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Veanne
Since: Jul, 2012
Freecom
Since: Aug, 2011
2025-03-02 05:18:26
never mind, i'm stupid. it's Contractual Boss Immunity (remembered the name, misremembered its definition somehow)
weaponizing Dungeon Fighter Online elitism since 2018

do we have a trope for human/humanoid boss enemies that have the typical boss traits (e.g. Damage-Sponge Boss) for no justified reason, other than their designation as a boss? especially when the work has other boss enemies that are explicitly non-human (big mythical beasts, fighting a Humongous Mecha on foot, etc.)
the specific example i'm thinking of is the Oljefat in Girls' Frontline 2: Exilium. despite being just another human foot soldier of the game's Gas Mask Mooks faction (with the only visual difference being he's armed with a flamethrower), he can still tank small arms fire like nobody's business and act multiple times in one turn like every other boss in the game, which run the gamut from Super Prototype versions of the player's android soldiers and Humongous Mecha to 8 foot tall "human" monstrosities powered by Fantastic Fallout, a la The Incredible Hulk.