>Catlin: Defend the asteroid
THIS IS INCREDIBLY SILLY
edited 18th Sep '10 8:28:26 PM by Zudak
>Kobatt: There are zombies in the hall
Yes, it appears there are.
>Wait it out
You go to the room. It has been allowed to get quite messy. There is a large amount of trash. You clean up a little although you'll have to wait for later to do a large-scale cleaning.
>Introspect
You ask yourself some questions. You want to know how you got to where you are, isolated in your room, ignoring your friends, huddling behind a busted door. You feel ashamed of the way you have acted in the recent past. So very ashamed of yourself.
>Get bugged by Neemea
Hm. Right in the middle of sorting things. You tell her that you'll be right out.
You move the trash into the bathroom analogue to clear up the respiteblock and clean up in the trap. Your clothes were stained so you change into a new outfit. And then you talk to Neemea.
You promise to give her a cooking lesson.
>Wander station
You look at the damage from the zombie attack. The damage doesn't appear to be serious. And no one was hurt. But you have trolls to talk to.
Forever liveblogging the Avengers>Jasmet: Wake up.
You have some tea with Catlin.
>Tend to greenhouse.
It's still rather messy, and many of the plants were hurt in some way. You start using your power to heal them.
>Get interupted by Kobatt.
Oh, yay! It seems he's left his room!
edited 19th Sep '10 3:30:42 PM by Katrika
"You fail to grasp the basic principles of mad science. Common sense would be cheating." - Narbonic>Catlin: Die.
Wait, what? ...oh crud.
That hurt rather a lot.
edited 22nd Sep '10 3:32:44 PM by Zudak
>Neemea: Get into action!
You start running through the halls to find one of the duplicates as soon as Daurus sounds the alarm.
You manage to run into one of them.
And then your duplicate shows up.
>Orcuus: Observe.
Your ghostly informants have given you some valuable information.
>Jasmet: Fight.
It's not an easy fight.
In the end, you're badly burned, bleeding, and unconcious...and you haven't managed to kill the other Catlin.
>Lie there.
An excellent propostion! You do so.
"You fail to grasp the basic principles of mad science. Common sense would be cheating." - Narbonic>Hecata: Intervene.
It's time to do what you were meant to do.
Yes, this must be it, you realize. The reason you became real, your purpose. To oppose a false god. To save your friends from death at his hands.
>Flee.
You win, of course. There was never any doubt about that. But suddenly you realize you might still die. There's still a chance, though. It's risky, but it's a chance you're more than willing to take.
>Orcuus: Encounter an evil faerie spirit.
Everyone knows that fairies are made-up friends. Faerie spirits, however, are a different matter entirely.
>Kobatt pull yourself out of the abulation trap and start some torture
Wait, what?
>Who is this?
You are the Kobatt of the e! universe. Your hobbies and interests are attempting to poison your friends, judging whether people deserve to live according to trollwinist standards, becoming a being of poison, testing new poisons on alien species, and pressing wildflowers.
>Sneak aboard with the zombies instead of invading with the rest of the e! trolls
You told them. You weren't killing anyone until you had time to judge them. This required you to be show up at the party before the streamers, so to speak. You disguise yourself as a zombie and sneak onto one of the landing craft. You even slip by Orcuus' attention. Or he doesn't give a shit. Whatever. Immediately upon landing, you make your way to your double's room. He is surprised to see you, obviously.
>Beat the shit out of double and inform other trolls of invasion early
Sorry, you're still giving commands to e!Kobatt. But a double does get his ass kicked, although the jerk manages to hit you right in the shoulder. You begin your judgment of him using some of Neemea's special juice to coerce him to tell you about his life and recent circumstances. He is pathetic. It is easy to judge him unworthy and carry out your sentence while he lies bound and helpless before you.
>Get interrupted by Neemea
Gah! No matter the universe, Neemea is always interrupting you!
Still, this could be for the best. It gives you an excuse to walk around the station and talk to these doubles of your friends. To begin to evaluate them as worthy
or not.
You also take the opportunity to spread some spy cameras around the station. Judging worthiness is time intensive work. Of course, a little preemptive poisoning is also a good test of worthiness for the double of Jasmet. You insert some poison into the irrigation of the greenhouse.
You waste too much time and realize your compatriots will be arriving soon. Better get to work.
>This "good" Kobatt, he is unworthy. Kill him.
It doesn't quite go according to plan.
You are now normal universe Kobatt Aegiss. Your hobbies and interests are helping keep your friends alive in the face of evil versions from an alternate universe. Your arms are quickly retrieved from being tied up. What will you do?
>Make haste to assist Neemea!
edited 22nd Sep '10 7:31:05 PM by Bocaj
Forever liveblogging the Avengers>Neemea: Fight double
The fight quickly goes to hell.
>Neemea: be saved by Kobatt.
He intervenes, and together, you take down the other you! And with little thought on the matter, you let her go. You're better than them. You don't kill.
"Teebs is a total grump, but he's usually right." - NLK>Jasmet: Talk to your big bro.
>Worry about plants.
Wilted? Discolored?
>Visit greenhouse.
With the help of Sarati, you do.
>Get sick.
Huuuuurk.
>Get helped by Daurus.
He figures out what's wrong with them.
>Other Ketura: Move in
You're drawn to them like a moth to flame, driven by your horrible, endless hunger. You can't help yourself. Their fires burn so much brighter than those of their counterparts.
But there's more to it than that. Their minds make you feel content, somehow. At peace. And there's the other Orcuus. He especially seems to exert a powerful attraction over you.
So without even knowing what you're doing or how, you slip into their heads, become part of them. And then you begin gorging yourself on their nightmares.
>Jasmet: Visit Daurus.
>Send a note to Vrigus.
Walkers are so helpful! You wonder where they came from...?
>Wait, what?
Huh?
>Huh?
What?
>I mean, don't you know?
No, not really.
>Huh.
edited 25th Sep '10 12:42:08 PM by Katrika
"You fail to grasp the basic principles of mad science. Common sense would be cheating." - Narbonic>Hecata: Regenerate
WHOOOOOAAAAAA
what a rush.
Your name is now VARUNA MATSYA. What will you do?
>Explore paradox space in the ship with a trusty companion at your side.
That is the silliest idea you've ever heard!
edited 25th Sep '10 3:54:46 PM by Zudak
>Kobatt: Attend death/rebirth of friend Hecata
Really? She's more like a spooky acquaintance. Also, you've been passed the fuck out since last night. On your way back to your room you collapsed in the hallway.
Your poison resistance has reduced the effect of the toxins in your system but being poisoned is a heavy debt to put on your body and you have to pay it eventually. Un/luckily, someone finds you.

>Vrigus: Recieve warning from little sister.
Hmmmm.
You suppose you'd have to kill her doppelganger.
Always touching and looking. Piss off.