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I'm looking for a term describing a stat that is not available to the players, & might be overlooked, but is still an incredibly important attribute. For instance, few games really go into detail about the characters' running speeds, hitboxes, invincibility frames, jumping height, & the like. I'm not sure how much this overlaps with more traditional stats that are just not shown in the player's command menu—for instance, critical hit rate & luck.
Arguably, this would be more prevelent in action games, where the fact that characters & enemies can move throughout the environment necessitates more complicated directions than "Random Attack Value-Evasion-Defense=Damage Done."
The most obvious term that came to me was "hidden stat," but my search did not uncover anything along those lines.