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openhow much natter is allowed on headscratchers? Videogame
Parts of The Legend of Zelda: Tears of the Kingdom is reading like a micro-forum as people add replies.
See the entire folder below I pulled from the page (reminder: contains unmarked spoilers):
- Perhaps she doesn't want to be coronated until Hyrule is at least restored to a basically functional kingdom again? Alternatively, she may be awaiting some ceremonial age of majority (as she is still biologically a teenager) or there may even be some kind of ancient dynastic tradition requiring her to complete some ritual, quest, or even just getting married before assuming formal queenship.
- As the original question noted, she's probably not biologically a teenager as years are implied to have passed since the first game, however, it is noted at the start of the game that Hyrule Castle has fallen even further into a state of disrepair. Further, Zelda and Link have been living in a simple home together since the Calamity. Perhaps until the castle is restored Zelda can't officially become queen, or she simply sees other matters as more important for now. The nation was able to hold itself together with just its regional leaders for a hundred years, so presumably there is no hurry to crown a new king or queen.
- Neither Link nor Zelda have gotten noticeably older or taller in the interim, compared to the adult Hylians we meet they're still significantly shorter. However much time has passed between games, it seems very unlikely to have to have been the real life six years.
- Indeed, probably not six years. But Zelda was seventeen before she went into stasis with Ganon. Given Hylians grow and age like humans, she wouldn't likely get any taller (most girls have reached their max height by sixteen). Link might as men can grow for a few more years, but chances are they are both just shorter than average Hylians.
- It seems rather unlikely that both Link and Zelda would have remained exactly the same physically if significant amounts of time had passed. Further, Riju is at an age where she ought to be growing significantly were much time to have passed, and yet, hairstyle aside, she doesn't appear to have changed much. I can see little reason to assume that anything more than a handful of months have passed between the games.
- Hudson and Rhondson (who are introduced to each other by Link during Breath of the Wild) have a daughter that's old enough to read and write (and has the usual "young child" model for the Gerudo), it's undeniably that at least around 5 years have passed, any character that didn't change was just due to the designers not wanting to redesign them. As for the original Headscratchers, Zelda probably doesn't want to get crowned before she's helped the kingdom recover in a more hands on way, or something like that.
- For another bit of proof that Link is older and simply short, he's now able to order the Noble Pursuit drink from the Gerudo that he was regarded as too young for in Breath of the Wild.
- The Noble Pursuit Link can order is specifically stated to be a new recipe that all ages can enjoy; the creator even comments that normally Link would still be too young to drink the old version.
- Which just raises questions about what is it about that drink that requires such a high age. Especially when to my knowledge it is never even said to be alcoholic. Regarding Riju, she did get taller. She was about half a head shorter than Link in the previous game, but now from what I can tell is slightly taller than him.
- It probably is alcoholic, but they wouldn't be able to say as such explicitly without raising the age rating and so just had to imply it.
- As the original question noted, she's probably not biologically a teenager as years are implied to have passed since the first game, however, it is noted at the start of the game that Hyrule Castle has fallen even further into a state of disrepair. Further, Zelda and Link have been living in a simple home together since the Calamity. Perhaps until the castle is restored Zelda can't officially become queen, or she simply sees other matters as more important for now. The nation was able to hold itself together with just its regional leaders for a hundred years, so presumably there is no hurry to crown a new king or queen.
- It could be simply that a royal title doesn't have much priority for Zelda. Given how humble she is, she's probably more concerned with her reasearch, her personal life and helping out everyone, wherever she can. Given how harsh her life was as a princess prior to the calamity, she may even prefer the lifestyle as a commoner, rather than going back to being royalty.
- The above explanation is supported by the fact that Zelda has been living in Link's house in Hateno Village, while in Hyrule Castle there are no signs of her having moved back there.
