Have a question about how the TVTropes wiki works? No one knows this community better than the people in it, so ask away! Ask the Tropers is the page you come to when you have a question burning in your brain and the support pages didn't help.
It's not for everything, though. For a list of all the resources for your questions, click here. You can also go to this Directory thread
for ongoing cleanup projects.
Ask the Tropers is for:
- General questions about the wiki, how it works, and how to do things.
- Reports of problems with wiki articles, or requests for help with wiki articles.
- Reports of misbehavior or abuse by other tropers.
Ask the Tropers is not for:
- Help identifying a trope. See TropeFinder.
- Help identifying a work. See MediaFinder.
- Asking if a trope example is valid. See the Trope Talk forum.
- Proposing new tropes. See TropeLaunchPad.
- Making bug reports. See QueryBugs.
- Asking for new wiki features. See QueryWishlist.
- Chatting with other tropers. See our forums.
- Reporting problems with advertisements. See this forum topic.
- Reporting issues on the forums. Send a Holler instead.
Ask the Tropers:
openDoes Dummied Out apply here? Videogame
This example of Dummied Out is on the page for Animal Crossing: New Horizons:
- Dummied Out:
- Data for the Sanrio villagers exists in New Horizons, but the villagers aren't currently used, possibly being intended to be added to the game in future updates. The other Welcome amiibo-introduced villagers, however, have no data for them whatsoever.
- Museum room IDs exist
for a cafe (presumably the Roost) and a Gyroid exhibit. ID data also exists for a two-room art exhibit, but this was eventually implemented into the game itself via the Nature Day update, implying that the cafe and Gyroid exhibit will be made accessible to players somewhere down the road.
- Another dataminer
found even more info about dummied content. There's an unused shopping menu for the Museum (presumably the shop that was previously seen in New Leaf), as well as "Real Estate" and "Gallery" shops of unknown purpose. Data relating to diving and deep-sea creatures (from New Leaf) that may also tie into a third unused "Seafood" section of the Critterpedianote The manila clam is the only entity in this category which was implemented in the game at launch, vegetables that can be harvested, and recipes for cooked dishes and clothing were also found among the game's files. Finally, there's also data for a third Nook's Cranny upgrade.
- The same miner also found Leif's garden shop, the return of bushes and artwork, and Redd's Treasure Trawler before their proper release in the Nature Day update. The "private beach" where Redd docks is referred to as "Nつねきち" ("NTsunekichi") in the game's files, with Tsunekichi being Redd's Japanese name.
The problem is, New Horizons is a game that's being continuously updated with new content. As stated in the example, some of the items that were listed as Dummied Out have already been added to the game through content updates, and it's likely that more of them will be in the future. Since Dummied Out appears to deal specifically with content that was cut from a game, should examples be listed if there's still a reasonable chance that they could be added to the game?
openTierInducedScrappy Edit War Videogame
A while ago, I added an entry to the YMMV page for Fire Emblem: Radiant Dawn regarding Tier Induced Scrappy for a Crutch Character named Sothe.
Around March 4th troper Slimeshady adjusted the entry to be arguing with itself by making it talk about how he "used to be seen as one" and is now defending the character. I will put it under a note so it doesn't fill too much of this space out note Sothe used to be this. He's this game's equivalent to a Jagen, despite his decent growths, and has by far the worst third tier class (terrible stat caps including a measly 28 strength cap, and being restricted to knives, which are the weakest weapons in the game), and having a mastery skill that just leaves opponents at 1 HP with no additional effects while all other mastery skills do such egregiously high damage that they may as well outright kill. To make matters worse he has a forced promotion that doesn't occur until after you already completed the first Part 4 chapter, meaning he doesn't even get to be a third tier unit in one of his two pre-Endgame Part 4 maps, so you can't even raise him enough to be somewhat useful for some of Part 4 and he is going to be even farther behind when he does finally promote before you consider his awful caps. The biggest sticking point with players, though, is the fact Sothe is a forced unit throughout much of the game, and is mandatory to bring along into the endgame, where his class limitations make him nigh-useless; the last one is especially bothersome to fans of Volke, who is an objectively superior knife-wielder to Sothe (his base strength is greater than Sothe's maximum strength with comparable speed, while his mastery skill is a guaranteed death blow with the same activation rate), which means to bring Volke along into the endgame would mean having two knife-wielders among your limited units (while there's also only one SS knife in the game). In more recent times though as Jagens are looked at much more favorably by the community, the receptions to Sothe has changed, as Sothe is so indispensable in Part 1 and the DB's Part 3 missions (i.e. the hardest parts of the game), and that by the time he loses his usefulness, it doesn't really matter when you have so many other overpowered units to pick up the slack. Tier lists covering the game as a whole will generally put Sothe in the top tier as he is just so good in Part 1, and without him the early Part 1 maps would be insanely difficult on Hard/Maniac, while when the other Crutch Characters join in later Part 1 he still stands out for his great movement, strong 1-2 range with forged Knives, and all the thieving duties he can do. That said there are still certainly some people who don't care about Sothe's Part 1 contributions and remain resentful of how irredeemably bad Sothe gets in Part 4 while remaining a forced unit.
