Huh, you can find a Candypop Bud in the demo if you enter Aquiferous Summit without any Red Pikmin
. Makes sense.
EDIT: Pikmin 1 Pikmin are idiots, holy shit.
Edited by RacattackForce on Jul 1st 2023 at 10:23:09 AM
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Of course they are, they're extinct...practically.
That was pretty obvious when they all but implied that in the trailer.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.If the Demo is any indication...there may not be a point to that.
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.My history with the series has been Pikmin 3 on Wii U, Pikmin 1 on Switch, Pikmin 2 on Switch, and finally Pikmin 4 Demo (on Switch), and it's been quite a rollercoaster in terms of Pikmin AI.
In Pikmin 3 you can order a captain to lead a squad of Pikmin to the opposite end of the map while you work on something else, and the only way it will ever go wrong is if there's an enemy on the way. In Pikmin 1 I learned to treat crossing a bridge as a precision life or death operation because the Pikmin simply aren't smart enough to follow you across it without walking off the edge. In Pikmin 4 you can literally walk directly into a pool of water and the red and yellow Pikmin in your squad will stop at the edge on their own.
They will momentarily pause.
And that's nice.
Edited by randomness4 on Jul 2nd 2023 at 9:16:18 AM
Rules of the Internet 45. Rule 45 is a lie. Check out my art if you notice.![]()
That was apparently a Pikmin 3 Deluxe addition. I only played the Wii U version but 3 Deluxe added a bunch of single-tap/double-tap distinctions that added convenient new functions without making the original functions harder to do.
- Single-tap whistle to call back only idle Pikmin/Double-tap or hold whistle to cancel jobs
- Single-tap disband to dismiss all but one type of Pikmin (ie. the thing you used disband for 90% of the time)/Double-tap disband to actually explore alone
- Single-tap charge to charge just one type of Pikmin (for stuff like electric gates and elemental enemies)/Repeatedly tap charge to charge the remaining Pikmin
The last one got changed slightly, in 3 Deluxe you had to charge each type of Pikmin sequentially, while in 4 the second tap just sends out all of the rest.

Watching Arlo's stream VOD I've noticed something I was never paying attention to in my own playthrough: The Dandori Battle CPU is honestly pretty bad at Dandori. He always picks up items off the ground by throwing Pikmin at them one by one, never using the charging horn even though he does have it (he uses it to fight Fiery Blowhogs); his dog, Moss, has a upgraded carrying ability but he never has her help Pikmin carry heavy objects; at one point he slowly threw exactly 11 Pikmin at an apple with a weight of 12 and then just walked away to do something else; on multiple occasions he has Moss knock fruit down to the ground with her rush and then does not grab the fruit; at one point he heads to Arlo's onion and attempts to take the pellets from there, but the pikmin waiting underneath the onion are close enough to automatically steal the pellets from the single pikmin the AI assigns to carry them, so he's effectively just giving Arlo free points when he does that.
I wonder if the higher difficulty Dandori battles will have smarter AI or just more complicated levels.