyo and Nui's death etc.
Edited by Mr-ex777openConsent to remove redundancy on What an Idiot!.Saw
Among the additions Ansongc2000 had recently done on the "Jigsaw" folder from What an Idiot!.Saw was this excerpt.
- Listening to a tape and finding three syringes with numbers on them, they realize that they'll all be hanged unless one of them, Carly, injects herself with the correct of three needles. One of the other two needles will kill her, one will do nothing.
As part of a grammar cleanup on the additions, I changed the bolded part into the following:
- Listening to a tape and finding three syringes with numbers on them, they realize that they'll all be hanged unless one of them, Carly, injects herself with the correct syringe; said needle will do nothing to her, while the other two will kill her.
Later on, Ansongc2000 corrected a mentioned aspect they and I missed on the film, with the edit reason "it's stated that one syringe holds acid, one holds a saline solution. A saline solution is generally harmless when injected." The bolded part, however, ended up becoming rather redundant when compared to how the left the rest of the text.
- Listening to a tape and finding three syringes with numbers on them, they realize that they'll all be hanged unless one of them, Carly, injects herself with the correct syringe; said needle will do nothing to her, while one will do nothing and one will kill her.
Currently, I'd like to change the bolded part to the following so as to remove redundancy on the entry the excerpt is on:
- Listening to a tape and finding three syringes with numbers on them, they realize that they'll all be hanged unless one of them, Carly, injects herself with the correct syringe; said needle and another with a saline solution will do nothing to her, while the third one will kill her.
Can I have permission to do this while citing this query, or does anyone have other ideas?
Edited by Inky100openShould MK 1 characters have new folders on the MK 1 character page
So I recently tried to create new folders for the Kombat Kast for Mortal Kombat's reboot timeline, using precedent such as Soul Series, since virtually every character has a radically different history and/or personality to the point that their old character folders are incompatible
Futhermore these new incarnations of the characters are regarded by the lore of the story itself as being distinct entities (For example: original timeline Kitana has no continuity with New Era Kitana, instead existing as Titan Kitana who's a completely different character; all of Liu Kang's prior relationship with Kitana is only present when interacting with Titan Kitana)
I don't think there's a feasible alternative to creating new folders for all the characters on the New Era's character page. Trying to just slot them into their old folders is just a recipe for confusion and clutter. And the only other alternative is to create individual character pages for all the characters so we can put multiple folders on their pages for all their different incarnations, which is just needlessly messy and still confusing since we have situations like New Era Scorpion being Kuai Liang instead of Hanzo Hisashi
Plus I'm under the impression that TV tropes wants to avoid creating individual character pages where possible
Unfortunately someone reverted my attempt to create new folders on the Mortal Kombat 1 character page and I don't want to get into an edit war, so I'm bringing it to the ATT thread
I also brought up the matter on the Mortal Kombat Discussion thread, and the limited replies so far have been in agreement that the New Era should have it's own character folders as well
Edited by CrimsonOddballopenHow to deal with a character whose innocence is unclear
In the FNAF Security Breach page YMMV page.
- Montgomery Gator is implied to have murdered Glamrock Bonnie to take his place in the band before being rendered Brainwashed and Crazy like the other antagonistic animatronics and has the most thuggish and aggressive personality of the bunch. Despite this, fan portrayals often downplay Monty's anger issues, portray him as a Jerk with a Heart of Gold, and depict his decommissioning of Glamrock Bonnie as either an accident that he feels guilty about or something Vanny brainwashed him into doing, if he's even shown to be responsible for the incident at all. It's also implied that Monty is plotting to kill Glamrock Freddy in order to become the face of the Pizzaplex, and yet there are fans who ship them together. That's not even getting into all the fans who feel sorry for Monty, wanted him to get a happy ending, and like the idea of him as an ally.