I adjusted the entry to be back to how it was before, but I did adjust it a bit to include his usefulness in part 1 so point out where the issues people had with him gameplay wise were. As it was before, it was arguing with itself since the entry said he was a bad unit but not anymore despite nothing changing about the game. Again I have put this entry under a note to save space. note Sothe, primarily after Part 1. He's this game's equivalent to a Jagen, despite his decent growths, and has by far the worst third tier class (terrible stat caps including a measly 28 strength cap, and being restricted to knives, which are the weakest weapons in the game), and having a mastery skill that just leaves opponents at 1 HP with no additional effects while all other mastery skills do such egregiously high damage that they may as well outright kill. To make matters worse he has a forced promotion that doesn't occur until after you already completed the first Part 4 chapter, meaning he doesn't even get to be a third tier unit in one of his two pre-Endgame Part 4 maps, so you can't even raise him enough to be somewhat useful for some of Part 4 and he is going to be even farther behind when he does finally promote before you consider his awful caps. The biggest sticking point with players, though, is the fact Sothe is a forced unit throughout much of the game, and is mandatory to bring along into the endgame, where his class limitations make him nigh-useless; the last one is especially bothersome to fans of Volke, who is an objectively superior knife-wielder to Sothe (his base strength is greater than Sothe's maximum strength with comparable speed, while his mastery skill is a guaranteed death blow with the same activation rate), which means to bring Volke along into the endgame would mean having two knife-wielders among your limited units (while there's also only one SS knife in the game). As to make this worse, Sothe is the only character who doesn't benefit from the bonus stats from the previous game because unlike others who instead gain a flat bonus for any capped stats, Sothe, if data is transferred, instead gains whatever his stats were from the previous game which means its possible he'll be even worse since his max stats in the previous game are only marginally higher than his bases here. His use in Part 1 is good but due to how awkward Part 1 is, using him to even the odds is more of a long term detriment to your units since he can soak up precious experience.
As of 6/14, they readded their entry, added a section under Vindicated by History note Sothe's perception as a unit. With how unsalvagebly terrible he ends up in Part 4 while remaining a forced unit for the entire game that can't even die without triggering a Game Over until the Part 4 endgame, for a long time Sothe got a lot of hatred from fans for being an "EXP THIEF!" that "stole" EXP from the rest of the Dawn Brigade in Part 1, only to become The Load in Part 4 no matter how much investment he got. In Japan he was even a Memetic Loser for his insistence on being Micaiah's "protector" up to the end of the game, while becoming so ineffectual in combat and was more someone who needed the protection himself. However more and more players started realizing that the endgame and max level stats are only a microcosm of an entire game, and that a unit's contribution in the entire game before that very much matters, with it being especially a big plus if that unit can provide that contribution without requiring significant resources. So Sothe, being such a vital unit for Part 1 (especially the first half) and still a useful offensive unit in the Dawn Brigade's Part 3 chapters with his Beastkiller, became much more highly regarded and shot up to the high or even top tier of unit tier lists, and he also got big props for providing that big contribution in what are generally considered RD's hardest maps (while most of Part 4 is generally considered pretty easy, as you have the Game-Breaker Laguz Royals, a third tier near-invincible Ike, and a bunch of other trained up third tier units, so Sothe being bad at that point doesn't really matter). Sothe additionally gets sympathy from fans for his boss conversations with the likes of Ike, Dhegnisea, and Sephiran, where he acknowledges that he is a normal man amongst gods that really doesn't belong, but he'll still try to fight for Micaiah and the little things even if he is hopelessly outclassed. Sothe nowadays is often regarded as one of the best executed "Jagens" in the series, as he fulfills his role of really helping the player during Early Game Hell and other difficult maps, while actually falling off hard later in the game like Jagens are supposed to unlike many other Jagens who remain strong late into the game or are flatout Game Breakers up to the very end., and added this message as the reason: "Not using Sothe in Part 1 becaus he "steals EXP' is a pitfall that makes Part 1 harder than it actually is, use him.".
