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They'd hunt Rhyhorn and Rhydon for the same reasons early humans hunted them—their plates make good armour, and their drillbits make good spearheads and digging tools. Besides, the reason Rhyhorn have these plates in the first place is because the meat beneath is tough but tasty; they would not have evolved to have such plates if they never had any predators.
And no, I find the idea of every single Cubone skull being an actual Marowak skull ridiculously impractical. If this were the case, there would be a lot of Cubone running around today without skulls due to population growth.
^ I added a blurb that I think should address the issue you pointed out with the skulls...
EDIT: So I take it that if/when taking down large prey, Cubone/Marowak tend to favor zerg rushes over their conventional 4-5 individual ambush squads... Would that be an accurate presumption?
edited 8th Aug '10 9:47:26 AM by CaptainNapalm
Maybe larger than their normal hunting parties, but still no where near enough to be a proper Zerg Rush. I always pegged them to prefer skill over numbers.
^ Eh, considering the mechanics within the game, it really doesn't take a whole lot to throw together a Pokémon equivalent of a Zerg Rush, 20-30 decently leveled individuals with good attacks can overwhelm pretty much any mon in the game. Though I guess you do raise a good point in the emphasis of skill, Zerg Rushes tend to be more associated with using disposable units to overwhelm an enemy. So what trope do we call overwhelming an enemy with a combination of sheer numbers and skill?
I think of Marowak as more of a Proud Warrior Race Guy... race...
Does having female Marowak immune systems getting nuked after ovulation coupled with the in-game Pokédex's apparent affinity for sweeping generalizations provide a decent handwave for the apparently astronomical (though not universal) maternal mortality rate?
It could be. It always seemed to me that the in-game entries were focusing a bit disproportionately on the Pokémon Tower victims, though.
I would think high maternal mortality would go along better with a lack of modern-type medicine. I mean, the mortality rate for mothers in real life had been very high for centuries before we figured out most of the stuff we do now. Childbirth is dangerous and maybe it's just more dangerous for Marowak.
^ What if we used both explanations? (No seriously, they actually complement each other very well...)
Perhaps there matriarchal society (are we still going with the early humans-style males as nomads thing?) Females die more due to casualties in wars and hunting.
And Sullen Frog, did you read my explanation? If skull production is directly linked to fertility, a shortage is impossible because its always set at a one-to-one ratio. (This might in with your above ovary theory, Cap Nap).
Another cool thing I thought up, in duels of honor(musketeer style), the victor Cubone takes the looseres helmet (luchador style) and the looser than commits suicide out of honor (samurai style)
edited 8th Aug '10 2:01:11 PM by Chronix
^That one to one ratio doesn't hold as much ground when Cubone live in large clan like structures. A birth system like that would severely cripple their ability to replenish their numbers.
How so? Everytime you give birth, you shed another skull. You evolve when you run out.
How so? Everytime you give birth, you shed another skull. You evolve when you run out of the capability to make more skulls or breed (naturally).
So you're suggesting that the skull-shedding thing is a part of the gestation process?
I apologize if this is throwing things too way off, but about the collaborative Eevee thing, maybe the person who choses to do Eevee specifically should do it first, and then the people who do the evos can have a base form to work off of without a bunch of people making up different things about Eevee that contradict each other. Or else there should at least be a discussion on Eevee in general first, especially how "friendship evolution" works. My idea with the Jigglypuff line was that it had to do with the individual Pokemon finding someone they bond with, and that could possibly work (maybe Eevee that are more social or like to hang out with their friends a lot are more likely to become Espeon and Umbreon) but there could be other ideas too.
Yeah, pretty much. A closer human parallel would be just how a Human female has a limited number of eggs, a Cubone has a limited number of Skulls it can develop.
^ That actually seems like it would work fairly well as an explanation, though with a biological quirk like that, reproductive rates would be slow by definition (it takes time to regrow all of that lost bone matter, multiple births go straight out of the window in all but a handful of circumstances, and doesn't work if the reproduction is between Cubone as opposed to Marowak), which probably wouldn't make a tribal society very sustainable (I could be wrong, but...)...
^^ Hmm, perhaps... It would definitely keep the Eeveelutions' articles contiguous with the base forms'. Might wanna let Tangent make the final call though...
edited 9th Aug '10 12:07:53 AM by CaptainNapalm
That actualy might justify the relatively low size of the tribes and the rarity of the species.
EDIT: It is finished (maybe?)... Any final critiques, or should we move on (and yes Chronix, I am still open to tweaking the bit about the skull helmets if the popular demand for doing so is there...)?
edited 9th Aug '10 3:02:35 PM by CaptainNapalm
I think we should leave it open for a bit, until any last-minute ideas or complaints pop up.
Kecleon have skin containing color changing cells known as chromatophores. These cells allow them to change the color of their skin to match their environment. This mechanism is almost flawless except for their red zigzag stripe, which possesses no chromatophores, making them stand out if they're standing in a relatively clear area. Their ability is also used to denote mood, vitality, and mating availability.
Another trait Kecleon has is the ability to copy the type of any attack that strikes it. This ability allows it to defend itself from a wide variety of adversaries, though a team working in tandem can defeat it by using its own ability against it.
Another tactic Kecleon use when pushed up against a corner is to use their tail to wrap around a human's neck and then either choke it out or snap it. They can also use their tongues to temporarily paralyze an enemy before running away. In some people, this can cause heart failure if they have an preexisting conditions. There are tales of Trainers dying from being paralyzed and falling face first into a small puddle, drowning in less than five inches of water.
Kecleon special ability, Color Change, also makes it hard to combat by rendering the move that hits it ineffective by type if used twice in a row. For this reason, make sure your Pokemon knows a variety of moves if you field it against a Kecleon.
edited 9th Aug '10 8:17:43 PM by rmctagg09
^ Explicitly referring to "types" in the Color Change context feels a little odd, but I can't think of a better way to express it right now. (Mimicing Ice attributes in winter's a cool trick, though.)
Okay; I'll be listing the Cubone and Kecleon entries in the morning.
edited 10th Aug '10 8:33:28 PM by Tangent128
^ Great, so which of the old collab articles will you be taking out for buffing?
Good question. I have no strong opinion, so either somebody gives a suggestion in the next hour or two, or I'll just pick arbitrarily.
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How well does it match the trope?