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Theoriginalblader Sloving cases one by one from Downtown Since: Feb, 2011
Sloving cases one by one
#1626: Apr 2nd 2011 at 6:07:40 AM

About time they get around with an Art book of the game. :)

GREGTHECAT Greg 'The Cat' Longcrier from The Corner of the Paper Since: Dec, 2009
Greg 'The Cat' Longcrier
#1627: May 9th 2011 at 5:50:01 AM

Excuse me for bumping the topic. I was just curious about sharing some insight on my part of the matter.

I was one of those who were in love with the game when we got our first glimpse of the concept art. And I still love the idea, admittedly. When the Game Informer article came about, it was noticeably toned down, but it still managed its fewer scares, and the gameplay was promised to be something spectacular. Too bad I couldn't really say that when I played the game and the only level and boss battle I really felt were at the quality they should have been was the Petetronic boss battle seeing as it is one of the few times you're actually fighting a boss, and the boss happens to be able to challenge you (plus, I'm a sucker for Tron based gameplay). Everything else was a letdown, despite a great visual style, awe-inspiring soundtrack, and really nice writing, despite the fact that Spector's motto for gamers to tell the story with developers seems lost in the garbage disposal at Disney.

What I came to talk about though, was if this had been a movie instead. Or instead of being a Disney exclusive game, this could have been a Roger Rabbit game with Toon Town and the collaboration of Warner Bros., Disney, Universal, Fox, etc. etc. and they decided to actually make this a big game featuring truly forgotten toons, a big mystery/horror plot, and an Eldritch Abomination bigger than the massive stars in animated film history. Imagine if this had been a film/game companion to Roger Rabbit in a Mickey Mouse focused story in Toon Town. They would have been able to get away with the badass concepts we saw earlier. Furthermore, they'd be able to fully detail the story of losing Oswald to Universal, with familiar faces like Casper and Woody Woodpecker sayign things like, "You're one of us, now, OZZY BOY!" On second thought, I think Warren might have been thinking of something like this but Disney might not have even let him go through with such a thing. It depends... We have one of the concept artists on deviantArt. It will be best to ask him if this might have been thought of at one time.

But really. Just think. This could have been something far larger than originally planned.

http://www.longcriercat.deviantart.com I'm thirsty. Got any ink? Resident Pen Ward antagonist.
Beorc Ridley and Ridley from hither and yon Since: Sep, 2009 Relationship Status: I know
Ridley and Ridley
#1628: May 9th 2011 at 7:29:34 AM

[up][up][up]I saw pictures of Oswald all over Disneyland last time I went there.

Welcome to th:|
odafangirl Indeed. from Land of Fun and Pain Since: Oct, 2010 Relationship Status: In Spades with myself
Indeed.
#1630: Aug 27th 2011 at 1:21:56 PM

JOY TO THE WORLD, OSWALD'S RETURNED! LETS AALLL PREEEE-ORDER!!!!!

evil grin

Despite my screen-name, ranting to you about One Piece is not my top priority.
Shota Since: Oct, 2010 Relationship Status: Dancing with myself
#1631: Aug 27th 2011 at 3:19:20 PM

YES!

THE SALES DIDN'T AFFECT IT!

takashi.0 Sayonara, Monty Oum from Somewhere Since: Jun, 2009 Relationship Status: Brony
Sayonara, Monty Oum
#1632: Aug 27th 2011 at 4:30:45 PM

>>Mfw

edited 27th Aug '11 4:31:00 PM by takashi.0

FigmentJedi Since: Jan, 2001
#1633: Aug 27th 2011 at 6:13:11 PM

Got a little more gameplay details. Oswald's gimmicks involve helicopter ears as shown in the art and using Shock and Awe as a weapon, presumably with his remote.

odafangirl Indeed. from Land of Fun and Pain Since: Oct, 2010 Relationship Status: In Spades with myself
Indeed.
#1634: Aug 27th 2011 at 7:11:00 PM

Okay, someone has to say this, so it may as well be me.

This might not happen. We don't have any sort of conformation as to this actually getting released. Its beyond concept, sure, but things have been delayed or outright dropped way later in the game.

Sorry to put a damper on things, I just think it needed to be said.

Despite my screen-name, ranting to you about One Piece is not my top priority.
takashi.0 Sayonara, Monty Oum from Somewhere Since: Jun, 2009 Relationship Status: Brony
Sayonara, Monty Oum
#1635: Aug 27th 2011 at 8:12:11 PM

[up] I CAN'T HEAR YOU, LALALALALALALALA.

Dezmo Since: Jan, 2011
#1636: Aug 27th 2011 at 9:56:44 PM

Oh man I hope this happens! I loved Epic Mickey, despite it's shoddy camera, and getting to play as Oswald would be the greatest thing.

