Yeah, I'm not too sure how you're supposed to advertise a game like that.
Offhand note, turns out that upgrading the records hall is what unlocks new grinding soundtracks. About the only interesting thing in the new songs was Glory/Ruin.
I guess they cut out the soundtracks for revelations that were Hoshido or Nohr style, but the problem is, that what's left is pretty bland.
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Kinda like FE, but with the SRPG mechanics heavily simplified in favor of Pokemon mechanics such as type effectiveness.
It's fun, but sorta unpolished; certain Pokemon are limited to useless attacks (Pineco goes from modestly useful to dead weight once it becomes Forretress due to Gyro Ball.), there's a lot of grinding necessary if you want to evolve certain Pokemon, and most of the game scenarios are identical aside from your starting position.
You cannot firmly grasp the true form of Squidward's technique!It's still fun, though, and I might have given off too negative an impression, but it's definitely a game that could use an Even Better Sequel.
You cannot firmly grasp the true form of Squidward's technique!Pokemon Conquest was made because TPC turned down Pokemon Musou.
TMS was sent to die because Nintendo wanted to see it through, but had no confidence that it would sell beyond its tiny niche no matter the marketing it got. I think they made the right decision and am just glad that Fire Emblem itself is justifying a bigger budget and marketing campaign.
I think part of the issue is that TMS sold absolutely horrendously in Japan for whatever reason- so they gave up on it here since there was even less of a chance it would sell and they could put their ad money elsewhere.
"There's not a girl alive who wouldn't be happy being called cute." ~Tamamo-no-MaeTMS sold better in America than Japan with less marketing anyway. Not by a lot, but at those numbers every bit counts. NOA had more important products to market at that time like Kirby, Rhythm Heaven, Mario & Sonic, and Minecraft.
Incidentally, TMS sold better than M&S in America, while the opposite happened in Japan. Raise your hand if you saw that coming.
You know, if they weren't going to give us male Apocatherapy and Oni Fighter characters, they should have made it so that A-ranking Midori and Rinkah would grant those classes to M!Corrin.
I'm just incredibly bitter about how shafted the male avatar got here. I can't S-support first gen women without losing a child, if I want access to all classes I have to plan for it in advance, and Kana doesn't get to have a sibling unless I give up on one of the child units.
... This is probably old news by now.
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Not surprising, Fire Emblem itself is a bigger series in America than Japan now.
The real shocker is that Mario and Sonic sold anywhere. Biggest waste of potential ever.
Realistically, it'd probably be like those 2000s era adventure games where each character has a special power that gets them into an area no one else can. Which means lots of padding as you go through an area with multiple characters to unlock the one or two rooms only they can access.
edited 21st Aug '16 1:16:18 PM by Watashiwa
Birthright Chapter 22: Hidden Capital
My first order of business was taking control of the Fire Orb and Launcher at the south end of the map. But aside from fending off the reinforcements that tried to retake them, I didn't get too much use out of them after my main party wiped out their potential targets. After that, and using the Dragon Veins to heal up, I went after the boss and his group.
Speaking of the boss, Shura, an Adventurer, joined our group after his defeat. After that, he led us to the underground tunnels where the Nohrians really live. I also was surprised to see Elise down there. And I was even more surprised that Garon apparently never told any of his other children that Azura even existed.
I've also now reached a point where I have upgrades available, but no Dragon Points to spend on them. I did upgrade one of my puppets, though. The only other ones available to me are the remaining two puppets and a statue upgrade.

Nintendo of America has proven time and time again that they don't have a clue how to advertise anything that needs it, instead dumping all their funding into publicity for guaranteed million-sellers like Mario and Zelda.
I sure said that!