- It's questionable whether the kingdom of Hyrule even exists anymore. The kingdom was destroyed over a 100 years ago, and ever since then various regions and towns of Hyrule have been self-governing units that work just fine without a higher king/queen above their regional leader. The majority of Hyrulians don't even have any memory of a unified rule, since only among the Zora is there a large number of people who were alive before the Calamity. Considering all this, maybe Zelda doesn't even want to try and restore the kingdom? What right does he have to force her rule on people who have been living without such rule for generations? The reason why everyone still calls her Princess Zelda might be out of tradition, or out of respect for her part in ending the Calamity, not because they still consider her to be their future ruler.
While I understand the game is still new and everyone including me wants to talk about it, but it feels like questions are getting derailed just because parts of the game were missed (which is reasonable given how big the game is) or just segueing into a different discussion entirely.
The original question is just over Zelda's title as princess but it's derailed into a discussion about the time gap between Tears of the Kingdom and Breath of the Wild and other parts of the game with not too much relevance beyond "Zelda should be old enough to be queen".
Is this just normal Headscratchers discussion?
Should I delete the parts that are derailing from the original question? Or should I just move the discussion into a separate folder entirely since I think discussing the game's Time Skip does have some merit.
EDIT: last-minute edit of spoilers, I haven't used this site for a while (specifically ATT) and thought my post would be cut off a little when I posted.
Edited by INeverresolved Old Removal from Lode Runner Videogame
Hi, I was looking through the YMMV section of Lode Runner and noticed that one of the older edits was the removal of a rather large section of content for Surrealism and Nothing is Scarier, with the only reason being that it was "Not YMMV," but it was never relocated anywhere else.
I read through the removed sections and determined it still seemed like an appropriate use of those tropes, however I would like input on whether or not it should go back to YMMV, or if those tropes belong in the main page of tropes? I'm still relatively new to this so any input on this would be a big help.
Edit: I made the changes myself after some light research on page editing. This can be disregarded.
Edited by MidnightRun99resolved "Acceptable" H-games Videogame
Seeing that some H-games do get a page and some don't, I got a bit confused about how content rules actually work regarding those; just how H-games actually do get their pages and it gets decided "okay, those may stay"? Is there a pre-moderation for those? Or it's "take the risk now, get executed by a firing squad later if we don't like it"? And what are the signs that there's a point to even bother, that it may pass?
I have one in mind (it's Overgrown: Genesis), as I genuinely like it (for its story and characters; was genuinely surprised myself at first, I originally only looked for something short which I can translate for practice), but want to make sure before even bothering with drafting, as it's better to throw out an idea than hours or days of writing. I wouldn't put it in sandbox until later anyway, but want to know in advance.
It's set After the End (Zombie Apocalypse, similar to one in Last of Us; albeit backstory is closer to the series rather than the games, despite predating it), and has rather bleak atmosphere; it starts as a story of survivor who was backstabbed and left for dead on the first field operation, but gradually becomes a battle for survival of humanity. Gameplay-wise, it's Survival Horror. It seems that almost entire H-content is avoidable; few scenes happens regardless of the player's actions, but it should be entirely possible to just write without mentioning them.
openHow to approach adressing a problematic aspect of this work(Little Witch Nobeta) Videogame
Considering addressing the Little devs offical Twitter provocative posts but not sure how to approach it given the account contains explicit posts over the protagonist and bosses.
Mainly because it's worth discussing since the game it's self is rather tame, outisde a few questionable outifts, and takes its self seriously but the offical twitter accounts post brazenly erotic and suggestive posts from time to time enough that it's rather noticeably jarring to compare the two.
Note this is an issue mainly because of this site's stance on "pedobait"
Though on a more minor not sure what tag to use for a "sexual advertisement tame work" kind of thing.
open Fridge Horror issue with Balrog-De-Morgoth Videogame
The other day I added an entry on Fridge.Hogwarts Legacy about the character Ominis Gaunt and how his family's history of inbreeding was likely the result of him being born blind. To me this seemed like a reasonable deduction considering that hereditary blindness from inbreeding has been scientifically observed, but the user Balrog-De-Morgoth removed my entry and asserted that Ominis' blindness had to be magical in nature because many other non-magic diseases and disabilities have magical cures. However, there have been no specific cases in the Wizarding World canon where healing eyes by magic to restore vision has been shown, as evidenced by the various characters that wear eyewear, including Harry Potter himself.
