Hegemony of Man - 4WB
Enchantment
Human creatures get +2/+2.
Non-Human creatures get -2/-2.
"Man is the cruelest animal." - Nietzsche
- Sidonay The Observer 1BBUUGG
- Legendary Creature - Horror
- Flying, Lifelink
- When ~ ETB, you may exile any number of target creatures, then return them to play with a -1 / -1 counter on each of them. These counters do not leave when these creatures change zones.
- When ~ deals damage to a player, you may pay X life and discard X cards; draw X+1 cards.
- 6 / 6
- On Amonkhet, the departure of one evil merely set the stage for another to emerge from the sands.
- Vola-Vaard, Daughter of Disasters WBG
- Legendary Creature - Avatar
- When a creature you control ETB, you may have ~ deal damage to it equal to ~'s power. When you do, put a Disaster counter on that creature. When a creature with a Disaster counter dies, deal damage to all players and all creatures with Flying equal to its power.
- Tap, deal 2 damage to each attacking creature this turn.
- Partner
- 2 / 5
- Izsghaath, Abjuration Princeling WRBB
- Legendary Creature - Avatar
- When you cast a creature spell, if that creature's total power and toughness is lower than this creature's toughness, you lose life equal to that total power and toughness. If that creature's total power and toughness is higher, put 2 +1 / +1 counters on it as it comes into play and you gain 3 life.
- When a player other than you is dealt damage, you may put a +1 / +1 counter on target creature or draw 1 card.
- Partner
- 1 / 8
Cassandra the Handmaiden — 1WBR
Legendary Creature - Human Soldier
First Strike
When ~ attacks, Soldiers under your control get +1/+0 until end of turn
BBBB: Transform Cassandra the Handmaiden
3/2
"Not that I don't think you can handle yourself, but you got to exercise caution. Trust me, Raps, the real world isn't all fun and games."
Cassandra the Moonstone
Legendary Creature - Human Horror
Deathtouch
Tap: Deal 2 damage to target creature or player and 2 damage to controller
BBB, Tap: Destroy target land
4/3
"I tried to warn you, Rapunzel: You have to be careful who you trust."
Edited by M84 on Oct 12th 2019 at 11:45:09 PM
Disgusted, but not surprised- Vile Vengeance 9BB
- Sorcery
- Destroy up to 10 target creatures. Creatures with Indestructible or Hexproof can be targeted and destroyed by this card. Then Exile all cards from your opponent's graveyard and all non-Land cards from their hand. Creatures you control get +2 / +1 until the end of the turn.
- Ladies, Gentlemen, free of your curses, let us rampage against our accusers. -Devon Arkane
- Overgrown Spoiling 7GGG
- Sorcery
- Send all non-creature non-land permanents your opponents control to the bottom of their decks. Search your deck for eight lands with different names and put them into play tapped. Return up to 3 Permanent cards from your graveyard to your hand.
- Amidst this overflow of vitality you will find enlightenment. -Devon Arkane
Donkey Kong - 4RG
Legendary Creature - Ape
Trample
Other Apes you control get +1/+1 and have trample.
Whenever an Ape you control deals combat damage to a player, create a colorless Food artifact token named Banana. It has "{2}, {T}, Sacrifice this artifact: You gain 3 life" and "{T}, Sacrifice this artifact: Target Ape gets +2/+2 until end of turn."
4/4
It's on like... well, you know.
+![]()
Maro's dietary issues notwithstanding, Banana should definitely have the Food subtype.
Card tax:
Unstable Core (4)
Artifact - Equipment
Equipped creature gets +2/+2.
If equipped creature is an artifact, it gains "When this creature dies, you may pay {4}. If you do, destroy target permanent."
Equip {4}
Edited by CountDorku on Oct 14th 2019 at 7:25:39 PM
Chef of Ages - 7
Artifact Creature - Food Golem
Defender
Whenever a Food is put into your graveyard from the battlefield, you may return it to your hand.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
7/7
It was made by a chef of legend long ago, to act as an assistant. Like itself, the food made by its hands never grows stale or rots.