This is a matter of debate yes and I should have clarified why I adjusted it previously, that was my fault. However this is becoming an argument at this point. I will message this about this but the entries are written in such a way that they come across as very defensive about this unit and its becoming an edit war at this point.
openBase Breaking Character, Persona 5 Royal. Videogame
The following contains Royal spoilers. You have been warned.
I just noticed this Paragraph from Persona 5 that seriously bugs me:
- Kasumi Yoshizawa was inevitably going to rouse a divide. While some appreciate the steps that were taken to prevent a repeat of the backlash garnered for Marie and see her as a decent character in her own right. Others find that she’s a largely irrelevant character to both the main plot and the third semester where she takes center stage. To some, she's worse than Marie since Marie still enriched the story, and she still managed to come across as friends with the other members of the Investigation Team outside of the protagonist. Sumire, on the other hand, has little to no interaction with the Phantom Thieves who aren't called Joker or Akechi note She does have one scene where Futaba is included, but some would argue that even then it's still about Joker than actually introducing Sumire to a teammate making her feel isolated amongst the Phantom Thieves. Even those who love Sumire tend to agree with her detractors that she was made playable way too late in the game and suffers for it as she exists within a bubble that only floats down whenever Joker's involved. Some see her as being forced into a preexisting story and adds nothing new to the story or to the Phantom Thieves. note Her backstory has been compared to Futaba's. Only this time around really she was responsible for someone's death. Her unhealthy way of coping isn't unlike Yusuke turning a blind eye to Maderame's abuse of his pupils. Her getting angry at the expectations bestowed upon her was Makoto's breaking point. Even her teaching Joker some gymnastics comes across as odd to some since Joker was already performing gymnastic feats without her assistance in the base game and before their Confidant even started. There's also some debate on her Character Development. She either ends the game as a completed person living as Sumire, or she's still living in the shadow of the real Kasumi and Joker at the same time note Those who go for the latter feel that she doesn’t behave any different as Sumire than she does as Kasumi and Sumire goes right back to emulating Kasumi's look at the end of her Confidant (which itself causes some minor debate; Is she just honoring her sister? Is there a better way to do that without making it seem like she's regressing?). Meanwhile, living in Joker's shadow ties right back into the fact that she barely has a life outside of him. And that her preexisting self-esteem issues are just gone when she gets confirmation that Kasumi saw her as an equal and rival the whole time. What can make matters worse is how one feels about Maruki's inclusion, whether or not it's better or worse than how Sumire was handled. Even her entire relationship with Joker is debated upon. It's either one of the more natural Confidants, or Joker is forced into caring about her and is completely out of character around her. note Some have noticed that the player is rarely given the chance to snark at her or criticize her like they can to virtually every other person he comes in contact with. And that her status as the Implied Love Interest is constantly being shoved down players throats note She basically admits to loving Joker at Rank 8, a lot of her designs are meant to mirror Joker, and she's the only character Joker has a Showtime with besides Akechi and arguably hurts her Character development.
I have also been issued a request on Base Breaker Cleanup
to review this.
Basically:
- Many of the arguments in this entry are heavily biased and flawed, for a person who was well-versed with Royal's storyline, at the least
- Guessing and Alternative Character Interpretation that can simply be rebuked within in-game dialogue
- The flaws of this character, as far as where it was left largely unambiguous, is that she barely has any interaction with other PT members and no involvement other than the last month of game, something which has been unambiguously agreed upon. It belongs exactly in They Wasted a Perfectly Good Character.
- Character is largely well received in the fandom unlike most entries there.