I re-added my entry again and explained my reasoning above, but Balrog-De-Morgoth removed it a second time, this time citing that Pottermore lists cures for non-magical diseases including cancer, but then claimed that because the character of Mad-Eye Moody has a magical replacement eye, that was also reason enough to remove my entry. This is ignoring the fact that Moody's eye is a replacement, not his original eye which was healed, and therefore completely irrelevant my point. While there is also the fact that Ominis' wand reacted specifically to him being blind, this still does not indicate that his blindness is caused by magic since the way wands work is left very mysterious, and Ominis himself states in-game that he was born blind.
Is it alright for me to put my Fridge entry back up? Plus I also feel that removing a Fridge entry because you disagree with it is bad etiquette.
Edited by ChipGoffOfRORopenX-Men Mutant Academy 2? Videogame
So, X-Men Mutant Academy 2 has no page, and it looks like it was cut. But also, the Mutant Academy 1 page has no info on 2 (and itself only has 2 tropes). The big differences between 1 and 2 are an expanded roster, including a secret guest character in Spider-Man and expanded game mechanics, but that's still worth troping it, at least I think. What would be better, re-making the Mutant Academy 2 page, or consolodating the existing page for 1 to cover both of them?
Next Dimension (which is basically MA 3) has its own page, but that makes sense as it's a vastly different game than the other 2.
resolved Unspoilered context for spoilers Videogame
Pokémon Scarlet and Violet currently has an almost-entirely-white example for its Magnificent Bastard entry. It was not like that previously: I wrote part of it outside the spoilers to give context. For the record, here's what it was previously:
- Magnificent Bastard: The Final Bosses of the game caught many players off-guard for how ingenious they are: Professor Sada (in Scarlet) / Professor Turo (in Violet) was Arven's parent who discovered and utilized the Terastal phenomenon while exploring the Great Crater of Paldea. The Professor proceeded to use the Tera crystals to create a time machine with hopes of building a paradise for their family, using the machine to bring over Pokémon from the past/future, in spite of their threats to Paldea's ecosystem. Even with the Professor's untimely death as a result of their research, their numerous security systems and failsafes, including forcing their AI copy to battle any threat to the machine and, in the event that would fail, locking all Poké Balls except their own, would defend the time machine from the protagonist and their friends, demonstrating the Professor's willingness to allow the destruction of the region for the creation of paradise.
And here's what it looks like now:
- Magnificent Bastard: Professor Sada (in Scarlet) / Professor Turo (in Violet) was Arven's parent who discovered and utilized the Terastal phenomenon while exploring the Great Crater of Paldea. The Professor proceeded to use the Tera crystals to create a time machine with hopes of building a paradise for their family, using the machine to bring over Pokémon from the past/future, in spite of their threats to Paldea's ecosystem. Even with the Professor's untimely death as a result of their research, their numerous security systems and failsafes, including forcing their AI copy to battle any threat to the machine and, in the event that would fail, locking all Poké Balls except their own, would defend the time machine from the protagonist and their friends, demonstrating the Professor's willingness to allow the destruction of the region for the creation of paradise.
Shooting Star 7 X deleted the non-spoilered context, with the edit reason of "Plently of Complete Monster and Magnificent Bastard writeups are completely spoilered out, and this addition would make no sense without spoiler markup (i.e. on Magnificent Bastard.Pokemon)."
I don't see the reasoning behind that. "Other examples also do this" isn't good justification; Self-Fulfilling Spoiler points out that fully-spoiled examples are bad writing. Also, "this wouldn't make sense if it wasn't a spoiler" doesn't work either, because the example is a spoiler, and it's not like my addition detracts from the example if it's read in its entirety without a spoiler — at least, in my opinion.
I asked ShootingStar7X in a PM, but they didn't respond to me. I also consulted Magnificent Bastard to see if there's a rule that all MB entries must be fully spoiled, and it doesn't say.
Am I clear to restore the edit I made previously?
openMetal Gear Rising Revengeance's Meme page Videogame
So, I think there is apparently the fact about the Memes page of Metal Gear. However, there seems to be also a separate Memes page of Metal Gear Rising: Revengeance, despite the fact that the former also happens to include Metal Gear Rising: Revengeance itself.