Reinfreshments - 2W
Sorcery
Create two 1/1 colorless Food Gnome artifact creature tokens. They have "{2}, {T}, Sacrifice this artifact: You gain 3 life.".
- Ancient Omega-Stone 7
- Legendary Artifact
- Enters the Battlefield tapped.
- This card only untaps during your untap step if you control a legendary creature.
- Tap, add 10 (C) to your Mana Pool. This Mana does not empty from your Mana Pool as phases and turns end.
- Only the truly great could unlock the ancient stone and hope to control its overwhelming power.
Edited by NickTheSwing on Oct 15th 2019 at 3:46:54 AM
Spellbane Gavel - 3
Artifact
Will of the Council - Whenever a player casts a spell, starting with you, each player votes for guilty or innocent. If guilty gets more votes, counter that spell. If innocent gets more votes or the vote is tied, that spell's controller may untap up to X lands they control, where X is that spell's converted mana cost.
- Better Safe ... Than Sorry 6UR
- Sorcery (the right half of this card is blue, the left half is red)
- Imminent Decision - your opponent must choose which half this card resolves.
- For each creature your opponents control, they must pay 2 or return that card to the bottom of its owner's deck. You draw a card for each 2 mana paid this way.
- Deal X damage to each creature, where X is the number of Lands in play. For each creature put into a player's graveyard by this effect, deal 1 damage to that player.
- Fate or Fortune 5UB
- Sorcery
- Imminent Decision
- Take an extra turn after this one. Return target card from the battlefield to its owner's hand.
- You lose half your life and draw cards equal to the life lost this way.
- Life or Limb 3GB
- Sorcery
- Imminent Decision
- Put 5 1 / 1 Green Saproling tokens into play and then Populate.
- Your opponents lose X life, where X is the number of creatures you control. You gain twice as much life as the total life lost this way.
- Crash or Burn 8GR
- Sorcery
- Imminent Decision
- Creatures you control get +X / +X until end of turn and gain Trample and Vigilance, where X is the greatest CMC among creatures you control.
- Deal X damage to any target, where X is the total CMC of creatures you control.
- Waste Not Want Not 6BW
- Instant
- Imminent Decision
- Sacrifice all nontoken creatures all players control, then put up to 3 creatures from your opponent's graveyard into play under your control if 4 or more creatures were sacrificed this way.
- Your opponent chooses 1 attacking creature they control and sacrifices the rest. Then deal 5 damage to that attacking creature.
Edited by NickTheSwing on Oct 16th 2019 at 2:27:40 AM
Surging Life - 2GG
Enchantment
{3}{G}{G}: Put X +1/+1 counters on target creature, where X is that creature's power.
- The Blood of Conflict 3WRG
- Legendary Enchantment
- When you take damage, you can pay (2), if you do, you can draw a card and then exile 1 card from your hand under ~.
- When a creature with power 6 or greater is cast from your hand, you can cast any nonland card exiled with ~ without paying its CMC.
- When a creature with power 6 or greater dies, you can pay X life. When you do, exile the top X cards of your deck under ~.
- Surging life - abundant order - burning blood.
- Mortibrun, Ascended Tyrant 3UBR
- Legendary Creature - Vampire Noble
- Whenever you draw a card, create a 1 / 1 Black Vampire creature token with Lifelink.
- Whenever your opponents lose life, you can sacrifice a creature. When you do, each player draws 2 cards.
- At the end of the turn, if your opponent discarded to hand size, you lose 3 life and put 1 creature from their graveyard on to the battlefield tapped.
- 3 / 6
- Meet the new boss, more terrible than the old boss.
- Mortibrun's Management 3UR
- Enchantment Artifact
- Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you and an additional {1} for each Artifact and Enchantment you control.
- Creatures your opponents control must block if able, and for each blocking creature, create that many 1 / 1 Black Vampire creature tokens with Lifelink.
