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Annnnnnnnnnnnd Extreme Behemoth dead ! in only three hours of tryharding.
Those last meteors were completely crazy. One teammate was at the camp and I was arguing with another one whether he should or not try too come back or if the meteor would explode before. I'm happy I made the right call.
Hey guys, just started the game, only got a couple of quests in so far.
A part of me feels that the chainmail and leather armor sets are going to become quickly outdated, so I was wondering if it's even worth upgrading them at all. Or furthermore, how about the weapons - I'm currently using the automatic crossbow, which is kinda working out, but should I be prepared to begin upgrading another weapon set in the event the auto-crossbow becomes obsolete?
The nice thing about Monster Hunter is that weapon types never generally become obselete.
Armor definitely will, and for the majority of low rank you can get by just building armor with higher defense ratings and occasionally looking for a skill you want.
But weapons can be upgraded way more than armor, with upgrade trees and everything. Though maybe we could help more if you told us if the weapon is called a heavy bowgun or a light bowgun, since the two play fairly differently.
Edited by ultimatepheer on Jan 24th 2019 at 9:40:14 AM
I'm using the light bowgun, the one that kinda makes the game feel like you're playing a third-person shooter. I know, I know, call me a FPS fratboy heathen if you will, but this is my first time in the Monster Hunter series and I've noticed that the weapons have even more heft and vulnerable attack frames than most of Dark Souls arsenal did.
It's fine, the Light Bowgun is a pretty great weapon; all of the weapons are viable at endgame, though when you get to the endgame you'll probably want to build multiple different ones so you can exploit elemental weaknesses via elemental ammo.
so in my crushingly slow quest to get gathering hall to high rank to match my caravan quests ive finally reached hr3!
...i think i need to upgrade my weapons some more. takes forever to kill these mofos >:U
actually i guess i might as well grind the brachydios even though it isnt one of the key quests. upgrade muh Sn S and hammer to bomb type.
meanwhile now that im walking around in high rank armor i cant muster the energy to grind to make low rank armor, even though i really like the seltas armor look.
which reminds me
narcacuga looks like low rank armor, but requires pearl hide? cant get that in low rank.
Edited by Tarsen on Jan 25th 2019 at 10:06:41 AM
As a fellow Light Bowgun main, I really suggest you try and get used to the melee weapons too! They're a lot of fun and can be absolutely devastating once you've mastered their quirks and are familiar with the monsters!
I feel like the fight that pushed me into full time Light Bowgun use was Kushala Daora.
Get back here you little shit.
@Sgt Ricko Yeah, don't get too attached to or invest too much into armour sets from the first part of the game; you'll constantly be getting access to better ones as you defeat monsters, and after the final battle with Zorah Magdaros something called High Rank begins (sorry if you know this already), which something akin to a New Game+. You begin encountering stronger versions of the same monsters, some new monsters, and there is some further investigation into elder dragon activity, and most importantly the stronger monsters give materials that let you make stronger versions of the armour you've already seen, and this is the stuff you want to invest in.
gravios fucking sucks.
i thought a hammer would be good against him, but it turns out he's just universally unpleasant to fight.
Gravios is annoying as hell. Not looking forward to fighting it again once I get further into Gen Ultimate.
Edited by SapphireBlue on Jan 27th 2019 at 3:35:46 AM
Anyone else fight the GREATEST JAGRAS?
I have, it's rather hilarious how much more dangerous it is.
Those tremors on EVERYTHING when its fat and its roar combo are no joke.
No kidding, it was a wake up call to me. I was gonna fight it with a charge blade (trying to get 80 quests with each weapon) but I said screw it and pulled out Purgation's Atrocity.
Lotta decorations though.
