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kkhohoho (4 Score & 7 Years Ago)
#251: Jan 22nd 2014 at 9:44:36 PM

[up][up]At this point, the show's started getting interesting; if you can get to Ep.9, that's when Corin Nander shows up, (either that or Ep 8,) and not only is he absolutely insane, but he reveals some rather interesting information about the overall plot...

Culminus I don't culminate! Since: Feb, 2013 Relationship Status: Faithful to 2D
I don't culminate!
#252: Jan 23rd 2014 at 2:10:58 AM

I'm about at ep 36. Yeah, this show's quite strong -due- to how Tomino broke his own mould.

Same as usual.... Wing it.
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#253: Jan 23rd 2014 at 10:26:20 AM

I've just realized the puns in the titles of the upcoming Z games. They're pretty clever, actually, at least to someone who's not a fluent speaker.

"What's out there? What's waiting for me?"
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#254: Feb 10th 2014 at 5:59:50 PM

A few days ago, after years of searching, I finally found a ROM of Super Robot Wars F: Final. So, I started up SRWF once again (I played some years ago, but didn't want to play a game I only had half of. Besides, Gunbuster and Ideon are a big part of why I want to play it).

It immediately struck me how unmercifully hard it was, even more so than SRW 3. After ten or so chapters it got much easier, though. Even the Beam Coatings seemed to get less annoying, since I had plenty of non-Gundams by that point. Strangely, the game doesn't seem to have "game over-level grinding", which worries me. Even stranger, I checked out SRWF Final, and it does have that.

Despite being a PSX game, the graphics look like they came straight out of the Super Famicom. I wonder why it took Bandai until Alpha 1 before they took advantage of what the Playstation could do.

"What's out there? What's waiting for me?"
kkhohoho (4 Score & 7 Years Ago)
#255: Feb 12th 2014 at 9:01:49 PM

[up]To be honest, the SRW games always feel a few years behind in Tech. Take SRA; it was released in 2000, but feels like it was made in 1998.

HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#256: Feb 16th 2014 at 10:06:28 PM

So, my only experience with Super Robot Wars is seeing Sanger in Project X Zone, and watching the Inspectors anime, but while rewatching episode 25 of the latter, I noticed something:

Wendolo pierces Mekibos' Mecha with a bunch of Einst Tentacles, and the latter goes limp. The light on the faceplate of his suit even goes dead.

Sometime after that, I became aware of his storyline in the games where he is also betrayed, but survived, and goes on to become a loose ally of Earth.

It was then that I noticed that something important:

We never actually see Mekibos die. We just see his mech get stabbed. It's presumably still there when Gilliam trashes the White star, but he also survives the destruction of the White star in the game he appears in.

Perhaps if they make another Super Robot Wars anime, we might see him again, since he tends to survive these things.

Then again, I think he's the one who killed Cool old guy Daitetsu Minase in the anime as opposed to that Jerkass Lee Linjun, so that might not be happening.

One Strip! One Strip!
doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#257: Feb 16th 2014 at 10:15:12 PM

All this does is remind me of how angry I am that 2nd Super Robot Wars OGs never came to America. Then again, maybe it just wasn't worth the effort. But how much advertising did the GBA games get?

"What's out there? What's waiting for me?"
Culminus I don't culminate! Since: Feb, 2013 Relationship Status: Faithful to 2D
I don't culminate!
#258: Feb 17th 2014 at 5:13:33 AM

[up]I am basically angry how NONE of the Super Robot Wars games get a proper export, due to 'quote' licensing issues 'unquote'. Red tape, I hate you.

Same as usual.... Wing it.
SCDifference (4 Score & 7 Years Ago)
#259: Feb 25th 2014 at 12:23:09 PM

[up]At this point, I'm not. Localizing even one of the traditional SRW games is in my mind a futile exercise, since the majority of people who uld want to play them buy the japanese version anyway. You'd get more complaining about how all the names are wrong than you'd get praise for trying in the first place.
Even Aeon Genesis weren't able to avoid this. "Zeorymer of the Skies", I mean honestly.
Plus they weren't able to fit in all of the upgraded Originals' names in the space they had; they had to abbreviate them Street Fighter style.

edited 25th Feb '14 12:24:49 PM by SCDifference

Thorn14 Gunpla is amazing! Since: Aug, 2010
Gunpla is amazing!
#260: Feb 25th 2014 at 12:28:59 PM

We'd be better off funding kickstarters to pay translators to just do 1:1 translations of everything.

EvaUnit01 Fandom Heretic Since: Mar, 2011 Relationship Status: Complex: I'm real, they are imaginary
Fandom Heretic
#261: Feb 25th 2014 at 12:45:07 PM

Zeorymer of the Skies
Was that bit really so big a deal? I actually think "of the Skies" sounds a bit cooler than "of the Heavens", myself.

doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#262: Feb 25th 2014 at 12:53:39 PM

I assumed people only bought the Japanese versions because there's no other option. Otherwise, why would fans bother making any translations for some of the games?

