We had something like this.
dysfunctional human artistryIt was a while ago, and has quite a different premise. I think I noticed it at some point, too. The focus here are overshots and dodge rolls, not critical failures.
edited 7th Apr '10 7:05:01 AM by SeanMirrsen
Those games can be a lot of fun even if they tend to prove that dice hate me.
Stupid doomed timeline...Say, i try to kick a football at a wall. What would the possible outcimes be?
Curse the ill fortune that led you to me.I try to get a cheeseburger.
Giant Robo Kaiju Lolcat Kitties With Lazor Beams Attached To Their Frickin' Heads Smiting Infidel Cities. Your day is now Awesome.I try to understand Neon Genesis Evangelion
He probably won't actually roll any of these things up, as he said that he was a bit busy with three other games right now. Ah well, but why not try anyway?
Locking you up on radar since '09Many things. Possible examples:
[1] You kick the ball.. OW MY FOOT! Through tears in your eyes, you look closer at the ball and see that it's actually a crudely painted cannonball, planted here for you as a joke.
[2] You miss the ball. (and fall, as a variant)
[3] You kick the ball, sending it over the wall.
[4] You kick the ball, and it bounces off the wall like you wanted it to.
[5] You kick the ball with great force, it bounces back at you, and you send it back into the wall with a headbutt. The professional team behind you is impressed.
[6] You kick the ball with tremendous force! The ball slams into the wall like a battering ram, knocking out several bricks, rebounding, and hitting you in the head. You drop unconscious.
There can be uncountable variants depending on house rules and the GM's whim. For example, I always make a second roll to determine how bad is the aftermath of an epic fail or an overshot, which lets me choose from a less staggering array of possibilities.
edit: yes, I'm not going to run a game here. You can have a meta-deathmatch anywhere you want though, all you need is a bunch of players and a GM. Think of it as a massive Schroedinger's Armory in the middle of Schroedinger City. The rolls (and the GM, to a lesser extent) run the gamut, there are no limits other than the ones you set for yourselves.
edit2: On an unrelated note, what's up with my avatar? Do I need a unique name for the file or something? That's not what I uploaded...
edited 7th Apr '10 7:33:30 AM by SeanMirrsen
I like! And you did an English football (soccer to Americans), not Rugby-ball like American footballs.
Curse the ill fortune that led you to me.And yes, you do need a unique filename or you can't upload it.
Curse the ill fortune that led you to me.Yeh, I'm Russian, we don't have any other footballs around here.
Edit: avatar works, but damn the Jpeg compression. Can't I use an external link?
edited 7th Apr '10 7:37:27 AM by SeanMirrsen
5 points!
I'm English, I'm supposed to live off nothing but football.
edited 7th Apr '10 7:40:08 AM by Plumbum
Curse the ill fortune that led you to me.Ok, I'll host one in this thread then. Looks fun.
Kitten of Doom: Yow! The cheeseburger was hotter than it looked... you might want to wait a few minutes and try again.
Me: I am no closer to understanding NGE than when I started.
Plumbum: You kick your football at the wall. It merely bounces to the ground with a thump. You need to go to the gym.
Now edited! (I just felt like adding yours, Plumbum)
edited 7th Apr '10 7:40:58 AM by Flanker66
Locking you up on radar since '09I was a football I was kicking I was saying it was a good point.
Curse the ill fortune that led you to me.I give up with the football, and try going down the shooting range for the first time ever.
Curse the ill fortune that led you to me.I try to fully get through Encyclopedia Dramatica's Offended page.
Giant Robo Kaiju Lolcat Kitties With Lazor Beams Attached To Their Frickin' Heads Smiting Infidel Cities. Your day is now Awesome.Plumbum: [6] You're such an excellent shot that you end up getting a bullseye! ...On somebody else's target.
Kitten of Doom: [4] You view the page and come out of it none-the-worse for wear.
Locking you up on radar since '09I start up the Large Hadron Collider.
Giant Robo Kaiju Lolcat Kitties With Lazor Beams Attached To Their Frickin' Heads Smiting Infidel Cities. Your day is now Awesome.Do you want to get a roll against mental damage or Your Head A-Splode?
If I was G Ming, I'd likely chalk that one up as Unpossible.
Let's see if dice continue to hate me, shall we? Hmm...
I attempt to catch a legendary Pokemon in my Pokemon game.
Stupid doomed timeline...Kitten of Doom: [2] [Impossible Action] You cannot even begin to understand the most simple systems of the LHC. Come back when you have a P Hd in Physics and a good understanding of the LHC.
Ozbourne: [1] No matter how many Ultraballs you throw at it, it remains steadfastly uncaught. It then proceeds to slaughter your party.
edited 7th Apr '10 7:51:49 AM by Flanker66
Locking you up on radar since '09Sure, why not.
I trade up to a bigger gun at the gun range.
Curse the ill fortune that led you to me.Actually, Flanker, I was responding to the reading of the Offended page.
Is there a quote button on this forum?
you use
...Oops. To quote you do this:
[[ quote block ]] insert text here [[ / quote block ]]
without the spaces.
Plumbum: [3] Oof! The recoil of this gun is strong, although you still manage to hit your target (it's not a bullseye, though...).
Locking you up on radar since '09
Greetings from the forums of the Twelfth Bay, I am Sean Mirrsen, resident GM. This is my first post here, so I apologize in advance for violating any guidelines I'm not aware of.
I'm here to introduce you to, and/or make you acquainted with, the forum game called Roll to Dodge, because it seems that apart from a few minor mentions, this genre has completely eluded your community. A pity.
Roll To Dodge is a Forum RPG, but is not nearly serious enough to be placed next to normal RP Gs. At its core, the game is played by as many players as the GM can handle, using a single d6 die.
Each turn, the players submit the actions they want to perform, be it disarming a nuclear bomb or sipping coffee. Depending on any house rules, there may be free actions and impossible actions, but the GM doesn't have to warn players of any of those. When all players have submitted actions, the GM rolls a six-sided die to determine the action's outcome, on this table:
[1]-Epic Fail. The action was not performed, and backfired horribly.
[2]-Fail. Nothing happened.
[3]-Partial Success. The exact degree of success is established by the GM.
[4]-Success. The action was carried out adequately.
[5]-Epic Success. The action succeeded in the most positive way possible.
[6]-Overshot. Though the result was achieved, the action backfires horribly due to disproportionately large effort.
If, as a result of anything, something threatens a player or non-player character, that character gets the titular Roll to Dodge to avoid danger. The results of the roll are judged by the same table as above.
Numerous house rules can be applied. For a good collection of different games in progress (including mine), look no further than the dedicated forum over at Bay 12 Games.
I'd be happy to run a game of RtD in this fine community, but I'm quite caught up in the three games I already run. I hope you like this simple roleplaying genre. It's easy to get into, comparatively easy to GM, and provides good fun.
edited 7th Apr '10 7:02:41 AM by SeanMirrsen