@Hermein The Frog: Thank you for the explanation. I did the tally and got a 2 (thank you de-sueifiers like the ones about being capable of wrong judgements, making mistakes and feeling bad about it, about social issues due to certain conditions, and research on how to make it believable).
Found a way to work with the scars to make it more believable. Explain it away as not getting many injuries in the head or face, with most of them being on the torso and some on the limbs. Anyone who would be in the posistion to see him shirtless would quickly see them (and they're NOT pretty).
In terms of character concept, I'm going for a Bad Ass Normal Good Is Not Nice Shell-Shocked Veteran Anti-Hero (borderline type 2/3). The point is to deconstruct the teenage shoenen anime hero on multiple fronts.
1. Play what it takes to produce such a character realistically (in short trained to be a combat killing machine at an early age).
2. Play realistically what life for a hero is really like. (Eternally surrounded by death, bloodshed, tragedy, and suffering. Etc.)
3. Play realistically the psychological effects of such a life on such a young character. (Being afraid of losing their own humanity while trying to protect humanity, the traumas from their struggle taking their emotional/psychological toll, and the social effects of those traumas namely the internal conflict of knowing that his cold antisocial behaviour is wrong yet at the same time knowing that he's dangerous to get close to, which renders such characters truly alone).
edited 25th Sep '13 3:10:56 PM by magnum12

But look no don't you know that everything would be better if we replaced every character in fiction with 'rational' high-functioning sociopath Light Yagamis.
Violence is the last refuge of the incompetent.