- Mental Vampiric Domination XUBR
- Sorcery
- Each opponent exiles the top X cards of their deck, then you can cast any number of Instants and Sorceries with CMC X or less without paying their CMC. If X is 10 or more, copy those Instants and Sorceries twice.
- Mind-Horror of Mortibrun 1UBR
- Creature - Beast Horror
- During your opponents turns, if Mana empties from their Mana Pool without being used, put that many +1 / +1 counters on ~.
- When your opponent would pay life, they pay twice that much life instead and put a +1 / +1 counter on ~.
- During your end phase, you can exile a creature that was sent to the graveyard this turn; put a +1 / +1 counter on ~ and you gain 2 life.
- 2 / 2
Edited by NickTheSwing on Oct 22nd 2019 at 4:29:15 AM
Blood of conflict is pretty OP given you can chain-cast every creature card with 6+ power from underneath it. Add power-boosting effects in a heavy creature deck and you wind up chain-casting a ton of creatures.
Lanky Kong - 4RG
Legendary Creature - Ape Horror
Haste, reach
{R}: ~ gains flying until end of turn.
{G}: Untap ~.
4/4
He has no style, he has no grace, but he does have a funny face.
Chunky Kong - 6RG
Legendary Creature - Ape
Trample
{G}{G}: ~ gains +4/+4 until end of turn. Activate this ability only once each turn.
{R}, {T}: Target artifact's controller sacrifices it if its converted mana cost is less than or equal to ~'s power. If they do, ~ deals damage to any target equal to that artifact's converted mana cost.
7/7
So strong it isn't funny.
Crown of Thorns - 4
Artifact - Equipment
Equipped creature has "Sacrifice this creature: creatures you control get +2/+2 and gain indestructible until end of turn."
Equip {2}
To give one's life for another means never knowing whether one's sacrifice was in vain. Yet there is never a shortage of volunteers to don the thorns.
- Maximum the Proliferate 5UUGG
- Sorcery
- Proliferate eight times.
- Have you ever seen such amazing proliferation? -Zyla Vall, Phyrexian Rogue.
- Deify 3WU
- Enchantment - Aura
- Enchanted Creature gets +2 / +2, gains Indestructible, is treated as an Enchantment, and is not a creature if its controller's Devotion to its Color Identity is less than 7.
- He has thought the power of a god to be what he desired. Little did he know what is required of such a being.
Edited by NickTheSwing on Nov 5th 2019 at 2:28:19 AM
False God - 4WW
Creature - Human Wizard
Vigilance
While you control three or more other Humans, ~ gets +2/+2, gains indestructible, and is a God and an Enchantment in addition to its other types.
3/3
What is a God with none to worship them?
Replicant Theory - 2WUG
Enchantment
If you would populate or proliferate, you may instead choose one:
*Populate and proliferate.
*Populate twice.
*Proliferate twice.
False gods eh?
The One - 2WWBB
Legendary Creature - Horror
Flying, Deathtouch
~ cannot attack or block unless controller controls a Vehicle
~ is Indestructible as long as controller controls a Vehicle
Sacrifice a Vehicle: put three +1/+1 counters on ~
6/6
"What does God need with a starship?" - James T. Kirk
Edited by M84 on Nov 5th 2019 at 11:23:04 PM
Disgusted, but not surprisedI like that one, and particularly the fact that it's colorless.
Hmm, feeling silly. I was originally going to make a pac-man card that was a functional reprint of Doomgape,
but I think I can be more daring.
Pac-Man [G/B][G/B][G/B]
Legendary Creature - Elemental Horror
When Pac-Man enters the battlefield, create four artifact tokens called Power Pellet with "3, T, sacrifice this artifact: Target Elemental Horror gains indestructible and menace, and gets +X/+0, where X is its power."
0/5
Edited by Durazno on Nov 8th 2019 at 6:57:30 AM

Bit expensive for Boggles, but it could really shut down a lot.
What are your thoughts on that weird Mardu archetype listed above? I tried to give them a more concrete theme.