Got Complete today. Made it to the final boss of Beat and second boss of Core on easy, but keep dying against them and I hate having to replay the entire fugging level to get to the one place I have any real difficulty with. With all the additions this collection has, you'd think they could add in some checkpoints.
Somehow you know that the time is right.But that'd be changing it from the original experience. FLUX was the one that they wanted to be sure everyone completed. For the rest, you have to earn it.
The sad, REAL American dichotomyGod, that second level boss of Core, especially after the level, which does a lot to wear you out.
Video Game Census. Please contribute.I've now encountered slowdown issues in the last level of BIT.TRIP.CORE, which is the game that most requires you have perfect rhythm. I have to play on mute to even have a chance at that level because the music is so distracting and out of time.
Video Game Census. Please contribute.Beat Void, which I honestly didn't expect to do, even on easy. Of all the games in the series I think Void is the most unfair, due to the designers' bizarre decision to have the background constantly fading to black or near-black and making the dots you're supposed to collect impossible to see. On level 5 of Fate and I think it may be tied with Runner for my favorite. Calling it a night now though, as my eyeballs are in extreme pain from playing these games for hours.
Now I remember why level 4 of Fate is called Frustration. The boss is aggravating.
Visit my Tumblr! I may say things. The Bureau ProjectGame Music Bundle
is hosting a sale for the next five days; if you pay $20 bucks or over you get a digital copy of Runner 2 (on Steam) plus every Bit. Trip soundtrack there is.
edited 2nd Mar '13 2:55:08 PM by LE0Night
Well, then.
Kidding. I'm glad they've got a bit more of a curve this time around (member of the 1-11 survivors club here), but the first world is almost a bit too easy. Is there anything to the whole dancing thing beyond "mash button for points at every convenience"?
PSA: You can enter all the retro-stages from the world map (making the whole "three hits and you're out" aspect egregiously token), the crossroads shows which way leads to bonuses if you look at the arrows and you can get a significant point bonus if you jump over the check-point, though if you get hit it's all the way back to start.
I'm playing it too. Fun times, but man, I suck.
Visit my Tumblr! I may say things. The Bureau ProjectAnd I still have moments where I step on a springboard a little later than I should have, which either causes me to miss another springboard on the landing or careen into an easily dodgeable obstacle.
Harder and easier paths spice things up, though it does make chests very predictable to find. In any level with a chest, it's always on the harder path. No exceptions.
edited 3rd Mar '13 6:08:33 PM by edvedd
Visit my Tumblr! I may say things. The Bureau ProjectThoughts:
- This game is SO MUCH FUUUUN YEEESSSS AWESOME
- It's also virtually impossible to play with any slowdown at all. So I now hate my computer.
Omegathon is a level in the world after the Industrial world.
And the final boss of the game is damn hard, even on Medium. I had to set it to easy, and I NEVER went easy on any of the other levels.
edited 5th Mar '13 5:54:30 PM by edvedd
Visit my Tumblr! I may say things. The Bureau ProjectHey, can someone explain to me the story of the bit.trip games?
And how the newest one/only one I own besides the original bit.trip.beat fits into it?
Go play Kentucky Route Zero. Now.Well, Runner 2 is more of a side story.
If you sat through the intro, you would have seen Commander Video and his friends blast off into space, chasing after a bad guy known as the Mingrawn Timbletot (The Big Bad of the whole series). This happened after the ending of Bit Trip Runner, the 4th game in the original Bit Trip series.
Sometime during this sequence, Commander Video apparently gets zapped with a beam that transports him to the setting of Runner 2, and after completing his adventure, he gets transported back to the Bit Trip world. Apparently, no one noticed he was missing because he was only gone for one frame of animation. Then, he continues on with his 8-bit friends to chase down the Timbletot, setting up the story of Bit Trip Fate, the 5th game in the original series. Thus the 'To Be Continued' line in the ending of Runner 2.
As for the actual story of the Bit Trip series, it basically chronicles Commander Video's development from life to death. Someone else can explain that.
edited 6th Mar '13 2:50:30 AM by edvedd
Visit my Tumblr! I may say things. The Bureau ProjectI see you found Omegathon.
The timing will absolutely screw you on that one if you're not careful.
edited 9th Mar '13 9:05:17 AM by edvedd
Visit my Tumblr! I may say things. The Bureau Project

They play the same as the Steam versions. I hate Bit.Trip.Fate, though because I am left-handed. (Really, try playing that game with the stylus in your left hand)
Video Game Census. Please contribute.