Excuse me for bumping the topic. I was just curious about sharing some insight on my part of the matter.
I was one of those who were in love with the game when we got our first glimpse of the concept art. And I still love the idea, admittedly. When the Game Informer article came about, it was noticeably toned down, but it still managed its fewer scares, and the gameplay was promised to be something spectacular. Too bad I couldn't really say that when I played the game and the only level and boss battle I really felt were at the quality they should have been was the Petetronic boss battle seeing as it is one of the few times you're actually fighting a boss, and the boss happens to be able to challenge you (plus, I'm a sucker for Tron based gameplay). Everything else was a letdown, despite a great visual style, awe-inspiring soundtrack, and really nice writing, despite the fact that Spector's motto for gamers to tell the story with developers seems lost in the garbage disposal at Disney.
What I came to talk about though, was if this had been a movie instead. Or instead of being a Disney exclusive game, this could have been a Roger Rabbit game with Toon Town and the collaboration of Warner Bros., Disney, Universal, Fox, etc. etc. and they decided to actually make this a big game featuring truly forgotten toons, a big mystery/horror plot, and an Eldritch Abomination bigger than the massive stars in animated film history. Imagine if this had been a film/game companion to Roger Rabbit in a Mickey Mouse focused story in Toon Town. They would have been able to get away with the badass concepts we saw earlier. Furthermore, they'd be able to fully detail the story of losing Oswald to Universal, with familiar faces like Casper and Woody Woodpecker sayign things like, "You're one of us, now, OZZY BOY!" On second thought, I think Warren might have been thinking of something like this but Disney might not have even let him go through with such a thing. It depends... We have one of the concept artists on deviantArt. It will be best to ask him if this might have been thought of at one time.
But really. Just think. This could have been something far larger than originally planned.
http://www.longcriercat.deviantart.com I'm thirsty. Got any ink? Resident Pen Ward antagonist.EPIC MICKEY 2! THIS TIME MULTI-CONSOLE AND CO-OP
http://www.destructoid.com/looks-like-epic-mickey-2-may-be-in-development-210015.phtml
Got a little more gameplay details. Oswald's gimmicks involve helicopter ears as shown in the art and using Shock and Awe as a weapon, presumably with his remote.
Okay, someone has to say this, so it may as well be me.
This might not happen. We don't have any sort of conformation as to this actually getting released. Its beyond concept, sure, but things have been delayed or outright dropped way later in the game.
Sorry to put a damper on things, I just think it needed to be said.
Despite my screen-name, ranting to you about One Piece is not my top priority.... *remembers foreign language Disney names*
Ah! Which side are you helping - the ghosts or the people?
Long live Cinematech. FC:0259-0435-4987So I've started playing this game.
I have no idea what people are on about when they bitch about the camera, it works fine. It's a little too fetch questy at times, and the 2D levels are a bit too samey, but other than that, pretty solid game. Has a bit of an N64 era Rareware feel to it in a lot of spots, which is great.
But really, the camera is fine. I can think of like one instance where it caused me trouble, and even there it was barely anything.
Easy street has no parking signs.
I'm with you, I never had problems with the camera.
My only real issue with the game was that it felt like there was a lot of potential that wasn't acted on. No, I don't mean the concept art, I mean that they the opportunity to delve into nearly 100 years of Disney, and the most interesting thing they gave us was one of the first we knew about: Oswald.
They could've given us all kinds of stuff from concept art for movies, and attractions that never made it into the finished product, or were never made at all. As a huge Disney fan, I was looking forward to seeing things I had only heard about, and instead it all felt kind of familiar. It wasn't bad, mind you, it just could have been so much more.
Yes, it really could've been more. However, keep in mind that Oswald was only allowed in because Disney had to go through a struggle to get the rights back, not to mention that a lot of things either had to be removed or remade because they just wouldn't fit otherwise (like changing Mickey's appearance morphed into a minimalist alignment system). If you really wish for more, then look to the future and await the sequel. : )
edited 15th Mar '12 1:54:28 PM by nomuru2d
Long live Cinematech. FC:0259-0435-4987The only issues I had with this was that it progressed rather strictly. With the exception of Mean Street, you only visit a place once or twice. So I basically had to re-do certain bits in order to get things that I missed (like those bloody dog tags.)
The other is a nasty Game-Breaking Bug that happens in a section of Tomorrow City. There's indestructible Mook Makers that produce Beetleworx, and if they produce too many the game freezes.
Other then that, I thought it was a good game. It seemed like a interesting homage to the classic Disney cartoons.
"Pancakes. Oh, I blew it." - Joel Hodgson Nobody better lay a Butterfinger on my 3DS!

About time they get around with an Art book of the game. :)