OK, for the people who aren't familiar with FNAF: This isn't nearly so cut and dry as the entry makes it out to be. It is an Ambiguous Situation. On one hand Bonnie was last seen heading towards Monty's residence, but nothing from Monty himself hints he is particularly ambitious or hungry for fame and attention. In game Monty is hinted to be The Aloner who often misses out on main shows in favor of being by himself, and it's explicitly laid out that he did not possess the murder weapon (special, very sharp claw-upgrades) for Bonnie at the time Bonnie died. The idea that he's planning to kill Freddy comes from a scene in a Game Within A Game which is strongly implied to have been hacked by the main antagonist anyway (most if not all such games are), not being an easter egg but explicitly an actual level, making it less likely to be a look in Monty's mind. The fan base is pretty much split down the middle about whether or not he did it. While Monty is a (Brainwashed and Crazy) antagonist and he certainly has flaws, this particular thing is unclear. Also we don't know when Monty and the others become Brainwashed and Crazy, he COULD have easily been in such a state when Bonnie died. So yes, people do feel sorry for Monty, especially since there really is a case to be made for his innocence regarding Bonnie. I have no doubt Monty gets genuine DILP in some form as all FNAF antagonists do, but there is a case to make for Monty being innocent and many people (myself included) do. But since I am trying my best to be fair and impartial and I don't want to start an edit war, I need some advice on how to handle this. Should I move this text to Broken Base and modify it?
Edited by CatcherInTheWryopenSole item disambiguation/misuse
YMMV.Healin Good Pretty Cure E 43
- Some Anvils Need to Be Dropped: You have a right to live a happy, healthy life, and you don’t need to sacrifice yourself in order to help someone who has abused you. Especially when said abuser has NO intention of changing and intends to continue abusing you.
SANTBD is no longer a thing. It is now a redirect to Anvilicious which is just about being heavy handed which doesn't apply to this example so misuse. I'll cut the page unless I hear anything.
Also, do I need to run cutting pages by ATT if the sole item is misuse?
openCould this be considered an edit war or not?
Recently, MaLady had launched the trope Memory Trigger. For the page, I suggested them several examples from the Saw series, structured in a way not too different to the structuring of multiple entries, but Malady edited it to include more bullets while removing some information that was relevant to certain examples (mostly in the general "main trials" example). We had a discussion on it until Malady said that the example writing is mostly "semi-personal" beyond the basics of bulleting, but I'm still not a fan of their edited version of my examples.
- Used in several Saw films to set up flashbacks, usually involving the characters that are remembering.
- The main trials of Saw IV, Saw VI and Saw 3D have numerous clues left to the protagonists involved regarding past events in their life, either to make them figure where to continue with the game (e.g. one of the letter messages Rigg reads in Saw IV) or to simply remind them of what they did to be tested (the written text on William's skin under the bombs strapped to him in Saw VI, the environmental props and text Bobby comes across in Saw 3D).
- Also in Saw VI:
- Hoffman telling Jill that he'll no longer see her once he's finished with all the tasks listed in the envelopes Jill left him makes the latter reminisce of the time John tried to show her that his "method of rehabilitation" works by showing Amanda (who had recently come out from her test back in the first movie) to her.
- Hoffman himself gets a Memory Trigger when he enters the surveillance room for William's game and finds a blackmail letter he had sent to Amanda back in Saw III, with the ensuing flashback montage revealing the sequence when Hoffman wrote it and Amanda read it using footage between Saw III and IV, with some additional scenes establishing the circumstances. Said letter was left by Jill (who had previously received the letter from Pamela, and was infuriated when she discovered that Hoffman was the one who wrote it) in the surveillance room as part of her sneak attack on him.
- Used in several Saw films to set up flashbacks:
- One of the letter messages Rigg reads in Saw IV helps him remember how to progress in the game.
- Reminders of what they did to be tested:
- Saw VI:
- Hoffman telling Jill that he'll no longer see her once he's finished with all the tasks listed in the envelopes Jill left him makes the latter reminisce of the time John tried to show her that his "method of rehabilitation" works by showing Amanda (who had recently come out from her test back in the first movie) to her.
- Hoffman himself gets reminded when he finds a blackmail letter he had sent to Amanda back in Saw III, in the surveillance room for William's game. The ensuing flashback montage reveals the sequence when Hoffman wrote it and Amanda read it, using footage between Saw III and IV, with some additional scenes establishing the circumstances. Said letter was left by Jill (after Pamela previously found it and gave it to her) in the surveillance room as part of her sneak attack on him, who was infuriated by the letter when she discovered that Hoffman was the one who wrote it.
Thing is, I'd now like to edit the examples back to my original writing because it's more concise and easier to read, but I want to ask if this could be considered an act of starting an Edit War. Edited by Inky100
open Good Character Turns Bad
Well, what's the exact trope for when a good characters is turned evil by force. Like, he is spelled, or brainwashed, or some sort of mind control, well, all this way?
