On Revelations you absolutely want her Rinkah bromance, because Death Blow basically gives her a guaranteed crit.
Bewitching EyesI made it as far as turn 11, but there's just no way I can get through without losing somebody (unless I'm obscenely lucky).
Once they bring in the paired up units, it's over. Paired Ninjas are outspeeding people to get a guarnteed steel shruiken in them, even through dual guard, the paired sky knights made it to 3 steps away from the green zone, forcing me to waste my better killers taking them down instantly, and the paired up oni fighters have no counter that doesn't leave somebody in range of a lot of pain. Even Corrin can't engage them safely, because they always get the opening shot on her, and she can't handle two steel clubs and an iron club when half her health is gone.
I'm getting sick of having to skip past three cutscenes in order to reload the mission every time I go to get more stuff, but I need hp tonics. I need them bad.
This
is what I have to deal with.
edited 28th Aug '16 7:38:12 PM by Ekimmak
... well, I did beat it. I wouldn't have held out another turn, but I did beat it.
The following mission wasn't so bad, because everybody in a room is based around a specific gimmick, I could specialise who I sent in. Next mission, I don't even know how to start, because there's a very harsh time limit, and lots of Ninjas that I don't really have a counter for.
I might use invasion 1 to get some extra experience in, but in the end, the time limit intimidates me. I foresee a lot of resets.
Edit: Beaten it. Cut it down to the final turn, but I was able to get both treasure chests and scarper. Is the entire Conquest game going to be a series of maps of constantly escalating difficulty?
edited 29th Aug '16 4:26:09 AM by Ekimmak
That reminds me, I think I might have asked this here already (sorry if I did), but since they don't quite violate any of the shadowban rules, would it be possible for someone to hack to recruit Hans and/or Iago and then put them on their castle team? (without Staff Savant, of course.)
edited 29th Aug '16 4:36:31 PM by Konkfan7
Yeah, I don't know how the programming handles certain characters. I just kind of assumed they'd be recognized almost like a captured boss?
But there needs to be a "Capture Any Unit" hack somewhere out there.
Also, on the subject of capturing bosses, is there any reason that Nichol and Candace have crit portraits?
edited 29th Aug '16 4:43:58 PM by Konkfan7
I just realized, if you try the grind DLC when you're at chapter 27, you'll be up against enemies that are pushing level 18 promoted units that are coming close to the stat caps.
They probably should have stopped scaling at an earlier chapter, because it sort of defeats the purpose of Boo Camp: weak units can't actually get the kills on their own.
I mean I can see why they'd need to add some sort of scaling, otherwise the experience payout would drop to nothing. The problem is that the difficulty scales too high, and you have to bring in high level units that don't need the experience in order to keep the dangerous parts under control (the faceless that attack anybody nearby, the stoneborn, etc.)
I think the lunge was simply to make it harder for you to catch up with the escaping gold faceless. Heck, it's what I do to keep them from getting away: I found out that if there's a faceless in just the right place, you can Lunge past the mist and have a character sit on the sigil, preventing them from using it to escape. They won't attack on their own, so provided you have somebody with Warp, you could probably farm them off with 2 range weapons.
They probably should have implemented some kind of menu in the story stuff leading up to the map where you can set the average enemy level as 1 + multiples of 3 (allowing for grinding level 40s so that it's viable for characters who got Eternal Sealed).
FE: New Mystery Only Feet 7PM PT Sun, Mon, Fri; Umamusume Haru Arima 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshi![]()
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Or they could have capped the level that they scale to earlier. I know that Corrin was still getting good experience from Boo Camp enemies for chapter 23, which is when eternal seals first unlocked.
Honestly, it's probably meant that you run Ghostly Gold a couple of times with your best people, and then scout lower level missions for the low level units to tackle. Not spectacular experience, but it's good enough.
Edit: I was originally quite bitter about not being able to romance whoever I want without screwing myself out of content later, but looking back, there's not really anybody that I'd have liked to anyway. I think I had the same issue with Awakening as well; picked Tiki simply because I was curious what Manakete!Morgan looked like.
edited 29th Aug '16 11:36:31 PM by Ekimmak
Did you actually Eternal Seal Corrin at that point, though? EXP gain drops off pretty harshly when a character is more than a couple levels higher than the enemy. At 5+, the character is practically gaining nothing. Therefore, capping the enemies before 38 (maaaaybe 37, but eh) would really screw with those characters' ability to gain levels (anything higher than 20 promoted counts as 20 promoted).
FE: New Mystery Only Feet 7PM PT Sun, Mon, Fri; Umamusume Haru Arima 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiHmmm, do you remember what levels those golden Faceless were at? Sounds like they either level more rapidly than the other enemies or have some kind of hidden bonus gain.
Also, level 85? Sounds like time for Corrin to solo the rest of the game.
edited 30th Aug '16 8:41:01 AM by KuroiTsubasaTenshi
FE: New Mystery Only Feet 7PM PT Sun, Mon, Fri; Umamusume Haru Arima 7PM PT Wed, Thurs: http://www.twitch.tv/kuroitsubasatenshiI believe the boss Risen and the final wave of gold ones will always drop 50 EXP regardless of how high your level is.
Bewitching EyesWould get kind of slow considering the final boss requires you to split into three parties, but yes, Corrin can quite happily slaughter a scouting mission on his own if I don't like the enemies it provides. Or if I want to build supports with a specific unit.
I think it happened simply because there were golden risen that I wouldn't have been able to catch with units needing grinding, so I gave them to Corrin.

Grinding improves her a lot.
Her crit rate gets insane.