I've been removed the paragraph for now, if anyone else adds it the next time, I leave it alone until further notice, because someone added it back earlier on and I don't want this to degenerate into an edit war.
Edited by Mr-ex777openPossible Character-centric Entry Pimping? Videogame
This has been a thing that bugged me for a while, but does anyone else feel that a lot of the entries under Lunafreya's folder on the Final Fantasy XV - Other Allies page come off as shoehorning? Especially considering that while she's a divisive Base-Breaking Character rather than The Scrappy, the part where she's considered to be a Flat Character with minimal screentime is largely unanimous and the divide comes down to whether she was always a shallow and uninteresting character or whether she was originally a rounder character whose depth was all cut out of the game. Hence most of the entries (which were made before the novel that finally fleshes her out was released) come on the back of what appears to be Fan Wank extrapolations rather than supported by the primary text of the game, considering she has so little dialogue, even less interacting with others.
A few of them come from the Kingsglaive movie, which is where the bulk of her screentime and character depth come from, but is also known for being basically a different character from her in-game portrayal. But others seem to be attempting to spin something meaningful out of offhand comments from the flatter in-game depiction that don't actually manifest meaningfully into tropes. I personally don't remember a lot of these entries from when I played it, and at best some of these even appear to be the result of the rather chaotic and inconsistent promotion for the game that often contradicted itself.
Edited by AlleyOopopenMisused: Villain Has a Point Example Videogame
So, the idea behind the "X has a point" tropes is when a character with negative connotations is mentioned to have a point In-Universe. So in this entry in the Visual Novel folder, we have:
- Fate/stay night: An All There in the Manual example. Gilgamesh plans to use the corrupted Grail to unleash all of humanity's sins upon the world, which will kill off ninety percent of the population, and then rule over what remains. The heroes never discuss this plan; he obviously needs to be stopped, there is no need to talk about it. But due to the way magic works, there's nothing inherently wrong with his plan. The people of Uruk were practically a Precursor race, part of the reason for humanity's decline is because magic has been spread out among too many people, and as humanity's first king Gilgamesh does have the divine right to make this sort of decision. But it never gets brought up in text because obviously he can't be allowed to kill billions of people.
Given that in the visual novel itself this never gets brought up as a good point and all characters react with disgust towards this idea, is this really a case of Villain Has a Point? From what i've observed this seems to be more of an out of universe interpretation from the user. (Specially since, again, all characters dismiss his Divine Right of Kings as a cheap excuse towards his actions)
openStyle Savvy title confusion Videogame
About a month ago, VampireBuddha did a major overhaul of the Style Savvy series and split the individual games into their own pages. Which wouldn't be an issue in itself, except the new pages are under their European names of Style Boutique. I'm fairly certain that American titles take precedence here, but even if they don't, there's a mismatch between the franchise name and the individual games. This is potentially a bigger project than I want to take on right now; does anyone else want to take a look?
openDoes Solas from Dragon Age: Inquisition count as a Greater Scope villain for the first 2 games? Videogame
For Elven characters, the evil god Fen'Harel is considered the evil god of their religion and culture, and part of the reason they suffer in the present, as they are a slave race to humans. But in Dragon Age: Inquisition, in the DLC Tresspasser, we learn that one of our companions, a mysterious elf named Solas, is really Fen'Harel himself, and that the gods of the Elves are mages so powerful, it might be safe to call them gods. We also learn that the only reason he sided with us, was to get the Eluvians so that he could use them to destroy modern Thedes and bring back a civilization he destroyed when he rebelled against his fellow mages. Solas claims he rebelled for a good cause, but in the end, he caused more harm then help as he separated Thedes from the Fade, robbing the Elves of their power, killing thousands of his own people, many of them innocents, and being the cause of the plights of the modern elves that we see in all three games. Does this qualigy him as a Greater Scope Villain? I say yes. What about you?
openHow do we handle actor pseudonyms? Videogame
On Characters.Command And Conquer Tiberian Sun, one of the character's actors (CABAL, in the Nod folder) is listed as their pseudonym, but in parenthesis, it mentions that they were credited by their real name in the manual (not sure what they're credited as in-game, never played it).
