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The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at the Trope Launch Pad.

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EthanLac Since: Oct, 2015
2024-06-16 15:25:49

Anti-Armor seems the closest to what I'm describing, but deals with things which are specifically good against armor, not just bulky targets in general.

KD Since: May, 2009
2024-06-16 17:37:46

You could also approach this from the method they use to deal with the bulky target. Since you're talking health pools rather than armor, anti-large-health-pool units often use a Percent Damage Attack (see paragraph 5 for the variant on percent of max hp), or a Gathering Steam effect where the longer they stay on one target, the more DPS they deal (whereas they can't gather steam against a swarm).

There is also Mighty Glacier for, in general, slow attackers with an extremely hard punch.

Edited by KD
EthanLac Since: Oct, 2015
2024-06-17 03:59:13

That makes sense, then, and it'd probably make a trope like this redundant. I'll go see if the examples I've thought of would fit better there.

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