Since the idea of a new TCG game was mentioned, I eill share a thought:
It's really a shame that there isn't a desire from the Pokemon Company to make a new TCG game like the classic Gameboy ones, since Pokemon is the one TCG that can make the age-old dream come true:
- A game that plays like the Yu-Gi-Oh! animes and mangas; or Duel Masters; or Future Card Buddyfight; or the Magic the Gathering romance manga; basically every adaptation of a TCG to another medium heck, even the just announced Pokemon TCG anime shorts for Youtube.
- A game where every card you play actually summons a monster that fights your opponent monster, which isn't feasible with for Yu-Gi-Oh!, or Magic, since they would have to create several thousands of models.
- A game that Pokemon could easily make, since, you know, they ALREADY have models for EVERY single Pokemon that appears in the cards (some models would get added effects for different card types, but the base from which to work is already there).
- A game where every card you play actually summons a monster that fights your opponent monster, which isn't feasible with for Yu-Gi-Oh!, or Magic, since they would have to create several thousands of models.
But sadly, they don't want to do that, despite how cool it would be.
Edited by Shadow-Whisperer on Aug 10th 2023 at 12:17:04 PM
That has been the case since GX. DM dud had non tcg-based games like capsule monster colleseium and one other one I can't recall, as well as For forbidden memories and duelists of the roses which play different from the OCG to start with
Also with Pokemon tcg, one can argue that it's less the tcg apps being an obstacle and more...the rest of the franchise, esp the main games.
Edited by MorningStar1337 on Aug 10th 2023 at 10:49:27 AM
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Since 5D's, actually. GX didn't have any non-TCG games, but 5D's had that one racing game on the Wii.
Video games based on TCG's in general don't really get made anymore outside mobile apps and sometimes multiplayer simulators with similar monetization schemes as the real cards. I think publishers just aren't interested in having single-player games made because game development is viewed as more expensive now and video games don't fit into their business model that well. They want to sell card packs to people, and so video games would be a side effort that partially exists to advertise the TCG, but the cost vs sale profits might not be viewed as worth the effort, and hypothetically it could cut into their main business if there were people satisfied with playing the video game's multiplayer instead of paying for real cards (which is why most games that are made now are free-to-play with you needing to buy in-game cards).
Yu-Gi-Oh was kind of lucky with how many games it had because the video game license was taken by Konami, who started making games before they put out the OCG and it became a huge success. Konami didn't expect the OCG to take off like it did, which why the first set of Japanese rules were poorly written (I'm not talking about the Bandai game, to be clear, there was a different version of the rules for the Konami OCG before they revised them into the "Expert Rules" before the TCG came out in the rest of the world). Konami at first viewed the video games as their main business, which made sense at first considering how well the GBC Yu-Gi-Oh games sold in Japan, and they were making a lot of games at first more with the idea of being anime-licensed games rather than TCG-based games.
And Konami was always really cheap with making them. They would reuse assets a lot, and during DM they wouldn't even get the anime voice actors to do lines for the games even though that's pretty standard for anime-licensed games. They only ever had voice acting for the Tag Force series. And now Konami's game output in general seems pretty low, I'm not sure they even have resources to make Yu-Gi-Oh games. It feels like they probably have everyone who could do it busy maintaining Master Duel and Duel Links.
I was mostly refering to the "Legacy of the Duelist" and its re-release (which fun fact, they actually updated/re-re-released to include the rest of the Vrains anime, plus around 1000 extra cards, for free), and the Rush Duel games (both the one that is the only way to play the Rush Duel in English, and the upcoming one), all of which do have a single player component.
It's based on the above that I think there are grounds for a medium-sized Pokemon TCG videogame, that includes a couple of years worth of cards (maybe the whole Sword & Shield block, plus some sets of Scarlet and Violet), with a single player experience similar to the GB games: You fight against a bunch of themed characters to be the very best on a tournement, while also foiling the plans of an evil tema to steal Pokemon cards, or something. Simple stuff, with a focus on the flashy cards battles possible thanks to being able to represent cards/Pokemon actually fighting each other.
Edited by Shadow-Whisperer on Aug 10th 2023 at 7:23:56 AM
Well, if they were to do a new TCG RPG, they’d best use an overhauled booster pack system. With the current state of the game, the power gap between the good Pokémon cards and bad Pokémon cards is such that the latter are tossed aside without a second glance, and there may be one playable Pokémon card per pack if you’re lucky. At least Trainer and Special Energy cards tend to be general-purpose usable except in the absolute worst cases.
My musician page@Smasher I think the list makes too strong an assumption that a villain being more well-intentioned makes them a better villain. For example, a villain who's too sympathetic can undermine a story, even if the hero is also sympathetic.
Giovanni, for example, is a good villain partially because he's "outright" evil in a straightforward way. He's a ruthless, ambitious criminal mastermind trying to take over the world.
In fairness, it's not exactly clear why he wants to do that which is a legitimate criticism though not a dealbreaker. Though I do have a headcanon on the matter if you're interested:
He disbands Team Rocket in Red/Blue/Yellow/Etc because he's beaten by Red, a trainer with an antithetical worldview to his own, causing him to question his own Social Darwinist values.
Ghetsis is likewise a good villain precisely because of how messed up he is.
N is a good anti-villain though.
Leviticus 19:34
I mean we're getting a Unova game or games at some point so... I guess?
Lusamine is great but I think they could have gone further with her. Plus it's a letdown to see her actually fuse with a Pokemon and yet you can't actually fight her. I'm convinced Game Freak had a plot involving the Ultra Beasts disguised as humans that they scrapped...wasted potential.
Can Volo be both elder god and shit tier?
@Glitter Cat I know of it, not my type. And lacks the RPG-ish/exploratory elements.

I chose Bulbasaur deck in the tcg game.
"May your heart be your guiding key"