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Also, it is the story of a white man entering and appropriating a native minority culture, culminating in, quite literally, becoming said minority. It is an in-universe Race Lift.
So, uh, can we clean up those ACI entries? Because it really looks like racist apologia with little support from the actual movie. I can't say I'm impressed with the whole misaimed fandom around this movie's villain.
Edited by Redmess on Feb 18th 2020 at 4:05:52 PM
Get Out IN SPACE!!
I wonder if anyone else found the scenes where humans and Na'vi interact slightly unsettling, especially near the end. Something about how the very humanoid Na'vi just look too large next to the humans.
I think that was intentional. IIRC, Cameron wanted to frame the shots so that the Na'vi were always the center of focus while the humans were the ones who looked out of place. This was a subtle visual cue for the audience to identify with the Na'vi more than the humans. YMMV on how well the effect is achieved.
Seeing the Na'vi avatars in human casual clothes was surreal, by the way.
Also, while the visuals were very cool, I felt the fluorescent jungle was in some danger of turning into a cheesy disco hall. The leaves that light up when you tap them are probably the worst offenders...
The Editing Room script also mentions an interesting plot hole: how are the humans incapable of tracking these Avatars? How are they able to transmit a signal to them, then?
Also, what's up with that dinky wheelchair? If they can make hulking walking mechas, surely they can make a walking wheelchair. Heck, we are pretty close to having those now. Sometimes the future seems rather unimaginative.
It also makes fun of the waterfalls on the floating mountains, though honestly, that's the least problematic thing about them.
Edited by Redmess on Feb 18th 2020 at 4:45:45 PM
They can make a walking wheelchair probably
But it’ll cost a pretty penny
Jakes situation is that he didn’t really have money hence why he had to fly halfway across space to be in the Avatar program. They were willing to pay him for having genetics
Yeah, but he is a marine, apparently still in active service. You'd think he would be more useful if the military provided him a walker.
On another note, dude totally forgot to tell the Na'vi about the expensive magical rocks. Oops.
The biggest plot hole is still why the miners haven’t towed away the floating mountains and mined them instead of focusing on the deposit under the tree.
(Q: Wouldn’t it fall from the sky if they did? A: Tow it over the quarry’s hole in the ground then mine it slowly while the island gradually sinks.)
So the sequel is not far off, apparently. Any news about what it will be about?
That's all I know.
Edited by slimcoder on Feb 18th 2020 at 8:17:51 AM
I'm not even sure where they would go for one sequel, let alone four. There doesn't seem to be much else to tell. The Na'vi are kinda passive and boring when you come down to it. All they seem to do or be interested in is hunting and singing to the trees. It takes a white man coming along and becoming the Chosen One to give them a goal to fight for. And even then they couldn't really fight back without a literal Deus Ex Machina cavalry. So for a sequel, they'd need to give the Na'vi an actual cultural identity beyond the bare minimum noble savage rubbish.
The ocean, you say? And the property is owned by Disney now. So... Blue Little Mermaid? They DID want to do a live action remake of that, after all.
Going by Cameron's own The Abyss I imagine they might be going the way of pseudo-horror sci-fi.
Edited by Kaiseror on Feb 19th 2020 at 7:19:19 AM
Well, apparently the live action Little Mermaid is going into production any time now. So yes, they are totally working on it.
Ubisoft also announced like a Triple-A Avatar game like a year ago.
And the announcement is currently the only thing known about it at the moment.
An Avatar game by Ubisoft? Interesting. So would that be a shooter, or maybe a bigger RPG? The ending of the movie, where they call all the other tribes, hints at a larger and more varied universe, so I suppose it could be an interesting RPG.
Honestly, I wouldn't mind if they ditched the whole human side of the plot and just went with an Avatar RPG.
In other news, Merces-Benz has developed a concept car based on Avatar.
It's all very futuistic and with a lot of non-existent tech, so don't expect it in a showroom near you anytime soon.
It apparently has scale-like features on the back that can move to communicate with other drivers. How other drivers would know what the various signals are is anyone's guess, though.
The interior looks very uncomfortable, especially for beings with, you know, legs... Maybe this is the paraplegic model.
It also uses your heartbeat and breathing pattern to unlock, as if we didn't already have enough overdesigned ways to start your car.
And you can steer the thing with your mind, or something like that. Sounds outlandish, but... they're already developing something similar for paraplegics for use on wheelchairs and computers. I can see that becoming a thing.
And of course it has lots and lots of neon detailing.
It really kinda looks like the sort of car a Na'vi would design. Except for the leg space, though.
Of note, Avatarland in Disney World is canon, and that has the RDA completely defeated and humans living alongside the Na’vi peacefully, so I assume that’s what the sequels would build to.
Although that picture of peace is unsettling in its own right, with humans having seemingly colonized and driven out the Na’vi from the valley completely, while getting tourist money from cheaply imitating their traditions and blueface. As they say, yikes.
Edited by Tuckerscreator on Feb 19th 2020 at 9:48:00 AM
Wooow! I had no idea that even Disney could be that tone deaf.
I don't know what they coulda done to make it not awful and still massively profit off of it.
Because the massively profit off it is kind of a point they're not budging on.
But you can't just cast seven foot tall Na'vi in your park. That's a long commute.
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