How do we handle situations like this? Do we use their real name (if known) or their credited pseudonym? The actor in question — Milton James
— had multiple pseudonyms that he used for different roles. Do we use each one as credited, or just stick with his real name for every role?
What about cases like the original Metal Gear Solid, where nearly everyone used a pseudonym but used their real names in sequels? Which names do we use there? Does popularity mean anything? David Hayter is pretty much universally known as the voice of Solid Snake (he even played himself in MGS4), but he was credited as "Sean Barker" in the original MGS1.
In some cases, actors use pseudonyms to accept non-union roles (This is actually why they used pseudonyms in MGS1). Does that affect anything?
openPaper Mario Origami King Development Speculation Videogame
So in Paper Mario The Origami King's Trivia page, I wrote this.
Troubled Production: Based on what can be inferred from interviews and clues from the game itself, there's a case to be made that during the game's development, there was quite a bit of friction between Intelligent Systems and Kensuke Tanabe.
- As mentioned above in Executive Meddling, the development staff was not allowed to create original characters based on mainline races in the Mario cast, as was possible in the first two games. Kensuke Tanabe enforced this based off of Shigeru Miyamoto's one time expression that he thought that the Paper Mario series was deviating too far from his vision of what Super Mario Bros games should be like. Tanabe took this to heart... by shutting down any and all elements that deviated from standard Mario fare that weren't completely different in the first place. This is in spite of Miyamoto having since expressed that he doesn't want the Super Mario Bros. franchise to become stagnant by only using tropes and characters that audiences are familiar with.
- Intelligent Systems were vehemently opposed to Tanabe's extremely strict meddling on how characters were allowed to be presented in the game, despite not being able to challenge the ruling. So instead they resorted to walking around the rule as much as possible. Olivia insisting on referring to Bob-Omb as Bobby, along with the Legion of Stationery all having wildly exaggerated personalities to make up for any lack of visual detail beyond each being an Animate Inanimate Object are just a few examples of the developers trying to skirt past this rule.
It was shot down as Speculative Troping, and while I want to bring attention to some of the details that I found regarding Origami King's development, I also don't want to break any wiki rules. So I asked the person who erased it if I should put this in the game's WMG page instead. He told me that he thought it was frowned upon, and that I should ask here before doing anything else.
Should this be placed on the game's WMG page as a "meta" (theory outside of the game's lore) tab, somewhere else entirely, or does this sort of stuff have no place on TV Tropes?
Edited by MetroidPeteropen Paper Mario the Horror King Videogame
Can someone tell me why Paper Mario: the Origami King DOESN'T have its own Nightmare Fuel page? The game has a bunch of horrifying things that by all means SHOULD warrant its own Nightmare Fuel page, but for some reason it doesn't. (I think for some time it actually DID have it's own Nightmare fuel page, but now I can't find it.) Am I able to add it myself, or does someone else have to do it?
Edit: Wait, why can't I reply anymore?
Edited by SpideyopenTrope Repair Shop? Videogame
Can someone tell me what constitutes trope misuse?
I noticed irregularities on the Stance System and took it to the repair shop. But unbeknowst to me, misuse is a very loaded term on this site and I didn't have a firm enough case.
When is it serious enough to warrant a new thread, and if it isn't that serious, should I just open a discussion tab on the trope itself, or is there some other forum thread?
openUpdate Zelda Character Navigation Bar? Videogame
So most of the character pages for Legend of Zelda games have a character/game navigation bar at the top of the page, like so. I saw someone put it on the character page for the upcoming Age of Calamity spin-off game, but not add the game itself to the bar. Which got me wondering if it would be a good idea to update the navigation bar on all the Zelda character pages to include the bigger spin-off games that have such pages, like the Hyrule Warriors games, Cadence of Hyrule, and the CD-i games. (I'd say Ripened Tingle's Balloon Trip of Love as well, but its character page is so lacking, I'm wondering why it even exists.) So should I go ahead and do this?
Edited by RacattackForceopenRemoved entires in FranchiseOriginalSin/WorldOfWarcraft that i feel need to be restored Videogame
While a few of those probably warranted their removal, i feel that at least three of them should be restored/re-added:
- The Night Elves Badass Decay, which started as them going from a power equivalent, if not greater, than the Horde and Alliance to being just another of the four Alliance factions, and culminated into them beign the victims of a genocide with their "vengeance" being toothless at best..
