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When I was in preschool, there was this one game that we only ever referred to as "The Castle Game" (although I doubt that was the actual name). It took place in this cartoonish medieval world, and the goal was to gather up a bunch of knights (who all wore golden armor) in order to raid a castle, and presumably rescue the princess/king/whoever. Each of the knights had a unique power which you needed to use in order to get past the castle's obstacles, and each of them had a special challenge you needed to beat in order to recruit them. For instance, there was one knight with Voluntary Shapeshifting powers that you unlocked by completing an elaborate Chain of Deals (involving a bowling ball and a squid) in a sort of marketplace. He formed two shields to protect against the guys outside the castle who were dropping balls of slime on you. Another one was a wizard whom you unlocked by playing a "Simon Says" Mini-Game involving magical crystals. (Although his spells didn't always work right.) You used him to deal with the guard outside the captive's room. (First, he briefly turned the guard's head into a lion's head, which did nothing but scare the player and the knights. Then he apparently stuffed the guy into his own helmet, leaving only his feet sticking out, and then left him to waddle away.) The game was pretty comedic in tone. At least one of the knights (not sure which, but I'm leaning toward the wizard) accidentally caused his pants to fall down while demonstrating his powers. There was also this jester guy who sometimes appeared from of the side of the screen to offer advice to the player. He was the one who gave them the item they needed to start the shape-shifting knight's puzzle.
EDIT: It turns out that the game in question was Great Adventures by Fisher-Price: Castle, specifically the Windows 95 version.
Edited by drzoidsquoo