This includes some memes similar between the both or significantly different ones, and some that are not included in one page or the other.
My guess is probably it'll have to be merged (either in MGRR's own page and note in the main Metal Gear's page that a separate page exists for it, or cut the separate page and put them all in the franchise's meme page), but considering how much the meta went with the game itself rather than the entire franchise, I'm in favor of merging them all into giving Metal Gear Rising: Revengeance it's own separate page of memes from the rest of Metal Gear.
The page in question was first created in Jan 22nd 2023
, by GRD.
I need suggestions and opinions for further help. Thank you.
Edited by JustNormalMusicLoveropenConflicting Examples Videogame
Hellboy: The Science of Evil has examples for both No Problem With Licensed Games and The Problem with Licensed Games and I wouldn't think they can both be true.
- No Problem with Licensed Games: While it isn't a great example, it is definitely better than the other Hellboy licensed games, with Ron Perlman, Selma Blair and Doug Jones voicing the characters as they did in the films.
- The Problem with Licensed Games: While it was made from the makers and cast of the film duology, it wasn't programmed very well.
I've no played the game myself but I'd would seem better to combine them into something like:
- The Problem with Licensed Games: While it is definitely better than previous Hellboy games and it benefits from being made by the makers and cast of the film duology, with Ron Perlman, Selma Blair and Doug Jones reprising their role, it still wasn't programmed very well.
Or vice versa, since that example seems to come across slanted towards it being good. As I say I haven't play the game so I don't know what the issues with it were.
open How to create a constant link in character page? Videogame
I created a separate character page for Claire Redfield in Resident Evil (because it's an abomination that Ada Wong would have one but not her), but I'm wondering whether I need to go through each individual character page in the series and manually generate the link to the page itself or if there's a way to easily index it somewhere?
openNot too sure about starting a fanfic page about a Japanese fanwork Videogame
Hello Tropers,
Today I want to consider doing and creating a page for another Fan Fic of Touhou Project known as "Touhou Baseball in Heat Star 2007", by "Decorun-san" in Nico Video website, as seen here
. I cannot plan to translate everything and this is a Japanese work with No Dub for You (no English translation), and I'm the only one interested currently in making the page.
Question is, since I cannot simply just create a fan-work page by myself, for now I'm considering to instead put it in Sandbox. For now, I just decide to load up with a plenty of tropes based on analysis from a rough translation from what I got.
Can I get suggestions with how are non-English fan works are generally handled? Maybe if necessary you can redirect me to a forum topic if needed, but I'm just curious, honestly.
Thank you for your attention.
Edited by JustNormalMusicLoveropenHandling Spoiler-y Tropes Videogame
So, myself and Umbrellas Were Awesome are disagreeing about including tropes that could spoil a part of a work by their very inclusion as examples (ie. by having the trope listed as such, it spoils part of the work).
However, Umbrellas wants to add the trope Boss Subtitles to the characters page for the three. By the nature of that trope, listing it as an example that they have — even if the text after is entirely spoiled out — it would inherently spoil that those characters are boss fights, which the Splatoon pages have otherwise spoilered out.
The reason they cite is that it's because they remember that "being at least slightly spoiled is kind of inherant to the process, and one shouldn't delete or comment out entries simply out of a desire to avoid spoiling literally everything", as listed in their edit reason. Which I agree with, but that the Splatoon 3 pages otherwise always treat the identity of the bosses as a spoiler makes this seem to me like it's just inconsistent.
What would be the correct way to treat that trope in this case? I did consult the spoiler policy, but it doesn't clarify for these kinds of situations where the inclusion of a trope causes a spoiler itself.
openMetagaming tropes in CCG pages Videogame
Hi, everyone.
Just today I was taking a glance at the Marvel Snap page, and an issue that has frequently popped up in my searches through this site's CCG pages came to my attention.