"What's out there? What's waiting for me?"
SCDifference (4 Score & 7 Years Ago)
#263: Mar 2nd 2014 at 6:50:34 AM

[up] The key difference there is that kind fans are taking it upon themselves to translate the games in their own time, totally free. There wouldn't be a demand for a localization that costs money, since the sorts of people who play SRW are already content with paying money for the japanese game. An NTSC or PAL version would also take months to complete, months that avid mecha fans could be using playing and enjoying the japanese game.

That said, Atlus hurt their sales by marketing the Original Generation games under the name "Super Robot Taisen", rather than using the english word. A name like that is too obviously foreign to attract people outside the existing demographic.

Fluid Since: Jan, 2001
#264: Mar 2nd 2014 at 7:31:27 AM

It's not that they wouldn't, but they couldn't because of trademark reasons. The name Robot Wars was already taken in the west.

kkhohoho (4 Score & 7 Years Ago)
#265: Mar 2nd 2014 at 8:56:29 AM

In case anyone hasn't seen it yet, here's the 2nd PV for Z3.1.

EvaUnit01 Fandom Heretic Since: Mar, 2011 Relationship Status: Complex: I'm real, they are imaginary
Fandom Heretic
#266: Mar 2nd 2014 at 8:56:55 AM

OG and OG 2 still came over as Super Robot Taisen, though.

SCDifference (4 Score & 7 Years Ago)
#268: Mar 2nd 2014 at 4:03:47 PM

It's not that they wouldn't, but they couldn't because of trademark reasons. The name Robot Wars was already taken in the west.

I know, and it's a monumentally stupid reason! Especially since Robot Wars under that name was only ever a thing in the UK! You guys got Battle Bots instead.

On to the PV though: Invaders! Black Ox!! ATTENBOROUGH!!!

(also was hoping they'd save TTGL for something special in the next game, (unless this actually is the final game and they trademarked Tengoku-Hen just to cover their bases)).

kkhohoho (4 Score & 7 Years Ago)
#269: Mar 2nd 2014 at 4:17:12 PM

[up]I'm pretty sure that there' supposed to be Z3.2. I've even heard across the net that the development team is going to try and make the Z3.2 the 'most ambitious SRW game yet.'

SCDifference (4 Score & 7 Years Ago)
#270: Mar 3rd 2014 at 11:49:53 AM

[up]Yeah, I'm just being paranoid. On the subject of leaving things for the next game though, I don't believe that the Gundam 00 cast has been seen to fight anything other than GN-X varieties in these PVs. Perhaps we won't see any actual ELS enemies in this game?

edited 3rd Mar '14 11:50:29 AM by SCDifference

doctrainAUM White Hindu from New Jersey Since: Aug, 2010
White Hindu
#271: Mar 3rd 2014 at 1:01:23 PM

@kkhoho: It's incredibly weird seeing SRW units with double-digit HP. After all, I was the one to put that in Early Installment Weirdness: Video Games.

edited 3rd Mar '14 1:02:07 PM by doctrainAUM

"What's out there? What's waiting for me?"
HandsomeRob Leader of the Holey Brotherhood from The land of broken records Since: Jan, 2015
Leader of the Holey Brotherhood
#272: Mar 3rd 2014 at 1:40:33 PM

So a bit of curiosity:

I know that Code Geass is a part of Super Robot Wars Z:

How did they handle Lelouch's usual modus operandi in the game?

I mean, I recall someone in the Super Robot Wars head scratchers page saying that the way he does things would mark him as an Enemy of most of the other characters: just a guy to be beat down, so how did things go down with him?

I also hear Kira Kira gets taken to task for pulling his usual shit as well. How does that go?

edited 3rd Mar '14 1:40:44 PM by HandsomeRob

One Strip! One Strip!
Fluid Since: Jan, 2001
#273: Mar 3rd 2014 at 1:59:51 PM

I haven't played Z, but I wouldn't be surprised if they got him to work together with them. Given that characters such as Hayato and Char have been recruited as "heroes" in the past, I'm sure they worked something out.

EvaUnit01 Fandom Heretic Since: Mar, 2011 Relationship Status: Complex: I'm real, they are imaginary
Fandom Heretic
#274: Mar 3rd 2014 at 2:41:28 PM

Other than J and Alpha Gaiden, were there any others that got a fan translation?

Fluid Since: Jan, 2001
#275: Mar 3rd 2014 at 2:47:35 PM

Aeon Genesis seems to have translations of Super Robot Wars 1, 2 and 3 on its site.


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