I wish it were a fast track. The insidious part is that you can make it to almost near the end of the "debt" part of the game by haggling to the max, maing it difficult to see what you did wrong.
Quite insidious, if it were done on purpose. Now it's a bit of a nasty oversight.
Gah, once I realized that haggling breaks your Just Bonus, I started making sure I was, as often as possible, within their safe zone. Problem is, now that I'm getting new adventurers (like Griff) into the shop, mostly I have high-end stuff hanging around the shop that he can't even begin to afford, dangit.
Also, boss runs are a lot easier when you walk in with a full set of best equipment, unlike regular runs where I take nothing and rely on Louie's skill to run off with every piece of loot. Calliou can suck a dick, he's too damn slow, and his specials (while nifty) aren't enough to make up for the fact that virtually every enemy can hit me between the time I hit the attack button and when he actually swings. -_- Need to try Charme again and start leveling her up, and hopefully start unlocking other adventurers, now that Arma and Tielle are coming into the shop regularly.
That’s the epitome of privilege right there, not considering armed nazis a threat to your life. - SilaswCalliou's problem is that he starts out slow and pretty weak. When he levels up a bit, he turns into a monster. He'll gain enough SP to spam Sparkburst, which is his best skill. Eventually he becomes a glass nuke, he can destroy enemies and bosses. And you can get rid of the glass part with medicines and give him an extra 200 HP, which really turns him from squishy to nearly unkillable.
You got some dirt on you. Here's some more!@Blue Ninja: if you want your adventurer to buy a new gear and they can't really afford it at normal price, just give them discount...better have them with new gear rather than wasting loot space to carry a piece of gear for them to change.
^ He still have crap defense tho, so still a bit of glass.
edited 6th Jan '15 7:46:57 AM by onyhow
Give me cute or give me...something?
Yes, but I don't always know what their spending cap is without stopping to look it up. Also they have a bad habit of picking up something they can't use, like Charme asking to buy a treasure, or Calliou buying a sword.
At least I can understand little girls not having much pocket money. But when one of these relatively grown men haggles at 118% and then walks out at 100%, I fume.
And yeah, that fairy is never fun.
But I get dollar signs in my eyes whenever Alouette walks in.
...maybe that's why her fairy is such a cheapskate.
edited 7th Jan '15 1:00:19 PM by Enlong
I have a message from another time......Were you trying to sell an expensive item on request early in the game or something? Because NPCs start out with very little in their wallets and slowly build up to be able to buy more things. As stated, you also want to aim at their ideal prices, not charging 118%. Very few characters will accept 118% until later on.
edited 7th Jan '15 1:01:21 PM by burnpsy
The equip the best item, so no need to worry much about it.
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Allouette is so terrible with money that her fairy needs to be really cheap to compensate.
edited 8th Jan '15 6:09:55 AM by Heatth
Hmmm, I thought they prioritized attack for weapons. But, yeah, it can get weird if the item is best in one stat but not in other.
That said, if I remember correctly there is an indicator when they are buying, that says when they will equip the sold item. I you wouldn't like if they do that, just refuse selling.
Yeah, basically, what other people said — the tutorial lies, don't charge 130%, go for like 108% or so ideally. I usually go for like 102% to Prime up to 125% for the guild master. It varies by character. I'm not sure how their percentages rise with customer rep.
And haggling is bad. Building customer rep and merchant level together are key to one-looping this game.
Yep. It's okay to haggle if you're making a big sale or something (like someone asking for a treasure, and you have something that can handle a payment on its own), but it never hurts to build up customer support.
Me and my friend's collaborative webcomic: Forged Men

It's a pretty nasty trap.