Also, a certain detective and being done in by an off-hand mention of pancakes.
Kamoshida was also done in by joker declining to let Kamoshida drive him to school. If he took the ride, he wouldn't have met Ryuji. No Ryuji would mean no "Kamoshida thinks the school is his castle" rant, which would mean no access to Kamoshida's palace.
Hah.
Funny how this game is so built on coincidences....then again....Yaldaboth.
Though there's one coincidence that's not by him (and isn't really a coincidence) and that's Morgana.
Without him, Joker might have taken a darker path like Akechi.
Also, it occurs to me: since Akechi had two years worth of experience with the Metaverse and working for Shido, that would mean Yaldaboth started his plan all the way back then....which means that Igor was imprisoned for an entire two years.
Yikes.
One Strip! One Strip!Edited by CybranGeneralSturm on Sep 11th 2019 at 8:57:51 AM
Second P5 thought: How the fuck did Morgana figure out that Okumura's keyword was outer space?
I mean, I guess it's a thing that he can enter Palaces without the app, but you'd think he still might need to know something like that.
Bewitching EyesRandom questions.
1) Persona 3 came out in 2006 and 4 in 2008.
Would you consider these games "old" or relatively modern? Like if you had to group Persona games with a bunch of old school games - Mario, Halo, Sly Cooper, etc - or with a bunch of newer ones - Yooka-Laylee, Kingdom Hearts 3, Mighty no 9 - which group would you place 3 or 4 in?
2) Can Personas be seen in public?
3) Whose the strongest protagonist between the hero from 3, Yu, and Akira?
I'M MR. MEESEEKS, LOOK AT ME!Generally speaking, I consider most stuff on PS2 or later to be pretty much "modern" games. Yeah, polygon counts and texture resolutions have gone up since then, but there's not much fundamental difference in game design between then and now. Earlier stuff you start getting into technical limitations that make things a fundamentally different experience. (The PSX/N64 era was something of a transition period and could be argued in either direction.) So I'd call P3 and P4 modern games, but on the older end of that category.
For whether or not personas can be seen "in public", I assume you mean in the "normal" world, as in outside of Tartarus/the TV world/the Metaverse? Examples of it happening are pretty rare, but I believe the answer is yes. We see a persona in the real world at least once that I can think of (in Persona 3, Chidori unintentionally summons hers while she's in the hospital, though hers isn't exactly a typical situation). That said, we know that other, similar creatures (like Shadows and the Velvet Room attendants) can appear in the real world and are visible to normal people, so it's likely that personas are the same.
In terms of the protagonists, the P3 hero is the strongest, hands down. The threat they face is bigger, they defeat it without even summoning an ultimate persona — and they do so by using the power of the Universe arcana, much rarer and more powerful than the World arcana usually associated with ultimate personas. Outside plot-mandated endgame stuff, it's a harder call, as there's no real useful way to measure whether, say, the Full Moon arcana bosses or the Palace owner bosses are tougher. If you wanted to get a little abstract, you might be able to argue that the P4 characters are the strongest because they're the only ones who awaken to their personas "naturally", simply by accepting their true selves, and don't require any additional tools like the evokers or the Metaverse app. But that's something of a stretch, IMO.
Edited by NativeJovian on Sep 13th 2019 at 10:20:45 AM
Really from Jupiter, but not an alien.

I think it's more likely that our boy Yaldaboth arranged for Shido to run into Joker again, then just sat back and watched the fire works.
But yeah, that is darkly funny.
One Strip! One Strip!