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Ner0014reN
Since: Aug, 2023
18th Feb, 2024 10:40:34 PM
Maybe I can just use Literal Wild Card for the example?
When different abilities work with different resources/traits/etc, a certain resource/trait can be used with many different (though relevant) ability, or an ability can work with many kind of resource/traits at once.
Basically applying the effect of a Literal Wild Card to a certain gameplay mechanic.
Like this:
- Honkai: Star Rail:
- Black Swan has an unique Damage Over Time effect named "Arcana" which she can inflict in various ways. If she uses her Ultimate on enemies, they'll be afflicted with "Epiphany" for a few turns, which, among other things, makes it so that the Arcana inflicted on them can count as any of the 4 "standard" damage-over-time effects (Wind Shear, Bleed, Shock, Burn) for any ability that requires them to work.
- The special material "Tears of Dreams" can be used as a substitute to upgrade the Trace abilities and Light Cones ("weapons") of characters of any path as opposed to the other similar materials, which can only be used for characters of specific paths.
Edited by Ner0014reN