Another question that is also related to the previous one:
Well, the "hero" becomes a "villain", the other heroes face him, manage to solve it and help him return to the light side, and... different from what they thought... The hero, who until recently was a psychopathic villain who did evil because he was corrupted by the power of darkness, returned to his original state of goodness, or in this specific case, is no longer the great evil threat but retains some trace of darkness. Some of which I would like to mention:
- The character returns to being a hero in character and personality, but still has some of his dark power and could use it as his normal self; - The character returns to being a hero again in personality and character, but maintains a darker tone; - The character returns to being a hero, or at least in this case, tries to be one, as he still maintains his evil personality, being more daring and debauched than his original self; - Regarding this last example, in addition to personality, he can also retain the dark power together. In this case, the character is no longer a threat or danger, just a "mean" version of his other self;
All of these categories above that I mentioned have a temporary effect on the character. In other words, at one time or another (better said, one episode or another), the character will return to who he always was before his "evilization".
openActor Allusion clarification Film
SOLVED: Production Throwback
Can Actor Allusion be also applied to the director or is it strictly for actors?
In Conspiracy Theory, one of the scenes has the characters hide in a crowded cinema, where they are screening Ladyhawke. Both were directed by Richard Donner and he picked the screened movie himself as a joke.
Edited by Tropiarzopen ChaseScene
To those who can get a video from TMNT Mutant Mayhem, can you please get a video of where the turtles try to get away with the last piece of Superfly's plan? I’d do it myself if the scene was on You Tube, but since it isn’t…
openSelf-reporting: Any evidence of an edit war here? Videogame
I'm self-reporting about if I started an Edit War in a Goddamned Bats entry of my own in the YMMV page of Diner Dash.
Back in the middle of July, I added the entry, which read as follows:
- Similarly to the Cellphone Addicts, the Cavemen in Flo Through Time make noise that drains other customers' patience, though they're pretty quick eaters and leave in no time if attended quickly, in addition to being more patient.
Then at the end of the month, Shaker Troper 2002 corrected the entry in accordance to how the Goddamned Bats in question actually behaved (unlike what I initially thought about them).
- Similarly to the Cellphone Addicts, the Cavemen in Flo Through Time make noise that drains other customers' patience, though they're pretty quick eaters and leave in no time if attended quickly. Like cellphone addicts, their own patience also drains fast as well.
A couple months later (just now), I noticed that the entry was edited, so I decided to rearrange it a bit so it looks clean and organized, without changing any of the context addressed. It currently reads like this:
- Similarly to the Cellphone Addicts, the Cavemen in Flo Through Time have a low patience of their own and make noise that drains other customers' patience, though they're also pretty fast eaters and leave in no time if attended quickly.
I know this self-report might be quite dumb, but I did it just in case there was some issue, since I didn't intend to do anything against ShakerTroper2002 nor start an Edit War in general.
Edited by Inky100open"Wasted" misuse added back
YMMV.Ruby Gillman Teenage Kraken
- They Wasted a Perfectly Good Plot: The movie hints at the idea that the conflict between krakens and mermaids isn't all black and white and there can be good and evil members of both, with Grandmamah expressing Fantastic Racism towards mermaids, Chelsea presenting herself as a friendly mermaid and developing a genuine-seeming friendship with Ruby, and Ruby trying to find some way to end the war between mermaids and krakens. This idea completely goes out the window when Chelsea is revealed to actually be the evil Queen Nerissa, in turn affirming Grandmamah's beliefs that all krakens are good and all mermaids are evil, and derailing the debate into a fairly basic good vs. evil conflict.
I deleted this prior as TWAPGP cleanup
deemed it misuse (about plot that could have been explored so anything contradicting the intended plot is other complaints). Permission to re-remove?
And since this is an issue, how should I phrase the note saying not to add it back?
Edited by Ferot_Dreadnaught

This misuse of Unintentionally Unsympathetic was added back.
This is critiquing the fandom treatment of the character (violating UU being No Real Life, better fitting Misaimed Fandom), not how the narrative treats them (Ransik's called out that his sympathetic past didn't excuse his evildoing, which he himself ultimately realized and allowed himself to be arrested to answer to his wrongs, so he's not unintentional). This entry also argues against UU applying to mutantkind saying this isn't the widespread opinion by fans.
When I first removed this, I asked about changing the page quote ("There's a difference between having a sympathetic backstory and actually being sympathetic.") as it's misuse, but they said to keep as it still conveyed the concept. Not it appears it's continuing to attract misuse, so what to do?