Shame none of them are ones I haven't gotten before.
its a good thing you get to keep the decorations even if you fail.
i got 2 earplug jewels outta it and one charm that is worth 128 meld points. so there doesnt seem to be a rarity lock on what you get, thank god.
you know, spending days preparing to fight the tempered deviljho and constantly being beaten up within seconds and eventually succeeding in trial and error
only to get a single streamstone
for a weapon i dont use
despite it being literally the only reason i bothered
is the biggest slap in the face ive ever received
holy shit im mad.
Yeah I really hate the streamstones. I'm convinced ranged streamstones don't exist.
I guess only lances, dual blades, and longswords can be upgraded.
Edited by Lanceleoghauni on Jan 28th 2019 at 11:05:06 AM
i feel like world is, in many ways, a mess in the endgame.
particularly in matters of character progression. spending a day working on a build for a specific monster, only to discover it relies on a decoration you dont have, and due to the way the system works you cant actively strive towards and may in fact never get...
or when you're told (as like a tiny little footnote at the end of a video about how to fight tempered deviljo) that the build you're working towards requires streamstones you're using this build to try and earn in the first place.
say what you want about the older games but when you set your sights on something you're guaranteed to be able to get it eventually, even if the desire sensor is making it take much longer than necessary. in world you just have to hope it drops on your lap while doing random incidental stuff.
i also do not appreciate locking the final alcohol ingredients (and thus the most valuable food skills) behind "rare" endemic life like the phantom bird and the ancient fish. (yeah still fucking trying)
Well, I honestly haven't decided over whether the old Talisman system was better than the new Decorations system or not...
Edited by KusaMigeru on Jan 28th 2019 at 8:21:19 AM
Neither of those endemic life took too much trying once I knew where to look? the fish was the most annoying one because you can just keep cheesing the bird's spawn triggers?
And you can actually farm those, unlike streamstones which are already a "maybe!" drop, and there's a 1/14 chance (assuming they have even distribution, which I doubt) a streamstone is even what you want.
It's the same problem I have with kulve. There's literally no way to actually work towards what you want. You can't plan, you can't progress. You just keep doing stuff until you magically get the last things you need to push you up onto the next power plateau.
Frankly the Elder Melder COULD have been a great solution but no, all you can guarantee is elemental decorations and who actually needs more than a few of the attack boosting ones anyway?
Because I've got like five hero streamstone hammers but I don't play hammer so... Shaft please?
Elder melder is like...
you have this cool ass mechanic you could've done so much more with and all you did with it was "lets you turn your hundreds of unused monster parts into mega potions when you're too lazy to actually farm them yourself, or once a week get the gem you want but don't want to farm for.
the decoration melding is completely invalidated with greatest jagras, so that basically means I only visit her to save on crafting time or for lunastra gems.
arguably even less useful than the argosy.
Let me transmute streamstones, for the love of Xeno.
I started a new character just to try it all again and I'd honestly forgotten how compelling the early part is? you feel a constant upwards pull as you're playing, and everything feels like a goal you can actually work towards.
Edited by Lanceleoghauni on Jan 28th 2019 at 3:24:02 AM
cheesing the bird triggers is what ive been trying. it doesnt work for me. i dont know why.
A build hardly need to rely on a streamstone to succeed, though. The regeneration one might matters, but you're not gonna die from a 10% crit boost/attack boost lacking.
Unless you're using streamstones for gem slots but that doesn't sound very optimal to me.
Honestly, the mantles are much more important than maxing up on a skill of a build.
As for the matter of not having the right decoratiosn for a build, that's not that different from requiring a very specific charm to make your build work in old MH. It just means you'll have to settle for what you have. World falls a bit short in that aspect because the decorations really aren't kind to you until you've done so many quests it won't really matter.
the elder's a waste though, not denying that.
Edited by Yumil on Jan 28th 2019 at 1:03:19 PM
They've been pretty critical for my HH builds if only because the regeneration lets me play a little more recklessly than I would otherwise.
They're not the be all end all by any means, though - the weapons themselves are all but guaranteed after just a few hunts. The stones are so RNG intensive to keep you playing, same as the harder to get decorations.
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