Metagaming tropes (or using tropes for metagaming). Now, I'm personally a person that loves playing meta decks and the aspect of competition, but I have always felt that this kind of entries doesn't belong in most main work pages (barring stuff like Smogon which main point is the competitive aspect). After a few months working on the Character pages for Yu-Gi-Oh, I found out that these tropes led themselves to constant shoehorning, general examples (like putting Achilles' Heel for every kind of a weakness a deck has) and overly specific entries that are more akin to walkthrough mode. To not mention the fact that the metagame constantly evolves, which means that the entries suffer from a lot from Examples Are Not Recent syndrome, and a few years down the line the entries become outdated.
Inserting a few examples to prove my point (from Hearthstone, the Marvel Snap page itself, and then Yu-Gi-Oh).
- Attack! Attack! Attack!: The general strategy of an aggro deck or a rush deck is to hit the enemy hero relentlessly with charge minions and spells, pausing only to get rid of any Taunt minions that get in the way. The Hunter is particularly good at this, as his hero power lets him keep shooting the enemy hero for 2 damage and can't be mitigated by taunts. The Warlock Zoo Deck is pretty much this taken to the extreme: it consist mostly of cheap creatures, small buffs, and a lot of burst damage. Abusing the Warlock card draw hero power, this deck usually forgoes all non-essential board control and just seeks to absolutely steamroll opponents with tons of small, annoying, efficient minions and burst damage before they can control the board, stabilize and restore Health.
- Exaggerated by the popular (and also much-despised) 'Face Hunter' deck, a deck so mindlessly aggressive (even Zoo Warlock uses its rush advantage to secure board control) that a bot could play it and is regularly able to secure a turn 5 or 6 kill by simply ignoring EVEYRTHING except the opponent. EVERYTHING GOES TO THE FACE!
- Difficult, but Awesome: As explained under All or Nothing, Galactus is normally a very risky card to play, given that he downsizes the game to a single location and he only brings a Power of 3 to win said location. However, if you can get extra Energy (from Psilocke, Electro or locations) and play Galactus early, on a location where your opponent is weaker, you can dominate the game by playing strong cards in subsequent turns. This is still a pretty risky move, since your opponent can have stronger cards in their hands, but it can also totally surprise them. Not to mention, you get to see Galactus' world-destroying animation, which is pure Awesome.
- Achilles' Heel: Some cards have deliberate weaknesses to keep things interesting and keep them from becoming too powerful:
- The Earthbound Immortals
are all very strong, unable to be attacked, and can attack the opponent directly. But, they automatically destroy themselves if there's no Field Spell card on the field. Also, there can only be one Earthbound Immortal on the field.
- Cloudians
must remain in Attack Position or they will destroy themselves.
- In the metagame, this trope is present through deck match-ups and side decking. The most prominent example of this trope the in the competitive scene are, perhaps, the Dark World cards— A deck that is extremely fast, powerful, and can utterly wreck the first duel of the match. However, after said first duel, side in Consecrated Light
or Shadow-Imprisoning Mirror
and watch as they struggle against it.
- Pendulum Summoning is a very powerful summoning type, allowing you to summon multiple high-level monsters at once. However, Pendulum Cards can easily be gotten rid of with backrow removal cards like Twin Twisters and Cosmic Cyclone, cards that nearly every deck runs in some capacity. In addition, cards that immediately destroy or negate summons, such as Bottomless Trap Hole and Solemn Warning, shut it down hard as, thanks to the wording, it destroys/negates all the monsters summoned this way, since they were treated as one summon, which results in you losing a lot of your best cards in a single move as a result. Also, Pendulum Monsters whose Summons got negated and destroyed this way go to the Graveyard instead of back into the Extra Deck so they cannot be easily reclaimed.
- Any archetype that relies on specific spell cards (Gishki, Shaddoll, Masked HEROs, just to name a few) will struggle if said spell is negated by Cursed Seal of the Forbidden Spell
.
- The Earthbound Immortals
I bring this up because pages like Hearthstone: Heroes of Warcraft have a massive number of metagaming entries, and I would like to open up this issue to debate for the community. To know if it's actually perceived as a problem or I'm just overblowing this situation.