- the Forsaken's straddling of the Token Evil Teammate/Nominal Hero line from their very inception.
- The developpers' self admitted Creator Favorite attitude toward writing Horde content, which started with the world revamp of Cata being Horde-focused (i think they event wrote a blog post apologizing about that one, even), and continued all the way to the genocide of an Alliance race beign used as fodder for Horde/Saurfang story developpment.
openHaving formatting problems Videogame
Hello! Today I was attempting to edit the Fan works/Danganronpa page to add the fanfiction "ronpa and friends" to the crossovers folder and I seem to have messed up the formatting somehow? There is not a page on here for it yet so that may be the problem? If anyone could help me fix it or direct me to where I could learn how to fix it myself that would be very helpful. Sorry about the mess, I am still trying to figure out how this works.
openSamus Aran from Metroid: Soldier or Warrior? Videogame
With regards to the trope Soldier vs. Warrior there is a list of distinguished soldiers and warriors and clashing ideologies listed as examples. If I may submit a question to the more well-read and better-researched Tropers for discussion and consideration:
Is the protagonist of the Metroid series, Samus Aran, as she is currently portrayed in the playable games of the franchise, considered better fitting the Soldier archetype, or the Warrior archetype? Or neither?
I understand that part of her backstory, as depicted in titles such as Other M, as well as in media outside of video games (such as the e-Manga) does place her as a soldier in the Galactic Federation army. However, Other M also depicts that she does get to be a bit headstrong and doubting of orders, with the example given regarding the tragedy of Ian Malkovich's sacrifice by a command decision from Samus's C.O. She may have questioned his order - and her internal monologue reflects this as well - but doesn't disobey his order at all. In this regard, she does - or did - lean towards Soldier.
However, after leaving the Federation, the English canon tells us that she became a "bounty hunter", which we can interpret as just becoming a freelancer and occasional contract mercenary. In Japan, the generally-accepted "closest" translation is "Space Warrior", as she is marked among an elite class of freelancer specializing in missions few can pull off, and in being an expert combatant. However, based on what's in the Soldier vs. Warrior trope page, it doesn't seem like she fits the Warrior archetype much at all. She doesn't really do it for the glory, or to aggrandize herself, or as some test of strength or out of a sense of competition.
But at the same time, she doesn't currently still fit the Soldier role either. She says on occasion that she works alone, by choice, and hasn't worked under direct authority from military C.O.s since leaving the service, with the two exceptions being in Other M and in Metroid Fusion.
So is Samus an example of a zigzagging of this trope? Or some strange deconstruction of it? Or not in this index at all? I'd like to get a well-researched answer, as I just lack the understanding and the nuances of Tropology to really get how to go about answering this.
Thank you ahead of time!
Edited by Miles07openLego Marvel Superheores Game nightmare fuel Videogame
The fact the Norman Osborn was experimenting on innocent employees with Vemon trapping them in containers to make them into half Vemon monsters goons speaks for it self
openExpanding tropes on Insomniac's Spider-Man Videogame
Hey, guys, I realise that this message is more appropriate in a videogame forum or the like, which is where I did originally send it, but I have decided to post it here as well since I have not been garnering any responses from the videogame's forum.
So I recently added some tropes which I think apply to Insomniac's Spider-Man, Manchild, Motor Mouth, Pop-Cultured Badass and Thou Shall Not Kill, onto his folder, but can't expand upon them (as I'm a relatively inexperienced editor and have yet to write up my first official example), so if someone could please maybe write up something on my behalf, I'd very much appreciate it.
To get anyone going, here's some info you can consider and use when writing up some descriptions for these tropes.
- For Manchild, maybe someone could mention his endearingly narrating his own adventurers as Spider-Cop, constant wisecracking, etc, throughout Spider-Man PS4. And Silver Sable lampshading "You are a child." when he enthusiastically helps her calibrate her hovercraft towards the end of the Silver Lining DLC could also be noted.
- For Motor Mouth, this particular exchange between Spidey and Shocker when the former apprehends the latter's bank robbery attempt during the mission "Financial Shock" can be considered. Here's a 41 second clip of the exchange if you wanna watch it.