Newfable Since: Feb, 2011
#1637: Aug 28th 2011 at 2:59:25 PM

Shortly after the release of the game, I had heard that they planned to make two more, turning Epic Mickey into a trilogy.

Can't say I'm too surprised, but I'm excited as hell.

Here's hopin' for the third, or hoping that the second doesn't tank.

Shota Since: Oct, 2010 Relationship Status: Dancing with myself
#1638: Aug 28th 2011 at 4:40:51 PM

They better fix the camera movements this time!

rjung Since: Jan, 2015
#1639: Aug 28th 2011 at 10:05:56 PM

I heard someone say the camera was fixed in the Japanese version.

—R.J.

takashi.0 Sayonara, Monty Oum from Somewhere Since: Jun, 2009 Relationship Status: Brony
Sayonara, Monty Oum
#1640: Aug 28th 2011 at 10:30:05 PM

Pics or it didn't happen.

Dezmo Since: Jan, 2011
#1641: Sep 3rd 2011 at 9:37:37 PM

I heard that there was a graphic novel based off of Epic Mickey. Does anyone know where I could find it?

Theoriginalblader Sloving cases one by one from Downtown Since: Feb, 2011
Sloving cases one by one
#1642: Sep 4th 2011 at 12:25:13 PM

I like the idea of Oswald having the helicopter, now lets see him get his own game.

RandomChaos No Dragon Power from My own little world Since: Oct, 2011
No Dragon Power
#1643: Sep 4th 2011 at 2:50:27 PM

I'm stuck somewhere around the town were Audo Dolled is.

With the power of a dragon I can make up for my inability to spill.
nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#1644: Sep 4th 2011 at 7:02:21 PM

... *remembers foreign language Disney names*

Ah! Which side are you helping - the ghosts or the people?

Long live Cinematech. FC:0259-0435-4987
FigmentJedi Since: Jan, 2001
#1645: Sep 4th 2011 at 8:34:37 PM

@Dezmo: It's available digitally as an iOS app. Print version is currently in limbo or something.

Dezmo Since: Jan, 2011
#1646: Sep 4th 2011 at 8:59:55 PM

Ahhsad. I wanted a print copy. And I don't own an ipod.

CTM Only Sane Man from Connecticut Since: Jan, 2010
#1647: Mar 15th 2012 at 10:58:01 AM

So I've started playing this game.

I have no idea what people are on about when they bitch about the camera, it works fine. It's a little too fetch questy at times, and the 2D levels are a bit too samey, but other than that, pretty solid game. Has a bit of an N64 era Rareware feel to it in a lot of spots, which is great.

But really, the camera is fine. I can think of like one instance where it caused me trouble, and even there it was barely anything.

Easy street has no parking signs.
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#1648: Mar 15th 2012 at 1:27:14 PM

[up] I'm with you, I never had problems with the camera.

My only real issue with the game was that it felt like there was a lot of potential that wasn't acted on. No, I don't mean the concept art, I mean that they the opportunity to delve into nearly 100 years of Disney, and the most interesting thing they gave us was one of the first we knew about: Oswald.

They could've given us all kinds of stuff from concept art for movies, and attractions that never made it into the finished product, or were never made at all. As a huge Disney fan, I was looking forward to seeing things I had only heard about, and instead it all felt kind of familiar. It wasn't bad, mind you, it just could have been so much more.

nomuru2d Gamer-turning-maker from Port Saint Lucie, FL Since: Jan, 2001 Relationship Status: Longing for Dulcinea
Gamer-turning-maker
#1649: Mar 15th 2012 at 1:53:16 PM

Yes, it really could've been more. However, keep in mind that Oswald was only allowed in because Disney had to go through a struggle to get the rights back, not to mention that a lot of things either had to be removed or remade because they just wouldn't fit otherwise (like changing Mickey's appearance morphed into a minimalist alignment system). If you really wish for more, then look to the future and await the sequel. : )

edited 15th Mar '12 1:54:28 PM by nomuru2d

Long live Cinematech. FC:0259-0435-4987
KrazyKopter Bitter person in the shadows.... Since: Apr, 2011
Bitter person in the shadows....
#1650: Mar 15th 2012 at 2:07:09 PM

The only issues I had with this was that it progressed rather strictly. With the exception of Mean Street, you only visit a place once or twice. So I basically had to re-do certain bits in order to get things that I missed (like those bloody dog tags.)

The other is a nasty Game-Breaking Bug that happens in a section of Tomorrow City. There's indestructible Mook Makers that produce Beetleworx, and if they produce too many the game freezes.

Other then that, I thought it was a good game. It seemed like a interesting homage to the classic Disney cartoons.

"Pancakes. Oh, I blew it." - Joel Hodgson Nobody better lay a Butterfinger on my 3DS!

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