Edited by Edgar81539openMedium question for an example. Videogame
I want to add this example to either Multi-Disc Work or its Video Games subpage. However, I'm not sure whether it could fall under "Music" (which is on a folder in the trope's main page) or "Video Games", since while the source work is a video game, the disc work in itself is a soundtrack release (which is quite common for popular video games).
- Hotline Miami:
- In 2017, game publisher Devolver Digital and record label Laced Records teamed up to release a pair of official albums for the soundtracks of the first and second games (respectively) on vinyl, with each album consisting of three LPs and featuring original artwork from El Huervo, one of the soundtracks' artists.
- The 2022 reissue album made for the first game's tenth anniversary has eight LPs (two more than the first two albums combined) alongside Feelies like a disc slipmat, art prints and stickers.
Should I put on "Music", "Video Games" or the "Other" folder?
Edited by Inky100openNeptunia Characters page Videogame
The characters page is split based on each game. The first game has its own continuity, and the third game introduces some AU Counterparts, but the Hyperdimension characters appear repeatedly throughout the series, so they're often just getting the same tropes on each game's character page. Wouldn't it be better to have Character Specific Pages like Broly's with folders for different continuities as well as one for common traits?
Edited by KOmanopenMerging Two Articles Videogame
The article for Leviathan is in a sorry state and would be difficult to repair/add content for. The work itself is a short, direct prequel to Limbus Company, whose article is in a much better state.
Would it make sense to cut Leviathan's article and simply add its tropes to Limbus Company's? There would be folders separating the two, of course.
resolved Should we prioritize Canon Names for protagonists that can be named anything by the player? Videogame
What's the standard here? In I Was a Teenage Exocolonist, the game suggests naming your character Solane/Solana/Solanaceae, implying that either of the three's their Canon Name if you don't name them yourself. However, in all its pages, they have been referred to as either "Sol", "the protagonist", "the MC", or "you". Do we stick to one name/identifier for them, or are all of them "correct"?
openGenshin Impact - major gamebreaker page renovation Videogame
Genshin Impact's gamebreaker page has become a bit bloated, so myself and another troper have been proposing ways to trim it down. But because this is going to be a very large-scale edit, I wanted more than just one other voice on this before we start pruning. My proposed changes are:
1. Gamebreakers are based on spiral abyss performance only. It's the only "endgame" content and the main-game and timed events are generally too easy to warrant a gamebreaker page. I'd also like to add a disclaimer that gamebreakers are not necessary to "win" at this game since the spiral abyss has very little rewards and this is an expensive Gacha game.
2. Character write-ups focus on their gamebreaking aspects only. Currently they seem to go over every part of their kit leading to bloated entries often getting too far into walkthrough mode or adding meaningless dribble.
3. Cut the artifacts section. It focuses on set bonuses, which while nice are not as important as the substats at the mercy of RNG (so a mixed set with great substats will beat a set bonus with meh stats). That and most characters have more than one viable set, so which is "gamebreaking" is subjective. The Emblem of Severed Fate is the only one worth keeping imo, as while others just amplify already strong characters this one actually fixes holes and makes certain playstyles viable.
4. Cut the elemental reactions section. At this time about two-thirds of all the reactions in the game are listed, making the list less novel. About every reaction has a viable team set-up, so at this point we're just saying it pays to use the game's central mechanic.
What do you think?

From the Video Game section of Somebody Doesn't Love Raymond:
' 'Psychonauts 2: According to Lili, Truman Zanotto is the only person who doesn't like the workplace-beloved mail clerk Nick Johnsmith, regarding him as a sycophantic Yes-Man. (Or in his words, an "obsequious little lickspittle".)''
This entry, while accurate, isn't quite a straight example - the reason is that Truman Zanotto is Nick Johnsmith, who is actually a deposed tyrant seeking revenge. Truman has "Nick's" brain inside him, while "Nick" has been rendered mindless. So in truth, the person "Truman" apparently doesn't love is himself.
While complicated, what does this detail make this entry? A subversion? Played with? Zig-Zagged? I'm not sure but it's not as straightforward as the trope implies.
Edited by DragonFax