Spider-Man: Remember our first fight? Me, so young and stupid. You, just stupid. Shocker: You talk too much! Spider-Man: Well, that's a matter of opinion. I mean, are there any standard metrics for how much talking one should do? And who determines the ideal ratio of talking versus not-talking? Also, how would you measure it? Words per minute? Syllables per second? Or is it more about how many words one uses to express a single thought? It's all so subjective. If you ask me, some people don't talk enough. Like about who their mysterious overlord is, the person they're working for, that kinda thing. Shocker: [goaded past endurance] SHUT UP!- Of course, there are other moments where he just prattles on (even if he doesn't talk particularly fast-paced) and Silver Sable has asked him to shut up a couple times during the Silver Lining DLC. However, it may need to be noted that he tends to do this during story campaign, as outside-story gameplay, he's obviously quiet (I'm not quite sure what the trope for this is or if there's even a trope for this, maybe Gameplay and Story Segregation?) but you guys can write it however way you like, doesn't matter to me.
- For Pop-Cultured Badass, much like his MCU counterpart, Spidey makes a number of references to pop culture, of which I've compiled a list.
- Spidey greets Vulture with a friendly "Yo, Adrian!" While the Vulture yells at him to quit babbling, Electro actually responds by telling Spidey that he must break him in a strong Russian accent, much to the web-head's delight.
- Upon being attacked by Sable's jetpack troops and learning from Yuri that the mercenaries have declared martial law on the city in light of the Sinister Six's actions, Spider-Man asks if anyone else besides him is getting a Nineteen Eighty-Four vibe from the whole situation.
- When Sable Agents respond to Spider-Man fighting criminals, Spider-Man reacts by referencing a line from Milkshake
, with "milkshake" exchanged for "web."
- During a Maggia car chase, Spider-Man references It's Raining Men
.
- While going through one of Hammerhead's bases, Spider-Man says the line "Lions and Tigers and Bears, Oh My!" from The Wizard of Oz
.
- When talking about his "Spider-Cop" persona, Peter at one point says "Part man, part spider, all cop."
- During a side mission stopping the Demons' car while they have an armed bomb, Spidey may randomly say that it reminds him a lot of "that movie with the bomb on the bus," though he can't quite remember its name.
- A very subtle one occurs during the Midtown Research Mission "Chemical Leak". He follows the trail and in three separate spots he finds traces of mercury, nitric acid, and ethanol then wonders why that sounds familiar. It's familiar because that's the chemical combination used by none other than Heisenberg, the kingpin of Albuquerque drug crime himself, to blow a hole in a building during the first season of Breaking Bad.
- One type of random side mission has thugs pinning down cops with sniper rifles. After beating one, Spidey might quip that it feels like a new-age western, then say, "Yippee kiyay, mother-spider."
- When Spidey stops said heist, he quips, "I love it when a plan falls apart."
- When Spidey infiltrates an abandoned warehouse at the docks, he mentions this feels like a horror movie and asks if there are any fishermen with a grudge and a hook for a hand.
- In the Sable Lookout Crime, one of Spider-Man's quips is asking the soldiers if they should call him by say... flashing a Spider Symbol in the sky but stops himself "before he gets sued."
- And for Thou Shall Not Kill, since Spider-Man has a no-kill policy, thugs that are thrown off roofs during combat will automatically be pulled to the nearest wall and appear webbed-up. He also cites his no-killing rule when discussing how to take down Hammerhead with Silver Sable towards the end of Silver Lining.
So that's that. I hope you more experienced and talented editors can cook up something special with all this info. Write however way you want, I'm just the guy supplying some background info, which I hope will be useful. :)
Edited by gothamarkhamlordopenHostile edit reasons from troper. Videogame
On 1/01 Mr Heroes added the following meme to the Fate/Grand Order meme page:
- Muramasa is ShirouExplanation While he takes Shirou's form, Muramasa isn't Shirou. A running gag is having Muramasa mistaken/called Shirou, which is popular with fan artists.
On 1/04, Rebel Falcon removed it with an unusually hostile edit reason spread across a few minutes:
- "For the last time, Muramasa is Shiro. Muramasa is a Pseudo-Servant using Shiro as his host, and his bio quite literally says that Shiro's personality is the dominant one. He doesn't simply look like Shiro, he is Shiro."
