Every Sunday you can buy a juice in the underground Shibuya station to raise a stat without spending time.
Once you unlock the potted plant, you can occasionally give it plant food to raise Kindness, also without spending time. The best plant food is sold in Shinjuku, but before you can go there, use the plant food from the flower shop in the underground mall.
I'm not sure if it's changed in Royal, but get Devil Confidant to level 5 ASAP. You can then buy SP-recovery accessories from her.
Tenperance and Fortune are also top tier as far Confidant effects go, so you should prioritize them.
Temperance is all about extra time. It gives you additional timeslots where you can do limited actions, but this includes raising stats. It also allows you to do certain actions like washing the laundry without spending time.
Fortune offers a plethora of useful effects, like getting extra stats during activities, getting more money from battles, and most importantly, getting closer with Confidants without spending time with them.
SP recovery items are good, but if you're playing Royal you'll want to alternate them with the Will Stone accessories, which are also really good
Bewitching Eyesit's still one of the weaker confidents but they did some number tweaking that makes the surveillance rating something you might occasionally watch out for without it, and they reworked all of the abilities to provide active bonuses during the palace infiltration instead of simply raising the decay rate between days.
For examples, Ruler awareness starts out at 40% so getting spotted even once makes already something of a difference instead of starting out at 0. Killing ennemies though ambushes doesn't reduce it nearly as much as it used to, and killing enemies without being spotted but without ambushes doesn't, if I remember right.
Her confident allows you to lower the rating by finding out new safe rooms, decreases the raise when you're spotted and raises back how much you reduce it by ambushing enemies, and decreases the initial rating when you start. her final makes it outright easier to ambush enemies too, although i'm not sure exactly how it works.
"when you stare too long into the abyss, Xehanort takes advantage of the distraction to break into your house and steal all your shit."It's been made more useful, but so have the other more situational confidants, so she's still the worst.
Bewitching EyesPSP Persona 1 is great. Not for the piss easy and annoying gameplay, but the story presentation is good. All the NPC town characters and your own party get so much dialogue for character bits. The way 1 and 2 present their party members as being able to be talked with when you're in a room together is honestly a simple but clever design decision.
If the modern Personas did that in dungeons, it would clear up a whole lot of ambiguity as to what they have to say in the current situation.
Eh, manga makes some changes, and if you want certain party members to play out, the manga has to choose favorites. Persona 1 is like the midpoint between modern and classic RPG design. It's a more character-based narrative and has the darker, more urban tone, but it's got exclusive party members and a lot of replay value with Snow Queen. If there were a patch that reinstated the classic music in new parts of scenes and let the new arrangements still play and cut the encounter rate by a third, it'd be one of the best Personas, bar none. It's still my favorite localization of a Persona game, they put a lot of love into making the script read well.
For me at least the only reason to play P1 over reading it is the slapping PSX soundtrack.
The characters have arcs, the MC is better integrated into the story, Maki is even deeper a character in a story that was already hers, and there's no Ayase.
P1 is honestly a lot of fun to play most of the time, it just has a steep learning curve and practically requires a guide.
Edited by RodimusMinor on May 9th 2020 at 9:57:41 AM

I just made my first lock pick. Any suggestions on what stats I should work on?