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Maybe ignoring one option only to revisit it later makes it harder to achieve. If you've done all contests, then the gym leaders know you're good enough to be taken on full force.
Maybe you're the one who kick-starts the villain plot in some way, and the villain team just does petty crimes and gets stronger in the background until you do the thing to start their plot.
I figured that it would just make sense for the villain stuff to be of more critical importance, I suppose - it would feel weird if, say, Cyrus’s plot to remake existence was treated on the same level of urgency as Pokemon Contests.
Of course, it kind of already is, but I think it’d be a bit weirder if you could “win” while completely ignoring them.
Maybe that could still work, though - it might depend on the villain plot.
Edited by KarkatTheDalek on Oct 22nd 2021 at 8:45:18 AM
Truegreen 7's Asone region also handled it in an interesting way, where certain events happen while you're in a gym battle so you can't stop them, and other events are too much for one person to handle, so your rivals and certain gym leaders help split what needs to be done.
Maybe have a certain progress in the villain plot required to progress the other plots, but the more you put it off the more powerful the villain and his team's mooks are?
Granted, Pokemon already sorta does this, by making the mooks block you at times, or important items/H Ms being locked behind dealing with the bad guys.
I was thinking of using roadblocks to gate off certain areas, yes, although I wouldn’t want it to be SUPER obvious and restrictive. No need for armies of fat men standing around singing for no reason.
You know you guys are asking for the Gold Saucer to advance the Sephiroth plot, right?
Figuring out all the potential combinations of actions that players could take if they tried to go for that route of plot progression and planning accordingly would take both an insane amount of effort and development time that we should be fully aware at this point that Pokémon just doesn't get.
I feel like activities such as contests could get their own side-stories though. Maybe these stories can give additional context to the events of the main plot, but they shouldn't be mandatory by any stretch. Otherwise, yeah, you're asking for a weird combination of Sidetracked By The Golden Saucer and Unexpected Gameplay Change.
Edited by RacattackForce on Oct 22nd 2021 at 10:25:23 AM
So I've never actually participated in a Pokemon Contest and have no idea how they work. I also don't remember the Pokestar Studios battles.
Honestly, I was thinking more along the lines of fighting Sephiroth to unlock more Golden Saucer stuff.
But really, the point is more to give the player multiple ways be a trainer. This could take the form of Contests, but could also revolve around filling out the Pokédex or exploring out of the way locations. And I don’t know if accounting for the multiple ways you could do it would be necessary - you could just keep each branch independent of each other.
Ah, got it!
Okay, that makes sense. I feel like story pacing would be a bit weird in that scenario, but keeping the branches separate would work.
Edited by RacattackForce on Oct 22nd 2021 at 10:37:09 AM
Pokémon does seem kind of unique among RPGs and really fantasy settings in general in that the core aspect of the setting is available to every person living there. To be a Pokémon trainer, you don't have to be chosen or rich, you don't have to live in the capital of the kingdom, you don't even have to be in the right place at the right time. As a consequence, there's a lot more opportunities for what to do with Pokémon than chosen-one powers, so it's a shame other paths beyond trying to be the very best (like no one ever was) are so rarely explored.
On that note, when is the Rangers series coming back?
Pokémon Evolutions: Episode 4 is here, and it explains the plot of Black and White.
@wanderlustwarrior: the PokéStar Studios stuff was basically puzzle battles like the Battle C Ds in XD. you were given a specific Pokémon, had to fight a specific opponent, and had to win (usually; sometimes the objective was different) within a certain number of turns. the better you did, the better the movie would gross.
... hmm. maybe there could be a point in the game where you need someone's help to progress the main plot, but they won't talk to you unless they deem you worth their time. there could be multiple ways to get to that point: collect Gym Badges, win Contests, become a famous actor, complete a certain amount of the Pokédex, etc etc.
You could also go in a completely different direction from the script and turn out a movie with a crazy improvised twist or insanely wacky ending, which sometimes got panned horribly and sometimes got rave reviews for being subversive and interesting. It was really fun to find the weird endings that were available.
Though some of the twist endings were only possible in replays when you were allowed to bring in your own Pokémon.
The movies were a good idea but too many times the script was ruined by unexpected crits, misses, or status effects. Kinda wish they disabled the former effect and only used 100% accurate moves with no status chances for the latter two.
Edited by Anomalocaris20 on Oct 22nd 2021 at 4:33:54 AM
Like unexpected burns could totally kill your attempt.
Or they should account for that and add in goofy endings for if a run is ruined by RNG.
The RNG stuff got annoying at times, but boy was Pokestudio fun. Shame most of them unlocked post-game, and getting all of them done at once was a massive chore. And didn't really unlock anything except for a room that had nothing in it.
But yeah, it was a pretty fun minigame. Remove the RNG factor and give an actual final reward, and the Gen V remakes are all set. Prepare your Home boxes for Box Office Pikachu in the next ten years.
It's been a while, so I don't remember all of them, but I loved the ending to the one where your girlfriend turns into 50 foot giant and you just get married and live happily ever after while she remains a giant the whole time. That one was funny.
I would also like to see the Ranger series continue. I love the Rangers and what they bring to the franchise, from the different ways to interact with Pokemon to being an organization dedicated to helping others and defending nature.
Yeah. I wonder what N would have thought of the Rangers, considering they eschew with Pokeballs, which was one of his biggest beefs with trainers (though not the only one)?
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