- Saying Muramasa isn't Shiro is like saying Ishtar isn't Rin, or Jaguar Warrior isn't Taiga, or Ganesha isn't Jinako. It's literally their bodies and personalities, its just some have themselves in the drivers seat, some have the spirit, and some fuse together. Bottom line though, Muramasa is fucking Shiro Emiya.
Now in the first instance, this was done because it appears Rebel may have submitted their edit early, cutting off the message as the first of three edits has this edit reason: For the last time, ''Muramasa is Shiro".
However, the third entry was made after the second, more detailed one, and was close to ten minutes later. The meme itself is probably fine being removed but the edit reason is very hostile and leaves me concerned since this is something I've noticed seems to be a recent trend of there's.
For example, on the RWBY page, they readded an entry on 1/03 that was removed with the following edit reason: "Don't remove shit without giving a reason."
I've not had much interaction with Rebel except for once but I wanted to mention it since this hostility is concerning. Not to suspend them concern, more so just a "Hey, everything okay?" kind of concern.
Edited by keyblade333openEdit War in YMMV/FinalFantasyXV Videogame
Immortal Bear re-deleted
an entry I restored to Final Fantasy XV since their original deletion lacked an edit reason. They've provided an explanation after the fact, but most of it comes off as personal opinion and dislike of the Episode Ignis ending for reasons unrelated to what the original entry was about (that being that audience perception of its tone shifted due to Dot F), rather than an impartial collective observation of the reactions of the fandom at the time.
I've PM'd them as much, pointing out to them that they seem to take the YMMV label too literally as its actual focus is to describe audience responses to a work rather than to post personal opinions, that contrary to their belief the page is not trying to wage a war over which ending is objectively better, and I've also pointed out to them that though they claim the only people with a non-negative opinion are a Vocal Minority, other tropers have made the same observations as me regarding the state of the fandom at the time.
They seem to believe that because Dawn of the Future has an overall score of 9.0 on Good Reads (which often has a userbase culture distinct from the social media sites I frequent like Twitter, Tumblr, Reddit, or imageboards, and whose score doesn't always take into account things like the specific comparative tone of the ending), while Episode Ignis rates an average of 7.0 (the score again mostly focusing on things like gameplay rather than tone), that it invalidates everything I've said above, since I don't have hard sources on hand for every tweet or social media comment I've seen regarding people being softer on Episode Ignis's ending or disliking Dawn of the Future's approach.
I don't think that makes for an effective counterargument as YMMV does not mandate sources in general, and Dawn of the Future's perception outside of GR tends to attract a lot of negativity in its own right, not to mention disregarding said potential inherent selection bias (the people posting reviews were probably accepting enough of the controversies around the book to read through the whole thing). The reviews themselves on GR are variable with many positive scores criticizing the ending, and many reviews that praise the ending having mediocre scores on the whole.
None of the arguments they've provided contradict the initial point (that people's opinions of Episode Ignis became less hostile once Dawn of the Future was announced) of nor justify the deletion of the entry describing how people's hostility to a certain alternate ending seen as overly happy, dipped off once another, even happier ending showed up. Especially since the edit reason for deleting it is focused mostly on arguing why Alternate Ending #1 is badly written and any talk of audience reactions is more about pointing out that a portion of the audience exist who liked the other newer, even happier ending, even though the original entry never claimed otherwise or to speak for the entirety of the fandom.
Update: They are now accusing me of outright lying and being biased in favor of one ending for disputing their deletions, despite the major issues here having to do with a lack of, followed by questionably irrelevant removal reasons in what is a potential edit war. Update 2: They've taken it back after I explained myself further.
Edited by AlleyOop

Over the past year, there's been a minor edit war over whether Bowser is a Manchild or a Psychopathic Manchild.
This is his entry:
Bowser is a rich and powerful king, but still shows obvious signs of immaturity on a regular basis; he has nasty mood swings that scare even his most loyal servants, he never feels responsible for his failures, always looking for someone else to blame, and is never satisfied with what he already has, always wanting more. The best showcase of this is when he meets his younger self in Mario & Luigi: Partners in Time: barely anything differentiates them in personality, showing that Bowser has barely evolved mentally since infancy.
Which trope is more appropriate?